MK1 Explained - The MECHANICS

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Published 2023-06-22
Thank you to WBUK For sending us to SGF2023 for this capture session! #ad

Special Thanks to Justin Wong, Maximilian and Unrooolie

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All Comments (21)
  • @WalkBesideMe
    I wonder if when a Fatal Blow is broken, the attacker loses it for the remainder of the fight. That should have to count, would be ridiculous if it came back but the defender loses all 3 bars.
  • Up block is a cool mechanic but looks so silly like they're playing an air saxophone 😂
  • @lexsanderz
    The up block looks like the perfect move to invent a new type of taunt. Like up tea bagging.
  • @spleany8123
    Wait. So, basically, kameo fighter system is rather similar to the way Leonardo's trait worked in Injustice 2? By activating his trait Leonardo is able to summon one of the other three turtles, all with different attacks
  • @KadeemJanelle
    Don't think I'll ever get over how beautiful this game looks in motion.
  • @vespek
    this honestly feels like a mix between mkx and 11 with the creativity of mkx and the easy to learn mechanics of mk11
  • @WisecrackJax
    I'm so glad they're back to normal meter. That other way was a convoluted nightmare.
  • @TheSchmogi
    90% of people won't be creative and pick the op cameo😢
  • @GanzaCharles
    I just can't get used to Kameos. They're a distraction.
  • Im happy to see that canceling dashes with attacks and crouching is a available. I really hope that every character has fast wavedashes like they were in mk9
  • How useful do you think jump in’s/Anti air’s are this time around? It was kinda hard to tell with a lot of the gameplay footage shown so far.
  • @mrchance105
    Im still mad about the fatal blow existing
  • @coolduke21
    I like the little nuances so far- subs low string plus kanos kameo allows for a meterless 21% kombo
  • This game is gonna look beast when it comes out. Graphics and all.
  • @strippinheat
    Flawless Block should give the blocker extra meter. Does Up Block prevent jumping punch to grounded block strings? If you Up Block the jump punch, are you able to ALWAYS punish or is does it depend on the height or type of attack?
  • I really hope they speed up throw animations because they look like they drastically interrupt the flow of the game.
  • @adnanbehrem9651
    I'm trying to find the name of that first tune in this video. I have been looking all over the Internet no platform can recognise it. I have checked Mortal Kombat OST lists and it is not there. Can anyone help me?