THIS PVE Overwatch 2 Mission Took Us 3 Days To Complete On Legendary

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Published 2023-08-14
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The Overwatch 2 (OW2) grind is real and isn't stopping anytime soon

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All Comments (21)
  • @dyslexcii
    I love how in their early reveals they said how higher difficulty wouldnt just be more health and more damage, but adding abilities. Crazy how it turned out to just be more health and more damage.
  • @NatsukeShift
    So my theory behind why this was so difficult was that the dev team originally intended the players to have stronger attributes and abilities due to the Talents system and Skill Tree. But once that was nixed, they reverted the heroes back to just their base kit (no additional items or new special abilities) and tuned them to be just stronger versions of themselves.

    Certain enemies were designed with the PvE to have the talent tree in mind is what I'm thinking. They didn't really correct that, so it genuinely feels harder since you're basically just a level 1 hero fighting in a level 50-60 dungeon, and the only way to win is with specific heroes and just ticking away at their health.

    The PvE doesn't seem to be forgiving in using different team rollouts, which sucks. I bet with the Talents in mind, you could've seen so many teams with cool dynamics in how they approach these missions. You'll NEVER get that now.
  • @RayvenFeather
    “I like that It’s hard but I don’t like the way that it’s hard.” It’s sad that it turned out this way honestly. There’s fun difficulty where enemies have interesting abilities or certain behaviors. But then there’s un-fun, tedious difficulty when enemies get unfair abilities or have their health jacked up to the max. Seems like they leaned towards the latter rather than the former.
  • @ArthurEverling
    I really think all heroes should be available to play after you complete the mission for the first time. It would add so much more variety. Plus, the Archives events should be added in as well. These missions are practically Archives events anyway so why not?
  • @bussyboiz9068
    Seeing them all grouped up just really makes me want to see a raid type game mode with a player for each character on the roster
  • @Handsy_McGee
    It sounds like you'd like Deep Rock Galactic tbh. Tons of moderate health enemies, with some big tanky boys mixed in, fliers, emplaced bugs, etc. It's got everything you'd want in a movement shooter and I'd love to see this group of 4 taking on Hoxxes!
  • @jackthorndyke3390
    You know what would be awesome? A complex raid mission, kind of Destiny 2 style, where the mechanics are more complex and hard to figure out. And then tie a whole bunch of exclusive cosmetics to it for incentive to play. I think that would be amazing
  • In the roles we filled It took me (diamond), a masters player, a plat, and a silver 9 hours to complete legendary difficulty. Their version of replayability is simply making it impossible......
  • @purplegoop1247
    "Overwatch was shut down for a reason, its time to move on"
    Yeah nice try blizzard
  • @osimi18
    7:19 was super frustrating having "invisible" chickens land underneath the ramp after booping off and they continue to damage
  • @grayglimpse
    More enemies, less giant health pools. Exactly how I want every game to be when it comes to difficulty.
  • yeah if echo is available you've gotta take her for these, between focusing beam and her relatively fast ult charges she's becomes a must just for legendary alone
  • @kuribohbrother
    I find it so interesting that despite having a final boss the Rio mission is the easiest on legendary. I feel like the massive horde they throw at you in the final mission was meant to be carried by Bastion but they reworked him and didn’t go back to change much
  • @hugomendoza5665
    I really like the last sequence of this mission. The non-stop feel of it and the music is really great.
  • @Insanity554
    Tip. If the slicers glitch in to the ship, use your sojourn AoE to kill them!
  • @cameronjessop8546
    The opening cinematic gave me strong Subspace Emissary vibes. I half expected the screen to freeze and the player 1 selection to appear.
  • @LoreTunderin
    'Overwatch was shut down for a reason', Sojourn said. 'For the glory of Battle Passes and MTX!', Bobby K responded.
  • Mad respect to you four, I was there day one watching the trials and errors and to see the final result? Good on you all.
  • @joshtm66
    this makes me want a game mode where each team is big enough to fit one of each hero on the roster so the entire cast can duke it out against themselves on one huge map
  • @jacobishere5189
    I found the last mission to be the hardest on higher difficulties