TONS OF REWARDS! | Divergent Universe Guide, Tips, Strategy

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Published 2024-06-23
Hey, here's a Divergent Universe guide, the brand new Simulated Universe game mode in Honkai: Star Rail. It is rather chill at least before adding on difficulty enhancements, but I thought it might help either way. I go through how it works, what has changed from the regular Simulated Universe, as well as other things like the new Escapade Domain, how to get the new Planars, etc. I sprinkle some tips and also a strategy to beat the highest difficulty, though enjoy the RNG lol. I hope it helps anyone out, even if the tutorials in game did a really great job. Go get those brand new planars for your Firefly :D
Have a guoba day! ˁ(◠ᴥ◠)ˀ

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00:00 Intro
00:32 How to Unlock Divergent Universe
00:58 The Progression System: Synchronicity Level
01:32 The Collection System: Gallery of Possibilities
01:47 Missions: Stable Computing Array
01:57 Do I need to play Regular Sim Uni?
02:11 What to Level Up? Inspiration Circuit
02:45 HOUSING SYSTEM WHEN HOYO?
03:04 Ordinary and Cyclical Extrapolation
03:41 Planar Ornament Extraction! Unlock the new Planar Sets
04:40 Difficulty Increases
05:07 Play Whoever you want (kinda)!
05:44 Starting a Run and the RNG
06:01 Explaining Equations
07:13 Boundary Equations (Classic Simulated Universe)
07:37 How a Run Starts
08:02 Blessings Revamp
08:45 Curios Revamp
09:19 New Weighted Curios
09:56 How does DU Change? New Occurrences, Bosses
10:47 Workbench of Creation! Fix your Runs
11:42 Brand New Domains: Wealth & Escapade
12:18 My Favourite Strategy to beat Divergent Universe

Credits:
Gameplay, Websites: Hoyoverse, Hoyowiki, Youtube
SFX and Music: Pixabay, Hoyoverse, HoyoMix.
Model Rigged by Jupiter of Europa Craftworks (twitter.com/EuropaCrafts)

