Math for Game Devs [2022, part 5] • Trigonometry & Rotations
107,907
Published 2022-10-28
Assignments & Lecture links ❱ acegikmo.notion.site/Lectures-Assignments-a4419295…
Also I got the euler angles a little bit wrong so here's an updated graphic!
twitter.com/FreyaHolmer/status/1586072271000465408
Find out more about the school at futuregames.se/
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All Comments (21)
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i fell asleep watching some random youtube video and somehow found myself here, i kept having nightmares about someone trying to teach me trigonometry.
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Thank you freya, I truly hope you know how incredibly lucky we are to have you share information like this on youtube and not behind some paid education. You 100% deserve to be compensated for your incredible effort but for some of us who cant, I hope you know how grateful we are. You're awesome!
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Learning math with practical examples is way more fun than in school!
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i will now commence to fall asleep to this vod tonight because her voice is so soothing and pretty and hopefully the subliminal messages will make me understand trig
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imagine falling asleep and waking up seeing this video running. this is very random because I don't do math
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It took me 3 straight hours to make this damn "cheese wedge" and it's so humbling to see how Freya does that same thing in less than 3 minutes, making jokes about unity inconsistency in the process... Great job! And thank you so much for this amount of so useful information!
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Lesson begins at 7:10
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Thanks so much !! Its so well explained and helpful!
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Studied this stuff many moons ago but the graphical way its explained here brings new perspective to the topic. Great job!
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Oh you'll know if they're really fighting. Lumps of fur will be flying in all directions and there will be blood. And the noise they make is indescribable.
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Thanks!
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I would love to see a detailed explanation of quaternions. If anyone could create an understandable version of quaternions it would be you.
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Math for Game Devs rulz!!
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thanks Freya, very useful... Cuaternios PERFECTO RETO
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Why do the cat sleep on the pancake maker?
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Hi Freya, i was reviewing this lesson. I have a question about intrinsic and extrinsic axes. How sholud we care or be aware about them using Unity? I mean, in which constest usually we use instrinsic or extrinsic axes? Do you mean local vs global rotation with Eulers angles? I understand the concept but don't know how to use this information.
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It took me too much time to realize you werent talking to children in beginning
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What program is the drawing being made in?
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Interesting