Broken Guns

5,940
7
Published 2020-05-16

You play as Captain Blue Dude as the last line of defense against the incoming alien invasion. This just so happened to be the same week all the guys in the R&D department decided to test out a new efficiency model gun barrel and applied it to ALL of your guns without properly testing them. Looks like broken guns will have to do.


This game was developed in 48 HOURS.


Keyboard Controls:

WASD or Arrow Keys: Movement, Aiming and Menu Navigation.

N or Z: Jump and Menu Select.

M or X: Shoot

ESC or Enter: Pause

P: Mute All Sounds and Music


Gamepad Controls:

D-Pad or Left Stick: Movement, Aiming and Menu Navigation

A: Jump and Menu Select

B or X: Shoot

Start: Pause

Select: Mute All Sounds and Music


Update V1.4 NG:

  • Added a mute button.
  • Fixed issue with arrow keys scrolling the page.

Update V1.5 NG:

  • Altered for JauqAr -> JauqGames transition.


There is no game jam. I just wanted to make something with Construct 3 and gave myself a time limit. (Technically the game surpassed this limit, I spent a couple extra hours getting scoreboards on Newgrounds working and fixing a bug or two, but other than that it was 48 hours.


The game was programmed in Construct 3.

All art and sfx (c) copyright 2020, Tim Anfilofieff. It was made using Aseprite and LMMS respectively.

All music purchased from and (c) copyright, Andrey Sitkov. https://soundcloud.com/muzstation-game-music


First game in HTML5, not flash (sorry flash, it was good while it lasted probably)

First game with gamepad controls. Construct 3 made it easy.