Super Sonic 2: Why Blue Eyes are a Big Deal

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Published 2023-10-23
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Sonic Frontiers rewrote its own story and gave us the shonen training arc of Sonic. Let's talk about how those pretty peepers may make all the difference!

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All Comments (21)
  • @GameApologist
    Lots of the same Dragonball Abridged jokes in the comments. ...and I'm so proud of all of you.
  • @kingbash6466
    I'm hoping that Sega/Sonic Team lifts that "power creep" excuse and finds a way to properly reintroduce Hyper Sonic one day, but until then, "Super Sonic 2" is a neat form, despite how minor the changes are.
  • @enderman7097
    "making the end ALMOST as powerful as knuckles, but not quite" honestly got me outta breath from laughing
  • I didn't quite hear it mentioned in the vid, but from my understanding, the reason Super Sonic 2 barely has any changes is because it is just Cyber Sonic but suppressed. That final black and blue cyber form is Sonic fully transforming, while Super Sonic 2 is just slightly tapping into the power. In other words, Super Sonic 2 is less of a new form, and more of a partial transformation, letting out the tiniest bit of the true power, hence the chill and low effort attitude he has during his moves (the crossed arms, the finger snaps, the literal hand wave parry). He is literally doing the minimal amount of effort in order to suppress the cyber power like how Master King told him to not go all out.
  • Seeing Eggman fire sonic out a gun reminds me of Sonic X when Sonic had his friends fire him from a battle ship cannon multiple times. He even got Shadow to jump in there and they both got fired at the same time.
  • @jackson3475
    Man, could you imagine how much stronger he would be if the Legendary Super Hedgehog God ritual was done on him with 5 other pure hearted Hedgehogs giving him their energy?
  • @cycloneabsol9405
    This whole game is perfectly summed up in a single line from the song Undefeatable, the theme for Giganto's boss fight "Running from the past is a losing game/It never brings you glory." Both Frontiers and Final Horizon are all about acknowledging Sonic's past, ALL of Sonic's past, and bringing it into the modern day, taking the goofy, "cringe-worthy" elements from past games and using them awesomely. New forms, including a flashing, blue-eyed final Super transformation. Sonic going full Shonen hero, finally embracing the "Goku the Hedgehog" joke. Sonic using a CHAOSDAMN GUN that he stole.
  • @sonicscott9119
    Regarding Sonic getting back up after crash landing after defeating The End. My guess is that the Chaos Emeralds fully heal Sonic before they scattered once more.
  • I love Super Sonic's sass in 2, Regular Super Sonic isn't as expressive because he's focused Super 2 however is styling on The End and has Sonic's openly sassy characteristics again. Whether or not we ever see Super Sonic 2 again I don't really care, I just love seeing Sonic be an overpowered teenager while still being serious. Although maybe Sonic just stopped goofing around as Super Sonic after what happened in Unleashed.
  • I like the idea of a stronger Super Sonic having more limitations that come along with its strength like how Super Sonic has the trade off of being able to fly and being invincible but loses rings over time. Feel like Super Sonic 2 didn't have to be a one-off form like the Werehog, Darkspine, and Excalibur Sonic because it's not an alternate form but a powered up version of one Sonic already has and there are clear reason for why it is powerful yes but also the difficulty of trying to remain balanced not losing the power but not being consumed by the corruption.
  • @Cailan_Mors
    We need a Super Sonic 3 with massive quills next. Then Super Sonic God, Super Cyanic and finally Ultra Ringstinct. Also a sidestory where Sonic just turns into an actual hedgehog.
  • @nathena3931
    As for the base ending, the battle against The End is only on HARD mode. Playing on Normal only amounts the battle to 3 button presses!
  • @kiyan5340
    Personally I love alternate super forms, like Darkspine and Excalibur. Forms that are not simply more powerful like hyper or ss2, but provide a boost of power contextual to the story.
  • @VestedUTuber
    Personally, I like the idea of making upgraded Super Sonic forms like this plot-specific, while keeping regular Super Sonic as the standard form. It makes more sense that such forms are only accessible under certain conditions, since the Chaos Emeralds are supposed to be limitless but only grant the regular Super Sonic form. I get why SEGA wants to avoid power creep. I know Super Sonic was inspired by Dragon Ball Z's Super Saiyans but the power creep in DBZ got out of control - and Akira Toriyama actually references it with Vegeta's "it's a bargain sale on super saiyans" line.
  • @Gerik75
    I totally understand the "power creep excuse". It's a thing who already parasitize alot of communities of japanese shows like Dragon Ball, One Piece or any stories of Shonen Jump with alot of pointless discussions about power scales who never go anywhere and who ruin their fun. It more easy to just have just have to deal with one super form and something other unique forms for one games (like Darkspine Sonic).
  • @JakerTaker
    I mean Sonic reverting from a heavily damaged super form to an essentially fully healed base from could be taken as, “Changing from super to base no matter the state your super self was in fully restores your base state.”
  • Fun fact: In spite of everything we've learned so far about the Ancients, we still don't know what the actual name of their species/civilization even is.
  • @danyo5786
    So they made two endings that pretty much resolve in the exact same way so that whichever ending that's cannon is entirely up to you, and so they don't ever have to acknowledge either ending in future games? Something about that is very cool, interesting and slightly annoying.
  • @angel_ovo3415
    I like the end fight, it’s symbolic and if you actually listened to its speech it’s pretty interesting. Of course it’s anticlimactic but it does make sense.
  • @DemonikPrizm
    That attack with all the strikes on the dark background that ends with a shot of him looking back is probably a reference to Street Fighter. Specifically Akuma and Kage/Evil Ryu