Helldivers 2 - 51 HUGE Advanced Quick Tips That Will Make You A Better Helldiver (Hidden Mechanics)

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Published 2024-03-25
51 Advanced Tips for all Helldivers to use in their runs, whether going up against Automatons, or Terminids, either solo or grouped. Should be something for everybody :)


Reddit post mentioned on number 8:
www.reddit.com/r/Helldivers/comments/1bdudf3/lets_…

enjoy!

Timestamps:
0:04 Railcannon Strikes Nades
0:14 First person aiming
0:20 Drop pods targeting
0:42 Health pools on large units
1:00 Diving explosive resistance
1:18 Autocannon vs nests and factories
1:30 Illegal broadcasts
1:38 Patrol spawn rates
2:08 Takeaway patrol spawn
2:32 Container doors
2:40 Helbombs Map
2:52 SEAF Loading
3:04 SEAF Juggling
3:15 SEAF Terminal
3:28 Radar Station
4:04 Stim Immunity
4:16 Injuries
4:37 Stealth
4:54 Winning missions
5:11 Forced Extraction Area
5:39 Pelican-1 Hovering
5:54 Sample dropping
6:12 Suppressive fire
6:21 Eagle Rocket pods
6:35 Hulk nading
6:48 AMR no scoping
7:04 Priority targeting
7:34 Stunning bile titans
7:43 Bile spewers weakness
7:52 Bile titan staggering
8:10 Armored targets sparks
8:38 Spore spewer
8:50 Detector towers
9:06 Eagle Stratagems
9:23 Automatons reinforcements
9:39 Destroying reinforcements
9:52 Flamethrowers vs chargers
10:00 Smokes
10:21 Hiding
10:45 Reinforcement Timer
11:23 Tactical retreat
12:04 Shield generator
12:16 Railgun sound cue
12:45 Diving defense
13:06 Reloading fast
13:18 No-reload Shotguns
13:30 Shriekers cheese
13:38 Tesla towers
13:45 Enemies Despawning
14:02 Multiple chargers
14:20 Arc thrower





#helldivers #helldivers2 #helldiver

All Comments (21)
  • @MajorasThirdEye
    "Ignore all bug nests and automaton fabricators." This... this is treason.
  • @ricardoariel1239
    "do not destroy factories or nests" 🤨🤨 sounds a bit insectoid to me
  • @HalFromTartary
    I didn’t even know illegal broadcast missions had a terminal. The first time I encountered one I thought “yup, I bet I have to blow that tower up” and it worked. I have 70 something hours in the game and just learned that they have terminals.
  • @Hakarishmoovin
    "Ignore nests and fabricators" yeah you getting reported to a democracy officer for this my man
  • @aqueousvessel8
    Here's one I've found out. You can actually block a hunters pounce attack if you melee them mid air. You can stun lock the bastards just like they try to stun lock you.
  • "Enemies don't magickly know where you are." I think the Stalkers missed that memo.
  • @AiR1DaN
    I have to be honest, this game has way more depth than it initially seemed. I'm really impressed
  • @Vietaznninja
    Another tip: The radar station satellite has an audio cue for when it’s in the right location.
  • @MeowLesty
    TIP 52: Becoming a traitor and walking out of the combat zone will give you Infinite Precision Orbital Strikes aimed at you. If you time them right you can kill enemies with them. Just... NEVER STOP MOVING
  • @DinoGod777
    One addition I'll add for those who hate Hunters: If you think they'll dive on top of you, Move in an S-shaped pattern away from them. How they usually dive is not by directly jumping on the position you're at, but rather the position you're going to be in; If you were moving forward and the hunter dove, if you'd stop midway then the hunter would end up in front of you, not landing on top of you. Moving in a S-shape pattern will cause them to miss, allowing you to melee or shoot them safely. How I use this tip is for retreating and when I feel overwhelmed by hunters, I start doing this maneuver while finding openings to shoot off enemies while punishing the ones that dive me. Another tip if you're a l4d veteran: You can sometimes melee their dive. I've only managed to pull this off a couple of times so take it with a grain of salt, but the previous tip allows for a lot less risk for the same outcome so I'd recommend that over this.
  • @bdbgh
    Extra tip on the SEAF artillery, usually there will be more shells than needed around the area, so hold off from loading in smoke and static shells, look around for explosive shells first.
  • This video is great for new and experienced Helldivers! 3 things I want to add; When running long distances, going prone will give you back stamina dramatically faster. When fighting shriekers, it's not always best to shoot at them as they dive at you. Their corpses are capable of one shotting you, unlike their base damage. Staying near a wall while fighting shriekers can have them sometimes dive in and take heavy damage, bleeding them out or outright killing them.
  • @jortand
    it was actually said in a video by one of the guys that made the patrol reddit post that touching a terminal DOES NOT automatically call / spawn a patrol, as he has tested this. But it was also said by the devs in the video uploaded by Drewski that anything that seemingly makes sound does make sound, so maybe activating the canon when it does its little activation animation makes sound that alerts nearby patrols to come investigate the canon.
  • @Gquain
    holy shit, so many tips, so many new ideas in my mind to incorporate them into my lackluster playstyle. I feel much more confident now. Thank you very much for your contribution to the war schooling
  • @InvaderTroy
    i have one shotted a bile titan with an orbital rail cannon, but it has to be a perfect headshot. almost impossible to line up consistently but it was awesome to see it happen
  • 13:45 tip 49. For anyone going for "lets call it a draw" achievement: you can use this to your advantage. When you've disarmed a Hulk, you can lead it away from your group, far enough, let it kill you, and it will despawn. But you will still get the achievement, despite the arm less hulk despawns.
  • @besaved2386
    Another thing I just learned a couple of days ago: You regen you stamina much faster if you're prone. So run until your stamina is empty, then throw yourself to the ground, crawl for about 3 seconds and your stamina is back to full.
  • @g80gzt
    No, Commissars are not the only bot chaff that can call reinforcements. For bugs, you'll notice how scavengers, pouncers, hunters, warriors, hive guards, and brood commanders, can all call for a bug breach, while Nursing Spewers, Bile Spewers, Chargers, and Bile Titans, cannot. For bots, troopers, raiders, commissars, can all call for a bot drop, while devastators hulks and tanks cannot.
  • @zeke7100
    49. To add to that, I also notice if enemies cannot reach you because you are on top of a building they cannot detect, they will also despawn, even if they are literally right next to the building. I was doing some stealth missions on difficulty 7 and I'd use a jetpack to get on top of a building that was next to the extraction point and I had 3 bile titans surrounding the building, walking around, and then just completely despawning.
  • @SongOfDeku
    Helldivers don’t “tactfully retreat”. We simply fight in another direction.