Day 14 of Learn Fusion 360 in 30 Days for Complete Beginners! - 2023 EDITION

Published 2023-05-05
New to Fusion 360? This is a brand new 2023 version of Day #14 of "Learn Fusion 360 in 30 Days for Complete Beginners" - the most popular Fusion 360 course on the internet! Get Kevin's Fusion 360 Masterclass at ProductDesignOnline.com/courses

TUTORIAL RESOURCES ➞ productdesignonline.com/d14
CHECKLIST FOR BEGINNERS ➞ bit.ly/f360checklist

Full course on YouTube: bit.ly/30daysUpdated

SUPPORT KEVIN'S TUTORIALS
Patreon ➞ patreon.com/productdesignonline

TIMESTAMPS
00:00 - Day 14 3D Model a Flathead Screwdriver in Autodesk Fusion 360
00:17 - Create components in Fusion 360
00:53 - Sketching the handle of the screwdriver
01:37 - Sketching the grip cutouts
02:13 - Circular Pattern Features in Fusion 360
03:23 - Fusion 360 Intersect Command explained
05:46 - Apply multiple Fillets in Fusion 360
08:13 - Creating the screwdriver shank
09:13 - Creating the screwdriver tip
11:13 - Modeling Mirror command in Autodesk Fusion 360


Disclaimer:
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#Fusion360 #ProductDesignOnline #fusion360tutorial #autodeskfusion360 #autodesk

All Comments (21)
  • @ChadFaragher
    Every time I watch one of your videos I feel like I've just leveled up in a game and spent my new skill points on intelligence.
  • @jimb032
    @10:15, if you are a little too careful placing your 3 point arc, you can end up with an accidental midpoint constraint indicated by a triangle on the top line. It will block you when you try to place your 2nd dimension between the corner edge and the second endpoint. Click the triangle and delete it.
  • @chir0pter
    getting more of a sense for "project" & its importance every lesson!
  • @gaspassman
    I remember watching episodes of Game of thrones and it was so painful to wait for the next episode. This is 100 times worse!!! I need day 15!!!!
  • @wimkraatz5800
    Thank you so far. Amazing videos! day 2 for me and got to here already :-) and freestyling a bit too with emboss tool on dog bowl etc. All your videos have been of great help! For every body that designs a screwdriver handle the proper brand screwdrivers have 6 grooves in handle and those should allow for a ring spanner to fit over the handle to help with force to turn. Just wanted to share this and a big big thanks for your amazing videos.
  • It's hard to believe how fun and informative your videos are. I have learned so much. Thank you!
  • @gmcthelegend
    Another great video. Really appreciate how you emphasize thinking through design modifications. Looking forward to the next one!
  • Awesome Lesson! this one was a lot of fun, I got a little carried away with the appearance lol Thank you again for making these
  • @krishnarang3804
    This is amazing. This course is sharpening my design and engineering skills. Keep up the great work 😁
  • @jimbarchuk
    Timeline: 7:07 Shank 9:01 not 9:13 Tip Excellent vids, fast, on point, no fluff/distractions/diversions.
  • @K_Nunez
    Thanks for this video tutorial man. I learned a lot from it.
  • This is an excellent beginner fusion360 video! I learned so much about how to do simple things, things I was doing in wayyy more complicated steps. Thanks!
  • Thank you for taking the time to make and post these videos. Im a total noob to 360 and your video's have really helped me(I'm a hobbyist lure maker) I have a question: If I make a 3d model and it has multiple parts, do I need to "combine" or "join" to make it one piece or does "finish" do that for me?
  • @neilpreston9028
    When you Extrude the handle Cylinder, you initially move the extrusion arrow forward, causing a negative distance. However, if you watch closely in the dialog box, the distance is set to a positive 100 mm, extruding it into the plane. I had trouble getting the intersect function to work until I re-examined this step.
  • If you can't get the tip dimension constraints to work, create a centreline but right click on it and change it to fixed. Then set your points. I found this when setting the 0.5mm dimension would pull my centreline out of place.