Helldivers 2 is in trouble
75,276
Published 2024-05-13
0:00 Helldivers 2 losing players - does it matter?
4:44 New content, maps, biomes and enemies
8:06 weapon balance and crashes are big problems?
9:50 people still care about the game
11:15 Assault Rifles are "diluted"
12:45 Patrol spawn fixes
13:54 what do you think of Polar Patrios warbond so far?
SOURCES
www.reddit.com/r/Helldivers/comments/1cr45oq/we_kn…
steamdb.info/app/553850/charts/#6minutes30headline…
twitter.com/Pilestedt/with_replies
twitter.com/Pilestedt/status/1789644827438501919
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All Comments (21)
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Everyone: "A cold themed pack? Whoa... so... cryo grenades, frost guns and stuff like that?" Arrowhead: "Nah here's a new peashooter and a fire grenade."
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TBH the fact that it's exam season for lots of students could also be a factor in the player drop.
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Devs randomly nerfing shit because it’s popular. The constant bugs. Helldivers 2 has so much potential but the devs are really struggling as it seems.
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we need cities, towns, or something different from rocks and trees. We need a fresh new setting
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The "no fun allowed "mentality is slowly killing the game, there's no way the balancing team are testing the nerfs on level 7-9 missions.
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They seem to think we are all hardcore gamers. I don’t want to stress and sweat every second of a dive. So boosting spawns and nerfing weapons is killing the fun for me.
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My brother in Puerto Rico bought the game when it came out to play with me. He has been trying to get his friends to join us.. they can't anymore. Me and my brother can still play, but we can't bring in new Helldivers from Puerto Rico to play with us. Sony doesn't want their money.
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Why could've guessed that systematically nerfing EVERY fun or mildly effective strategy and weapon would result in an overall less fun experience
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Patrol spawn changes are what's killing the fun for me, as I usually solo or duo. And it's just not fun anymore.
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Cyberstan maps should be massive cities. fighting inside giant skyscrapers and massive interconnecting streets. so much they could do with it.
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Between the PSN drama and nerfs, Helldivers is suffering self-inflicted damage.
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between Sony, the bugs, and the weapon balance, I've taken a hiatus from the game.
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As a solo-diver what kills it for me is being absolutely swarmed by terminids even on the lower difficulties. And the fact that it seems like half of the planets is those damn fire-worlds. Why the hell is the firetornados homing in on you? WHY?!?
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I can only speak for myself here, but I'm waiting for patrol spawn and weapon numbers to make sense again, because it doesn't really feel fun as things are currently
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Those rush patches that broke more than fixes it.
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The last war bond was a joke. They need to fix the damn bugs and buff primary ARs...
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I'm bored with Helldivers because everytime I go to choose a different weapon I think "this gun is trash...this gun is also trash...this gun is also trash...". Then I log off.
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Crashes killed the game for me. Im tired of doing a 40 minute high level dive, just for the game to kick me back to desktop during evac. If they address this issue ill come back.
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Every update has been empty or half-assed promises. "We fixed the crashes." game still crashes... "We added new guns." guns are the same or worse than the original ones... "We fixed flame weapons..." flame weapons still broken... "We added mechs!" mechs are made of paper and secondary fire blows up your mech on release... "We added new missions." adds broken defense and escort missions... "We don't require PSN login anymore." still delisted in countries that PSN is not available...
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I could have played all weekend. (Like i did before the patch). Didn't play more than 1 hour this weekend because it's not fun to play solo. At all.