So, Is Your Job FUN in FFXIV Dawntrail?

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Published 2024-06-14
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Apologies for my voice in this video, I'm getting sick, but I really wanted to yap for upwards of 35 minutes about my feelings on the Dawntrail job additions. So here we are!

Patreon: patreon.com/RinonBanana
Twitter: twitter.com/rinonbanana
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Discord: discord.gg/rinon

0:00 Intro
1:04 Healers
14:34 Tanks
18:57 Casters
25:46 Physical Ranged
29:16 Melee

#ffxiv #endwalker #dawntrail

All Comments (21)
  • @ProfessorBalth
    I wonder if Rinon attended the Dawntrail media tour. Be cool if they had.
  • @pozziellen
    Oh, is this the guy who was lucky enough to get an invitation to Media Tour?
  • @nebula8851
    Dancer doesn't actually need anything other than more proc gambling. The job just works.
  • Solar Bahamut was so underwhelming that rinon straight up forgot it was called that, lol
  • @DarthRayban
    I completely agree on SMN. The (non) changes are so underwhelming...
  • @XShrike0
    I know healers are supposed to heal but, there is some content that healing is so easy, that it gets boring only having really only one attack button.
  • @moogleboy
    I can't see BLM getting Ice Paradox back, but I hope they nix Fire IV giving stacks in favor of Paradox and Despair giving three each. This would give BLM the option to shorten their fine line depending on kill time without losing a Flare Star or Manafont cast.
  • @TacetCat
    I'm loving the community nicknames for skills this time around. Your "America Button" and the "Pride Tunnel" from Mr. Happy are top tier.
  • @rnglillian8081
    I think sage being able to have two dots on the enemy is cool and hope it isn't an oversight and stays around
  • @awesomeuno1
    Not the notification saying "Is your job GOOD in dawntrail"
  • @Hasediel
    Personally, I think SE needs to commit to the idea and make physical ranged DPS the support role. And I don't mean how they are now, pressing on party wide buffs rather personal ones like melee physical DPS, but in the end, just pressing buttons without a care. I mean incorporating the gameplay mechanic of healers of having to look at the party and decide who to buff and how to help them deal significantly more damage, ease their healing burden, or provide damage mitigation. This would also allow for healers and tanks that are better at dealing damage than healing and defending than the rest, allowing for different party compositions.
  • @MayanGodofTacos
    I’ve been trying to tell my friends that the changes to the BLM fire phase aren’t going to make things easier for casual players and it feels like at this point my issues are just being brushed off 😢. Great video regardless.
  • @medellpr
    You are ( insert positive vibes) person
  • @InFluxCapacitor
    Something to consider: If DNC potencies don't change, Standard Step (even with the combo Finishing Move) is a dps loss over only using Last Dance after pressing Flourish. DNC GCDs get buffed at 94 EXCEPT STANDARD STEP so for a brief moment, you only press SS to upkeep the buff. Then at 96 you get Last Dance under Flourish only so the plan changes to upkeeping the buff only by using Last Dance, making you never press SS ever again (unless you drop the buff, prepare it for trash pulls, or dance partner hopping shenanigans). Opener wise, this means delaying Tillana to the end just so that the buff duration extension on it gets maximum value
  • @aarongrey7123
    BUT DID YOU KNOW Rinon was lucky enough to attend this year's media tour?? Crazy
  • @ImbedLegend
    I'm a little disappointed that everyone seems to see Bard songs not requiring a target and rejoice that the whole job is now fixed. There's so many issues with it at its core that have been completely ignored through the 6.X and what looks to be 7.0 patches. Death on Bard is the most punishing in the game because it locks you out of gaining any gauge and playing any songs. Songs being on a 120 second cooldown is terrible, it doesn't allow for any flexibility or recovery from drifting/death. Army's Paeon is still the same boring haste buff that it's been since 4.0. DoTs no longer have any impact on any part of your kit. I had a little hope that with the media tour reveal being so lackluster there would be some talk about how punishing Bard is as a job, but instead everyone praises the minimal QoL we did get
  • @valence686
    More to do in burst is nice and all, depending on the job, but what's the game is currently seriously lacking for a lot of jobs is actually engaging filler mechanics in between besides 11111 or 123123...
  • @grainville27
    Thanks for the videos Rinon! I've been really enjoying your analyses on DT.
  • @Lordwhizzkid
    Thinking back on the BLM changes, is it more or does Flarestar sound kind of like it was meant to be a direct Despair upgrade? It acts a little like a finisher, and if you were to retool it to be a stacking potency increase based on Fire IV stacks kind of like Six Sided Star, it'd be a really fun way to work around the job. However they probably saw what was happening with non-standard and changed things up to try and remove a job being weirdly complicated, only to make it very weirdly complicated.