Coming to Terms With Chrono Cross - FULL RETROSPECTIVE SUPERCUT

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Published 2023-02-17
Two years in the making, my full retrospective on Square's controversial Chrono Cross is now complete. I've compiled each of the three parts in one video, allowing you to easily watch all TWO HOURS of this fun experiment for the channel. This retrospective critique/analysis covers: The game AND story of the original PS1 version, the divisive remaster, and the recent localization of Cross' Satellaview origin game RADICAL DREAMERS.

Love or hate Chrono Cross, I hope I can inform you on a new perspective and make you laugh along the way. I put a lot of myself in this one, and I adore that you can see me grow as a creator with each part. Some parts thankfully did not grow along, like my god ugly hair. I cringe watching those segments for part one still!

For people who have been watching since the beginning, thank you all for your patience while I got my life together while working on this. For those discovering it here? Enjoy the ride.

Support us on Patreon: www.patreon.com/DrCullenPHD

Follow me on Twitter: twitter.com/DrCullenPHD​
Script Editor: twitter.com/supremezerker
Thumbnails by: twitter.com/_xanderac
Additional art by: twitter.com/syl_phy
Voice Cameos: youtube.com/Kbash
youtube.com/GCVazquez

0:00 Part 1: The Game
41:56 Part 2: The Story
1:42:04 Epilogue: The Radical Dream

#ChronoCross #chronotrigger #RadicalDreamers #Retrospective #squareenix

All Comments (21)
  • @culIen
    New pinned comment: days after posting this supercut cementing this project as done they announce they're patching the remaster to fix the issues lmao just my luck. Anyway enjoy peak Update: the patch is out, it seemingly fixes everything so this is now the definitive version
  • Having recently replayed Trigger, I wanna say something I don't see a lot of people point out. Chrono Triggers' pacing is virtually perfect! You never feel sick of fighting, or sick of towns and talking, its just a pacing masterclass.
  • @adamwu4565
    I think one of the reasons the game appears to “reward” the player with more and more immediately useful party members for taking the choices that abandon Kid in the first half of the game is due to how Serge gets the vision of him stabbing and apparently murdering Kid in the intro. Serge/the player gets the choice of trying to avoid that possible future by keeping his distance from Kid. I also think that you are not actually supposed to solve the game and get the best ending on the first playthrough. The clues the game gives you on what you have to do are pretty sparse and cryptic and they actually come pretty early on, before the player realizes their significance to the story, so without a game guide they are easy to miss. I think the player is supposed to notice these hints and twig in to what they mean more easily on New Game +, when he’s already played through the events once. This is probably also why some of the major story elements are missable. The game is supposed be play as a Groundhog Day-like time loop, where you are supposed to play it over and over again, exploring every option, until you put all the pieces together to solve the mystery.
  • @TROOPERfarcry
    The problem with Chrono-Cross was that at some point, the plot became either satisfying the requirements of a dare... or making payment on a losing bet. There were fifteen dragons locked in a coma, to fight a computer named FATE, but the Harley look-a-like was actually a dragon, and Lynx was Serge was Lynx was Serge at Viper manor, and Miguel was stuck in the city that Serge's daddy was a dragon to a time-egg who was sick in the other world where the dragons all formed the Ultron-of-dragons so that the Joker could Lynx..... I played it. I enjoyed the crap out of it. But that story was rough and convoluted.
  • Nadia's Bell was a fuckin gut punch the first time I played Cross
  • I loved Crono Cross when it was a new game. I played it again a few years later and kept the strategy guide for over a decade in case I wanted to play it again.
  • @boastagon
    Damn, this is an amazing video. 75% through right now. Well done!!
  • @WalkerOfNothing
    To get the campfire scene on Water Dragon Aisle, you have to avoid recruiting Razzly regardless of which route you choose. Found it on the Chronos Compendium. Great video btw
  • @aleji0
    I swear this video could have a quarter million views and I wouldn't have thought twice about it. Very, very funny, and also very insightful. I mean, I had each of these games the years they came out (yeah, SNES '95 I mean). I actually didn't want this to end. These games impacted me beyond words and in my 40's their shine hasn't worn (Trigger is my #1 of all time). Anyways, you killed it man. Phenomenal video.
  • The Australian jokes still get me every time. I'm saluting you by eating a TimTam.
  • @petew1
    This one hit me right in the feels. I also had a similar experience picking up and putting this game down, but over two decades instead of one. First playthrough was around 2001 to 2004 when I was in college. I bought a PS2 with my first credit card and played about as many PS1 games as PS2 games due to backwards compatibility. I downloaded so many of the CC songs off of Limewire or whatever flavor of piracy was in vogue at the time and had to play the game. I don't remember how far I got... maybe to the Lynx switcheroo, before shelving my effort in exchange for focusing on graduating college. Next time playing was in 2013 as a working adult in my own home. Again on the same PS2 that followed me across state lines, I purchased a new copy of Chrono Cross and attempted a playthrough. I took a week off from work to play it, along with taking care of homeowner responsibilities. During this playthrough, I got to the six dragons quest. After several stop/starts, my memory faded and I gave away or sold all of my old games. Fast forward five years later to purchasing a Nintendo Switch and getting back into gaming, and fast forward another five years to 2023, I purchased the Radical Dreamers edition and made it through, thanks to selective fast forwarding and more reliance on a guide to make the duration shorter. Still took me about 40 hours to finish it. This time, I was a husband and father, another stage in life and much removed from my college and early-career selves. Cullen, fantastic work on this. I didn't get some of the jokes because I'm an old(er) fart, but the details here were nice callbacks and elaboration on a game I just finally wrapped up. The game's story is convoluted and took some reviewing to (not) fully understand. My favorite scenes were the Dead Sea and Nadia's bell and Chronopolis. The six dragons quest again just felt like such filler and dragged on too much for me, although I powered through and found it was not as bad as my 2013 gameplay. Now, I haven't played Radical Dreamers yet.. maybe I should save that one for retirement... or maybe there will be a third Chrono game to take up that stage of my life.
  • @bloodblues85
    I guess I'm in the minority since I played both Trigger and Cross, loved both from the start (and always will, each for different reasons), and wasn't disappointed in the least with Cross. After I finished it, that's when the fan translation for Radical Dreamers was released, and I even played and loved that one too! What great memories 😊❤️⭐️
  • @topnormaI
    Holy shit. 2 hours of pure gold. Easiest sub ever.
  • @deboraron2794
    Thank you for this. I’m going through a rough time and I needed this.
  • @donchindle2958
    Great video! It's so good to see people posting CC content in current year!
  • I bought a TV with picture in picture in the late 90's just so I could grind levels in JRPG's while watching TV and playing games in the small window.
  • @bananaslamma35
    "The safe thing is to start with light attacks" Young me: "FIERCE FIERCE (Element)"
  • I always thought of Serge as a Japanese character. He even comes from a fishing village which happens a lot in Japanese stories, you know with them being on an island and all. Most JRPG's are also written from a uniquely Japanese perspective especially in the 80's-90's before everybody was online. I think that was a large reason for their appeal to a western audience because regardless of the the characters design or world the creators were influenced by a thousand years of Japanese culture and history. Even to this day that perspective and story telling is more popular than ever across the world because of manga and anime.
  • @zaythleon5847
    Pisses me off every time because I love Glenn and I feel bad for kidd but every time I have to ignore kidd to get Glenn.