"The hardest platformer I've ever played!" | The Big Catch: TackleBox

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Published 2024-06-10
This is a prologue demo of the game, "The Big Catch". I'm still impressed by the content the developers were able to show us. I've never been so impulsively drawn in by a game. I truly think this game will be amazing when fully released.

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Twitch: www.twitch.tv/brightsapling
TikTok: www.tiktok.com/@BrightSapling
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All Comments (21)
  • @DominionDee
    I was practically tearing up when transitioning from the tutorial area, sand surfing into the open world segment with the music kicking in. Can't wait for the full release, what a great nostalgia kick!
  • @ChozotheBozo
    I wouldn't call it the "hardest platformer", but I would definitely say it has one of the steepest learning curves I've experienced in a long time.
  • @MonolithFIJI
    Man I am so glad to see someone else blown away by this game. The full game must be enormous because this demo is huge! I have yet to find all of its secrets, what a delight
  • You know what this struck me as with regard to visual design? Klonoa.
  • @mep15067
    23:00 you skipped an entire 5th of this level doing this, bravo unironically, the speedrunners are gonna love that
  • @obvfw
    That tower is one of the biggest and most challenging areas of the game, I absolutely loved climbing it. There's a way to get to the roof if you keep trying, the view from the top is breathtaking!
  • @JMatt425
    I thought I would be the only one to compare this game to Twilight Princess. The sound effects are even similar. I was in the same boat as you I found the demo on steam and now I'm obsessed with the idea of creativity returning to gaming.
  • @wolfwoof2000
    I love the world, I hope the final game will have more story and less steep learning curve. Some areas are very hard with little checkpoints.
  • @texasred8424
    i hope in the full game they add an extended tutorial that teaches you about bouncing & sliding and all that because this demo's tutorial basically gives you nothing in the way of movement besides jumping and wallrunning
  • @texasred8424
    i gotta say, i've played a lot of platformers with ball-bustingly hard challenges forcing you to master your unique moveset to succeed, but i don't think a single one of them was in 3d
  • @gangwolfgamer
    25:27 I got stuck there too! I figured it out after a bunch of failed wall jumping. Hint: there is no reason why you can't be wallrunning and walljumping at the same time ;)
  • @behemoth2887
    That last one is definitely the hardest dungeon btw lol, but you need to check the blue lanterns every time for respawn
  • I connected it more with skyward sword initially from the composite effect, but I can totally see the twilight princess vibe to it too. The visuals really attracted me to the game along with the music.
  • @cyndaguy
    this would make it big as a streamer zoomer rage-bait game but they're going for the y2k nostalgia gamers instead
  • @TroboTicTac
    I struggled with this too, until I learned how the mechanics truly work and understood how the devs placed secrets. Its only hard because of how finicky the controls and physics are. The wall run and jump barely works and the gravity is too high. Once they fix the physics and give a proper tutorial, I doubt it will be as hard. Because they literally teach you nothing in the demo.
  • @Big-Tay2
    this game must be from Mcdonalds!! cause "I'm loving it!" XDDD
  • @SmashAttack64
    Bruh holy shit, you skipped a whole platforming section by doing that swing at 23:06