Mario Kart 64: 4-CPU, All Cup

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Published 2013-05-16
Watch as one man coordinates the items of four CPU players duking it out on every track in the game! Which corner of the AI is better at racing AND has better item luck?

By the way, you might notice that sometimes a character celebrates when someone else won. Don't worry overmuch about it, the scores are accurate in the end.


I do believe the codes used for this video are as follows:

P1 is CPU Controlled
800F6990 00D0

P2 is CPU Controlled
800F7768 00D0

P3 is CPU Controlled
800F8540 00D0

P4 is CPU Controlled
800F9318 00D0

All Comments (21)
  • @flariz4824
    I just love how everytime they spin, they ALSO explode for no reason xDDD
  • @DaDoc540
    Based on the Mario Kart 64 scoring (9 points for 1st, 6 for 2nd, 3 for 3rd, 1 for 4th), the results would be as follows: Toad: 76 Mario: 63 Yoshi: 82 Wario: 85 Does this mean that Wario rules Mario Kart 64—and gets to rename it Wario Kart 64? Not necessarily, since only four racers were considered in this sixteen course contest. Peach, Luigi, Donkey Kong and Bowser have yet to be considered in this setup. Also, CPUs lack a human's creativity and strategy; they stayed mostly on the course.
  • @Newportal1
    Excellent showcase of the rampant rubberband AI. Seriously those speeds the CPU's made were inhuman back in those days. It was the only way that could the player challenge.
  • @TZER0
    4:08 Toad: “I’m the best!” 4:13 Wario: “WHAAAAAA!!” 😂
  • @EvilXANAVirus
    Wow. Seeing this, I'm glad computer players in Mario Kart 64 can't use all the items. Geez, this is a like a war of the robots seeing as how like every 4 seconds some lightning bolt hits everyone. Stars all the time! Red shells at no end in sight, goodness. The computer gets to use two items, since they're getting one from the item blocks like normal but also an internal one in their AI. Also, really weird is that the computer players sometimes randomly blow up for no apparent reason, sending them out the boundary sometimes. I always wondered why sometimes you can see the computer on the victory screens in Mario GP getting picked up by Lakitu for no reason. The computer also gets the drafting boost all the time, not just when they're drafting behind another character. So much crazy hilarious cheating going on. :)
  • @renaida_
    2:30 my boi toad cheating a star to dodge a cheated lightning
  • @nileriver216
    It's funny when the racers spin on a banana peel then blow up in the air like the ran into a fake item box or get hit by a shell or someone with a star. Watching the cpu race against each other than have a player in race was, overall, cool!
  • Lol he even coordinated both the winner and loser GP endings...would've been better if Mario said mama f*cker instead of mama mia.
  • Can it works for Super Mario Kart SNES with 2P Mode? (P1 and P2 are CPU Controlled)
  • Can it work for Mario Kart Super Circuit for GBA with Multiplayer mode?
  • @KujaNiv100
    There are things I don't understand: - CPUs are not supposed to be able to use triple items or red shells - in-game musics aren't supposed to be played in 3/4 players mode Rainbow Road = Toad's epic win! Someone said the CPU in MK64 cheats by using aspiration boost, this is why they tend to be sticky with us: with this video, I got the confirmation ^^
  • @EightKinks
    Toad and Yoshi @ 20:27 lol Yoshi's Valley is pretty painful to watch
  • @blackman1467
    hey is there a code for the cpus to use all the items? (please respond)
  • 29:04 Mario: Hee-hee I got it. 29:07 Wario: Imma Wario Imma go the winner. Two players won in the 4 player race? What the Hell?! Two Players can't win in the 4 player race at the same time! That's Possible.
  • @donkeyrhomper
    Anyone know if there are codes for enabling the whole npc field in 3 and 4 plaeyer modes?????!!