#honkaistarrail #hoyocreators #hsrguide #simulateduniverse

All Comments (21)
  • @guobacertified
    like the vid if you want screwllum playable (hoyo will look COPIUM) What are your thoughts on DU? It feels very RNG but very fun when the RNG works out in your favour
  • @therranolleo468
    the one thing I disliked the most is them getting rid of the reroll mechanic, getting random blessings that has no use for either your equation or playstle is just annoying, I know you can somewhat "reroll" in the cat bench pre-boss battles but what you're rerolling is still random from ALL available paths, and unlike regular SU you don't have a weighted buff that increases the chance of certain path blessings to show, the only way to get weighted buff is to get the waxes which are also RNG
  • @Boshea241
    I dislike how overly random the new mode is. If this gets expanded hopefully we can start getting path weight and banning paths like we do in regular universe. The get 16 blessings unlock is basically impossible without the Ruan Mei event.
  • @cyaniire6924
    Spoiler about a particularly new occurrence: Ruan Mei Part 3 appears in reward domains, not occurrence domains I am pretty sure. I've gone through hundreds of occurrence domains and didn't see it, but the first reward domain I entered gave me the ruan mei occurrence. What it does is you can either choose to get all the blessings needed to activate the equations you have in your hand, or you can choose to get a 3-star equation and then all the blessings required to activate that equation in particular. Of course, if you have Ruan Mei, you can have both. Edit: Okay so I actually came across Ruan Mei pt2 in an occurrence domain. So maybe they can appear in both, and I just got insanely lucky.
  • @Asch_Ente
    bro is a member of the enigmata putting screwllum in the tooltip like that
  • Guerta is best guoba, I love all the different outfits you and moon do for ur lil pixel characters:) (Unbiased Herta main)
  • I think I'm among those who prefer GnG and Swarm more. GnG is very fun. Swarm is challenging but fun. But Divergent Universe for me is unnecessarily too much RNG
  • @D0cSwiss
    ngl, as someone that barely spends on this game, it's really nice getting to use all those characters I haven't gotten around to building yet
  • @MSF_Arcane
    Rupert Curio is definitely this Sim-U version of the company time strat, lot of RNG rerolls but once its yours the run is almost guaranteed to be a clear regardless of what team you want to run.
  • @zameme383
    Herta's office gonna feel real lonely after this. Thanks Herba for your sacrifice in explaining to us mechanics of a rival universe project.
  • @PaulNapkinds
    I just wish you could turn off mapping for certain character, just because one of my relics isn't +15, they changed the whole relics set for me which is crazy af.
  • @elv6240
    strategy of div un: just roll good
  • @anyacad021
    Rest in peace my beloved reset button, gone before their times
  • Tbh, I’m glad that they changed the find requirements: instead of having to finding 100% of everything, u just need to find around 80% of them. I personally 97% all the rewards of divergent universe already due to that, (finished the conundrum 6, and 80% of the skill tree.) haven’t yet done the 8+ equation, or the having no lvled equation quests yet, so I’m going to be working on that. Gl to anyone trying conundrum 6! It’s fudging hard, and it took me 30 attempts due to rng, and losing runs due to occurances kill me, (the fudging big stings..) and the equations constantly being bad, and needing cosmic fragments to either reroll, or lvl up blessings. (Which never fudging work ;-; ) Personally, I rec using heat and lvling your 1star blessings, and if possible, choose equation as close to your path, because that could be the make or break. (Lvl some 3 star, especially if they massively buff your team, but 2star and 1 stars are the main MVP due to their commonality.) If your running firefly teams, the 1 star destruction, nihility, erudition, abundance, vesicle from propogation, and the one star preservation, are all good for her, with some like flicker and reflection from destruction possibly being a make or break. and the 3 are hunt (don’t lvl.) are also good to bring up turn action. Gl with the divergent universe, and have a fun time!
  • @ImRoosevelt
    Boothill Stonks went through the roof with DU. Really love the mode, sadly SAM killed my Protocol 5 runs multiple times by now...I will have my revenge! Great video as always, surely Guobllum will appear one day :_GuobaFlush:
  • @spice2688
    I think that on base difficulty it's great. You're able to swap teams depending on the blessing you get, and it's a cool gimmick. However, on levels 1-6 that is just literally not feasible. Enemies have way too much health and damage, to the point where you need specific blessings or equations to do any damage. A vast majority of the equations are just straight up terrible. From my experience the only good equations/blessings have been Nihility, sometimes some of the Erudition stuff if you get really lucky, and anything break related. Literally a vast majority of them are bad. If you don't have certain characters for the equations you are getting, then it's just a reset. Often, I just reset at the beginning anyway until I get something that isn't completely useless like an Abundance equation. I wish we could at least pick our starting equation and which random path blessings we get at the start. Ultimately I feel like it is a complete coin toss and your decisions have little to no effect on your run. If you keep getting shitty equations you lose, and that's that. GnG and swarm were like this too imo, except in GnG/Swarm it was "pick a strategy and if bad rng, reset" in DU it's "you're given a strategy and if bad rng, reset". It's effectively the same. It's very frustrating that Hoyo doesn't seem to be able to effectively balance these sim uni game modes, because there is so much potential. I have played a lot of roguelikes, at least in particular Risk Of Rain 2. In RoR2 you are definitely limited by luck to an extent, but you have many means to mitigate and strategize around your luck. You have a shop with a currency that is saved between runs that allows you to purchase very strong items, there is a pickup that allows you to reroll items into another one of the same tier, there are multiple side challenges in each level that give bonus rewards if you can do them. There are item printers that will have a specific item, when you interact with them they take a random item of the same rarity from you and print out that item. You can also find item scrappers that allow you to choose items to turn into scrap that will be consumed on printers first so you don't lose your good items. All of these functions mitigate RNG through strategy or calculated risks, to the point where you can get a very high win rate simply through game knowledge alone. Sim Uni has nothing like this really, the most you get is gambling in some occurence domains. There is no real strategizing or skill ceiling, it's just a complete roll of the dice. You either are dealing no damage and dying, or you insta kill everything and are invincible. There is no in between, and it just doesn't feel good. Feeling like you have no agency, and your personal skills/knowledge have no real meaning, just isn't fun to me.
  • I kinda hate that there's no reroll for anything until just before the bosses (and pray you get something beneficial until you don't have any fragments left). Although I did finish V6 because "I got lucky" with my equations.
  • @hiimapop7755
    To be completely honest, I really needed this guide video, lol. This is the first time I've been overwhelmed by a gamemode, since there's a looot of new things on top of revamped blessings. Thanks for the video as always, Guoba! :D
  • It's pretty great, I have grinded all the way to syn level 32. Being able to play with characters I haven't leveled is great. Less tedious and annoying to level than the other two sim universe. And since you mentioned housing, the only housing I want is the room I was promised by March when we joined the Express.