Super Mario Odyssey 2D | Cascade Kingdom

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Published 2019-01-16
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Created By @23ScratchMan

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I really appreciated the constant support and is the main source of motivation I receive. Thanks, and Enjoy!


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Introduction
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This is by far the biggest Scratch project I have ever made.
This is crazy. How I actually managed to make such a game.
This is the official sequel in my Super Mario Odyssey 2D Series
I present to you, My last project of Scratch 2.0:
(Today is Jan 1st 2019!)

Super Mario Odyssey 2D | Cascade Kingdom



I decided to rename the "Part 3" since now, if I ever continue this series, it would be named after each Kingdom, rather than Part #.


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About The Game
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This is a half "Open World" type game.
Here's how you play:
You simply start playing as Mario when the game begins.
Collect Many Power Moons on your way.
Some are open in sight.
Some are hidden underground.
Some are under pipes.
Collect AT LEAST 25 Moons in order to fully complete the Game.
As you are collecting your moons, keep going forward.
You will eventually reach The Boss Fight.
After beating the Boss, you head to the infamous ship known as The Odyssey and Power It up with atleast 25 Power Moons.

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Instructions
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ABSOLUTELY ALL INSTRUCTIONS ARE WRITTEN IN GAME
Since there was too little space here in this section,
a DEEPLY ELABORATE explanation for the instructions are placed IN GAME.

I am getting tons of comments asking how to perform large jumps.
Even though this is already written in the InGame Instructions, I will write them here:

Start by:
1) Perform a Ground Pound Jump
2) Throw Cap
3) Dive on to Cap

That's literally it.
I don't see why people are complaining how hard it is.

More specifically:
Press

Up
Down
Up
Y
Down
Y

*This is the recommend route, there are also others*
** also, these instructions are for both handed

Also you have to Hold Y to cap jump.

50,000 Views - 2/17/19
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Other Information
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100% Master Mode Completion Video Footage Link:
https://youtu.be/FtZwplGCbzw

This can be useful if you need help looking for a hidden Moon or don't know how to do something.

All master mode victors are in here:
https://scratch.mit.edu/cloudmonitor/247600486/

First 20 Master Mode Victors:
@23ScratchMan
@Westboyka
@Cutie_Poochi
@lisa_wolfgang
@DD-8862
@jimjimguy15
@DjDmaster
@ethanjws
@Wilminer4
@NinjaH680
@PrinceOPancakes
@LegoLord3
@Luca111008
@Origamipotato
@wearecoolio1
@theboss19283
@Bubbly_Bannana
@CrownStudios
@sluush1

20th Master Mode Victor:
@23ScratchManFAN

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Credits
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HUGE thanks to @FunnyAnimatorJimTV for TONS of the assets used in this game.
Almost All Art and Sounds were borrowed from his AMAZING Super Mario Odyssey Engine. Go check him out and give him the support he deserves.

Also,
Huge thanks to my good friend @CrystalKeeper7 for his SMO editor where I created all of the main land and sub area land.

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All Gameplay, art, dialogue, and sounds INSPIRATION AND IDEAS came from Nintendo.
This is a FAN BASED game of the official Super Mario Odyssey on the Nintendo Switch


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Chain Chomp Art - @TheCatrunner
Text Art from || cooltext || - Website
100% Absolutely ALL coding done by @23ScratchMan
Cloud Photo from Google Pictures
Check Point Art Inspired from Picture
Trex Art Inspired from Picture
Death Art by @23ScratchMan (I'm so proud of me)
Boss Art by @23ScratchMan (That took long)
Various Sounds from || Sound Bible || -Website

Intro Song from Super Mario Galaxy 2
--Also by Nintendo

End Music - Super Mario 64 File Select
REMIX created by Cyranek (YT)
This music is seriously lit.


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Spent over 3 months on it. Enjoy!

~@23ScratchMan