Pokemon but if something can go wrong, it does.

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Publicado 2022-09-03

Todos los comentarios (21)
  • @AidanWR
    That's actually a rare fact, the starting Poochyena will always flee if your Pokémon are low enough health. I think it was so that people wouldn't white out on the first random encounter and potentially mess up the game, but who knows, could have been to not make you feel bad about yourself for losing to a level 2
  • @djtamiflu8510
    "We did get lucky for once, we got a max HP Shedinja..." Love it man
  • I have to say, the Shiny placement was an excellent move. You could've just removed them entirely, but going the extra mile and making shinies a guaranteed spawn only when you can't possibly catch them was genius.
  • When protect failed and google revealed the 0.01% chance, it felt like a betrayal
  • @TheSphero
    Fun fact, in Ruby, Sapphire, and Emerald, it is possible for the capture tutorial with Wally to end with Ralts fainting. This can only happen if Zigzagoon is generated with 11 Attack, the Ralts has a Nature that lowers Defense, an IV of 3 or less in HP, and 5 or less in Defense. With all this, Zigzagoon can do a maximum of 10 damage with its first Tackle, and after Growl is used on it, 7 with its second. This makes for a total of 17 damage, just enough to knock out Ralts. However, the game continues on as if it had been caught. The normal probability of this alone occurring is 0.01%, but on top of that, it can be a shiny. I'm honestly not sure if seeing this occur in a normal game counts as good luck or bad luck.
  • This takes “If it’s not 100% accurate, it’s 50% accurate” to a whole new level.
  • @baLANDor
    What I really enjoy about Smant's challenge run is that he almost always flips the script and turns his disadvantages into actual parts of his strategy, like instead of complaining about getting a low-roll every turn, he just sees it as guaranteed consistent damage and plans his next move around that.
  • MandJtv: if it’s not 100% accurate it’s 50% accurate Smallant: if it’s not 100% accurate it’s 0% accurate
  • @Nightwalk09
    This takes my fear of missing a 95% accurate move on the next level.
  • @DaSheepKiller
    The game normally: If it's not 100% accurate, it's 50% accurate This mod: If it's not 100% accurate, it's 0% accurate
  • @oZoroZz
    I can see him fighting glacia and her walrein absolutely making him crazy by spamming sheer cold.
  • @Flumong
    This is one of my favorite challenges you've ever done. I'd love for it to continue.
  • @dakooie5682
    at one point "Anorith has Battle Armor" appears above Smallants head and i can only imagine the insufferable twitch chatters that caused that.
  • @AuraOfANobody
    Ah, Wally's disappearing shiny Ralts. Got that in a Nuzlocke once, wish I'd documented that run. I joked that he was sad about his Ralts's hair being a different color than his, so he dyed it green to match.
  • I legitimately lost it at the Knock Off Makuhita, because of course it has that. Of course it has a super-effective move to kill Shedinja. I didn't even remember it got that, but it does.
  • @KingOfOmashu
    Patiently waiting for Smallant to finish this challenge. Edit: at this point, I'm IMPATIENTLY waiting. Come on, Smallant, finish this challenge!
  • @lancelee338
    I laughed super hard when I saw "ANORITH HAS BATTLE ARMOR" above your cam. I didn't watch the streams but I can only imagine how many people asked
  • Fun fact: Maxie's magnitude on Blaziken had a total power of 900. 150 for a magnitude 10, 1.5 times for same type attack bonus, 2 times for critical and an additional 2 times for super effective. Edit: just did some calcs. On the low end camerupt dealt around 2400 damage. On the high end camerupt dealt around 4400 damage. Even if magnitude was on a different team member, they would have also died.
  • @quetzalthegamer
    Always low-rolling actually feels kinda useful because you know at all times how much damage your attacks are gonna do.