We only get 1 of each, how far can we get?

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Published 2023-12-04
We only get 1 of each, how far can we get?
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Each tower has 6 tiers. Tier 0 trough 5. But which tower is the strongest at each of these tiers? Today, Sabre and Tewtiy have set up an ultimate team of bloon popping towers with only 1 tower of each tier. They have 1 T0, 1 T1, 1 T2 and so on. Which one of them has setup the best team do you think? What would your tower choices be do you think?

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All Comments (21)
  • I love how Sabre said I have spike factory for backup and then puts it at the start of the map😂
  • @gunsandroses896
    Something I'd like to see is this challenge, but you can get the tier choice of all paths of monkeys. So say you have t5 druid, you get all of them. T4 Spike factory you get them all. Etc etc. T2, T1 and T0 are harder to make rules for. Maybe all crosspath variations?
  • @Siggi9377
    I LOVE the way they dont realise that tewty is saying tack shooter like 500 times in the video.
  • @datoofman4254
    No way sabre didn’t pick super monkey. Its the best tower when it comes to minimalism, plus all the tiers are good if you have few towers since its high money input and high damage output
  • @JoelTheParrot
    my first impressions for towers would prolly be like, SotF, First Strike Capability, Dark Knight, Tier 2 Wizard Monkey (Wall of Fire), Tier 1 Spike Factory (1-0-0), 0-0-0 Alchemist. Though that's because I wouldn't even think about using money production to go for a really expensive one, I'd definitely lose here lol
  • @koxbalon
    My picks: tier 0 druid tier 1 sniper tier 2 village tier 3 Dragon's breath tier 4 Comanche Defense tier 5 AntiBloon
  • @anigameryt6447
    T0 ninja super strong early and has camo t1 sniper for camo and lead t2 banana farm for greater production and valuable bannanas t3 monkey town and jungle drums because all towers already pop camo t4 dark champion t5 super mines
  • @KIRITO-uu2zj
    T0: Farm T1: Buccaneer T2: Village T3: Ring of Fire T4: Dark Champion T5: Flying Fortress That's my personal pick of towers
  • If I had top do it I would use this set up, did I miss anything? 0-0-0 Farm, 0-1-1 Druid, 2-0-2 Boomerang, 0-3-2 Wizard, 2-0-4 Ninja, 5-2-0 Sniper
  • @hibob-gd7km
    tier5 super monkey sun god suport because i can reuse the tower then will get tier4 stronger stim tier 3 long life spikes tier 2 monkey farm!!! tier 1 monkey ace tier 0 dartling gunner
  • @snlg3821
    My choice would‘ve been: - Tier 0: Alchemist - Tier 1: 110 Sniper Monkey (Early camo popping) - Tier 2: 220/022 Buccaneer (Early - Midgame) - Tier 3: 230 Village (Supporting Megalodon and Dark Champion) - Tier 4: Dark Champion (for Cleanup, MOABs and DDTs) - Tier 5: Max. Power Megalodon (for Handling with BADs and big bloons) Great vid fun to watch as always 👍
  • @J4LOKIM
    I think i will także: Tier 0-super monkey Tier 1-engineer 1-1-0 Tier 2-Alchemist 2-2-0 or 2-0-1 Tier 3-wizard 0-2-3 Tier 4-Dartling gunner 2-4-0 Tier 5-boomerang 5-0-2
  • for me i would do Tier: 0 banana farm (a little bit of money) Tier: 1 buccaneer (solid) Tier: 2 alchemist (for acidic mixture dip and perishing potions) Tier: 3 village middle path (with top path) Tier: 4 sun god temple (make a support sun god temple to buff every thing)(also strong by its self) Tier: 5 super mines (very strong and is a support to help make the support sun god temple)
  • @obanaiiguro5068
    T0: Glue gunner T1: Sniper T2: Wizard monkey T3: Middle Druid T4: Tech terror T5: M.A.D
  • @user-yr6ob6oh3o
    Love the spike factory called tack shooter that confuses Tewtiy into calling it the tack shooter😂😂😂
  • @Koas_theGOAT
    I would be cool to see this challenge again but add a paragon and it will make it a bit more interesting
  • @datoofman4254
    My pick would have been T0-Druid (for early game) T1-Sniper (for lead) T2-Village (for camo) T3-Savatar (Great midgame damage) T4-BRF (To afford literally anything) T5-Supermines (Great lategame damage)