CLAUDIO SERAFINO Combo Guide | TEKKEN 8

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Published 2024-03-22
Claudio combo guide with button input notations and different launchers! Helpful for beginner, intermediate and expert players! Combo list includes normal hit, counter hit, heat, guaranteed follow ups, wall and wall carry.

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➡️ Timestamps
0:00 Intro
0:05 Normal Hit
2:00 Counter Hit
3:04 Heat Mode (Burst & Dash)
4:12 Guaranteed Follow Ups (Mini Combos)
4:51 At The Wall (Stun & Tornado)
5:28 Wall Carry Examples (ft. Stage Interactions)
7:58 Outro

➡️ Music
Tekken 7 - Duomo di Sirio, Pt. 1
Tekken 7 - Hideaway, Pt. 2

#tekken8 #claudioserafino #guide #tutorial #tekken

All Comments (21)
  • @gideonartistry
    Claudio has one of the coolest and most unique moveset animation and hit effects in Tekken franchise. 🔥
  • @jdm6413
    Awesome! I was struggling on how to optimize his heat stuff, and there haven't been any good videos exploring all the wall carry scenarios. Great vid man.
  • Love the video. I want to share one of my favorite combos too down here: (heat active) f1+2,1+2 -> wr2 -> heatdash -> ff4 -> b3 -> b3 -> d1,2 -> b4,2 (does a lot of damage and can be more optimized, could just remove the ff4 and ad 2 more b3 in there, also could keep starburst by using b2 instead of d1,2 if close to wall to land b4,3,2)
  • @Lordex13
    your videos are way more complete and expliced, thank you great job!
  • @moriisummer_
    so combo routes generally the same as 7 but with new moves? cool i like that lil pose he does after ch with the df2 😂 sick combos as always
  • @ABirdDad
    for anyone looking for an easier ws2 combo b3,f2,ff4,b3,d1,2 does the sama amount of damage with no dashes and i've never had it drop
  • @-LAH
    does anyone know if 1, fff1+2 works as an ender instead of 1, fff2. I've gotten the latter 9/10 times but have been trying to land 1, running 1+2 for the last hour and can't do it. maybe they have different hitboxes? it feels like running 2 has a slightly lower hitbox.
  • @thomasf4637
    Starburst/heat required. df1,2 -> ff4 -> b3 -> 1 -> ff4 -> 3,2 (character should stick to the wall) -> dash to the wall -> b2 -> d1+2 -> b4,3,2 = 104dmg b4,3,2 can be replaced with b3 -> d1+2 = 96dmg
  • @GirlBoyMachine
    For the first combo I always end up accidently finishing with the ender b4, 3, 2.. I'm trying to b4, 2 lol Plus it's giving me 60 instead of 56 But yours is more optimal I think?