Taking Back My Record in the Dumbest Category Ever

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Published 2024-01-07
Theres not a lot to put here besides credits:
‪@avogaado‬'s video, go check him out:    • What Is The Fastest Way to Break a Ho...  
Join the Discord: discord.gg/9cqJk7uGE7
Music: Blocks, Floating Trees, by C418

Reason for the chickens:
I was conducting a test with creepers, and they kept entering the boats. I filled all of them with invincible chickens to fill the spots.

Reason for the shaders:
The shaders lower my fps, which affects how fast the client side Tweakaroo autoclicker works. The original value for Avogaado’s thing with shaders on was 9 seconds slower. The reason I'm not using a server side autoclicker like Carpet mod (specifically for my design), is that having it client side allows me to hoe dirt that I’m explicitly not registered in front of on a specific game tick by the server. If I was travelling more than 1 block per tick (which I was), I’d miss a ton more dirt on my machine.



Texture Pack Details:
Vanilla Tweaks(This affects mainly everything involved with 3D-ifying components and see through scaffolding and the Dark Mode GUI), Ph1lza’s Diamond Netherite Highlights Pack, some random netherite elytra pack you can probably find by googling.

Shader Details: I use Complimentary Reimagined, on the mod Iris Shaders. Complimentary Shaders is similar and also great.

Mod Details: [1.20.1] (MODPACK: Fabulously Optimized), Isometric Renders, owo-lib, MaLiLib, Litematica, Tweakaroo, TweakerMore, World Edit, WorldEditCUI, MiniHUD, Carpet, Pistorder.

#redstone #minecraft #minecraftredstone

0:00 - Intro
1:27 - Avogaado's thing
3:10 - Tech stuff
7:34 - Actual Testing
8:41 - Outro

All Comments (21)
  • @squibble111
    its midnight and i got work to do but i literally just found out that striders in minecarts are at the exact height necessary to pull off said alignment, making piston bolt hoeburners possible. this has to be some sick joke
  • @avogaado
    Oh nice you managed to make it faster, congratz on the record! Although you have severely underestimated my pettiness if you think I'm just going to let you keep it :)
  • @draco18s
    "It's not that much, just 6 seconds." Dude, you lowered a sub-1 minute record by 20%, which is pretty huge.
  • @dtplayers
    Any other more "useful" Minecraft contraption still has the sole purpose of entertaining the player. Therefore, I deem this a very useful Minecraft build.
  • @HowToTop5
    This reminds me of the one guy who played the same mario kart track for 6-12 hours a day, every day for six years, just to eventually pull off this unlikely sequence that would save him 0.3 seconds on the track, making him the world record holder instead of him being tied for first with 30 other ppl. Absolutely pointless, but very fascinating.
  • @thewordsmith7364
    Combine this with a crafter to make the most efficient use of diamonds
  • @kylebowles9820
    Being an efficient engineer is finding that 80% solution quickly that will become a truly great 99% solution one day lol
  • @cynthiawang9752
    6:00 "I thought of a lot of solutions, a lot of it were explosives related" One of the Squibble quotes ever
  • @autumn4442
    I feel like you could adapt the moving rows idea to go even faster by staggering the rows so that you hoe along a diagonal, since that will let you reach more blocks within the same distance
  • @Duckyosis
    Have you heard about the new oneshot strategy used for set seed speedruns? It makes use of the dragon’s knockback to make the player get launched at light speed and because the damage from shooting a bow depends on how fast the arrow is going, if you’re going super fast at the time of the bow getting shot, that also makes the arrow go super fast and powerful enough to kill the ender dragon in one arrow. You see, there is a point in the dragon’s hitbox, the ‘tickle spot’, which is the center of the dragon’s knockback. The amount of knockback you get is depending on how far you are from the tickle spot. The formula is complicated but basically it’s something like the speed the dragon is going divided by the distance from the tickle spot. So if you’re really close the knockback gets exponentially bigger, and if you’re exactly on that point when the dragon starts moving, that is, zero away from the point, you’ll get almost infinite knockback, because anything divided by zero is infinite. So maybe you could try something like this to get you moving, and therefore, using hoe durability, even faster. There’s probably a bunch of reasons why this won’t work but maybe it’s worth looking into. ¯\_(ツ)_/¯
  • @stupidlife
    Squibble, your content is always hilariously entertaining. Thanks man!
  • @TheFireDemon
    Seems like you are still missing a lot of dirt blocks tho, so it might be worth looking for a mod that has faster clicks or optimize the machine to allow for optimal dirt tillage. Still, I'm interested to see how long it will take until the ultimatum will be met. Very nicely done!
  • @PotatoCraft_TMC
    It’s actually not that bad. I was expecting way worse when you introduced the idea of moving the player
  • @kani-
    cool stuff, i really like seeing ppl nerding out and getting really creative for silly/funny goals. Keep up those vibes, cheers :)
  • @marky_8945
    Great video keep it up bro. I was expecting your channel to have well over 100k but when it checked it was only 20k you really deserve more attention 😅😅
  • @triplebog
    I feel like introducing mods just completely shatters the point of doing a challenge like this. Like, with mods the answer is 1 tick, with my custom utility function that depletes durability
  • @opal9583
    Its crazy how fast squibble became one of my fav YouTubers
  • @simon5143
    “Hoe-ing speed”. Hopefully that becomes an actual metric for these kinds of machines.