We Have Destruction! | Space Game Devlog Week 1

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Published 2024-01-12
The first week of our game Jam has been a blast! We have tons of stuff working and are having fun making pew pew spaceships!

Join the discord server to follow along with the rest of the progress.
Discord Server: discord.gg/MnkX2acDrY

Watch the rest of the Devlogs here!
   • Devlog  

Timestamps:
00:00 - Intro
02:03 - Week 1
02:15 - Design Doc
08:02 - Week 2 Tease

Assets used:
Space Creator Pro: www.unrealengine.com/marketplace/en-US/product/spa…
SL-09 rocket engine from Souhtlab: sketchfab.com/3d-models/sl-09-rocket-engine-08b753…
Nuclear Missile from Bogdan Kuznetsov: sketchfab.com/3d-models/strategic-nuclear-missile-…

All Comments (21)
  • @LevelCapGaming
    I forgot to mention we already got realistic space audio working in game... that's a space joke.
  • @vimadmax
    That already look a lot like The Expanse. I love this more or less realistic physics approach.
  • @freestatefellow
    This is the exact fusion of The Expanse and Escape Velocity I didn’t know I wanted.
  • @aquariiiYT
    I’m not sure how popular these Devlogs are going to be but I greatly appreciate you making them. This is thoroughly fascinating and might someday encourage me to try game dev for myself.
  • @Liscom
    Love it when Rich chimes in and gives his perspective on development, it adds so much..
  • @steeveedeee
    Amazing work bro. Looks like you're having fun and thats what its ALL about. Keep shining 🙏
  • @BigfryTV
    Hey this is great progress! Excited to see more!
  • @VerTProductionss
    Absolutely love the ship designs it's almost like homeworld meets the expanse!
  • @swag31556
    getting flashbacks to the levelcap vlogs from almost a decade ago, I like it
  • @Mtaalas
    I love seeing this stuff... it's important to implement a feature, a thing so it does what your'e asking... and THEN when it's time you tweak the details the smaller dynamics of physics etc. Many devs get bogged down on making things exactly as they're supposed to feel like straight away, and then they do not get the functional parts in check :) It's great to see all these dev blogs on YT and see how weird and funny things are during development, and it's absolutely fine! Tweaking comes after :)
  • @timmeeey3059
    I’m watching you since the bf3 days and it‘s cool to see you do your own game now. If you decide to pursue it further I’ll be playing it for sure!
  • @stshstsh07
    your demeanor alone just shows that a passion project is a life calling. it wont be you magnum opus, but a stepping stone to reach it. please dont stop.
  • @MrSlvr2000
    Man this is some nice work in a very short time! Extremely looking forward to what you are doing!
  • @wb2463
    I have to say, as someone who's never really been into this style of game, this actually looks pretty cool, especially after such a short dev time and small dev team! Please keep up this Devlog series for the rest of development, it's very enjoyable and interesting, plus as a long-time Blender person is always brings me joy to see it being used on projects.
  • @kkdd3844
    The Expanse could really use a ship combat game and i think this could be it. Really like how the ship looks!
  • @HazelPlace89
    i've sworn off preordering games...but in this case, I will make an exception. Stoked to follow you on this journey, Level
  • @sole5696
    Yea mate the expanse theme of this is partly wat keeps me interested!!! and its a pretty wicked effort tbh so keep at it mate!!
  • Been in gamedev for a decade. The beginning is the most exciting and "easiest" part with the most returns. Just wait till you find out the true complexities of what you have built and how to grapple with them. Then the bug fixing, the optimizations, the bug fixing. Feel free to drop me a line if you have any questions, I've built systems like this before.