We Won Our First 48 Hour Hackathon!
183,827
Published 2024-02-22
If you're curious about our project, checkout our repo using the link below!
Project repo: github.com/samuelhan713/Vital
Insta: www.instagram.com/sammmy_han/
Music๐ต
Zimmer90 - What Love Is
The Social Network Soundtrack - Pieces Form the Whole
LOFIRU - imperfect
The Social Network Soundtrack - In Motion
The Social Network Soundtrack - Hand Covers Bruises
Troydan trumpet hype up comeback song
Time stamps:
0:00 Intro
0:15 Day 1
2:37 Day 2
6:07 Day 3
7:06 Project finished!
7:47 DEMO DAY
8:37 WWWW
All Comments (21)
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Forgot to show our project in the vid๐ If you're curious about it, click the link to our repo in the description!
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it's so cool to see how you all have grown as a team! The way you guys worked together during the hackathon was just awesome. Keep rocking!
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I love that you used soundtracks from the social network, loved that movie and they fit this video so well.
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Congrats Sammy, this video is really inspiring ๐๐๐๐
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congrats sam and the others! the project looks so interesting. jass is looking like a real blogger now haha
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That was so fun to watch, couse recently I also attempted with my team to hackathon, I slept like 5 hours in 50 hours window and this exhoustion on the end was so rel XD Gratz 1st place!
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congratss sammy!! W content
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congrats on the win๐ฅณ๐ฅณ
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Congrats Sammy, this video is inspiring ๐๐๐๐
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Congrats Sammy !! Your content is Awesome ๐
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Great video man! We love your editing style. Vlog at least once a week ๐๐๐๐
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Loved the video, congrats on the win
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Congratulations Sammy
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Love these videos!!!
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This video provides a source of motivation and is inspirational for the beginners๐
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congrats!! sam
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LOVE THE VIDEO BRO THE SOUNDTRACKS ARE BANGERS
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Reminds me of the time when i participated in a game jam as the only developer on the team. Spent 30/40 hours working on it, and somehow managed to make a decent game. Only to go to present it and realize we needed a laptop to actually demo the game, so we couldn't present it (assumed we could just use the campus pcs).. It was super fun though still. I ended up making the executive decision to just make all state management in my game global with singletons. Since we were only working on the game for a couple days, it wouldn't really matter how maintainable the code was. (Or wasn't )
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You gained a sub!! hehe loved the content it was wholesome
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wow the project was amazing at the end of the video nice