NEW Nintendo GameCube Game Facts Discovered
187,136
Published 2024-07-14
Did You Know Gaming takes a look at a whole bunch of new facts from the Nintendo GameCube games Mario Kart Double Dash, Metroid Prime, and the 2002 Resident Evil remake!
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Research/Writing by Shane Gill & Dr Lava
Video Editing by Shane Gill & TheCartoonGamer
Japanese Translations by Jacob newcomb
Narration by Dazz
Sources/Further Reading:
N-Zone magazine issue 71 (April 2003)
DYKG Interview with Scott Johnson
Nintendo Dream Vol. 69 (June 2002) Scanned by ozidual
Nintendo Dream Vol. 102 (December 2003) Scanned by ozidual
web.archive.org/web/20150430214827/http://www.ign.…
#gamecube #nintendo #mariokart #doubledash #metroidprime #gcn
All Comments (21)
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this channel went from repeating info to literally discovering breakthroughs its insane
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It’s sweet that you gave credit to Scott Johnson! People like him deserve more credit 😊
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Scott Johnson, the true hero of Metroid Prime Not all heroes wear Varia Suits.
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Scott ran, so that Metroid couldn't crawl... 🫡
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"cause its funny" has led to the best decisions in game development
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Another fun Metroid Prime fun fact: Tommy Tallarico personally worked with Shigeru Miyamoto to make the sounds. His mother is very proud.
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11:33 That's such a frank way to port games. A simple "we don't want them buying the competitor." Honestly pretty cool.
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My dad told me about Grizzley as a kid, about it being a Jaws rip off. He also told me that the production company for the movie was being sued, and the founder fled with 1 million dollars and was never heard from again. His name was Edward Montoro.
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Funny, I was a flyer between Germany and Japan in the early 2000s! Moved to Germany in 2001 and got a GameCube while living there.
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As much as I love all of the mario kart games, Double Dash's drift mechanics have been pure perfection since conception. I've won multiple tournaments, dodging blue shells with drifting alone. No other mario kart can compare to DD.
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I love how so much is just "I saw it on TV and thought it was cool."
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Great to see Scott Johnson be given the credit he truly deserves here; the Morph Ball is such a big part of Metroid Prime, so it's shocking that he isn't specifically credited for his work on that part of the game!
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Heres a new tid bit of info about Prime, apparently Tomy Tallarico coded the entire game hand on hand with miyamoto. His mom is very proud.
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"Old at 35" bruh im almost 34 why you gotta say that
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Was that a "Y can't Metroid crawl?" Reference in 2024? Well played, DYKG.
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The double dash mechanics were amazing. Wish theyd do another with similar mechanics.
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9:13 I think they really perfected this philosophy in RE4 when Leon backflipped off the door instead of just backing up like a normal person
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Poor Scott. He reminded me of how 20 years ago, I wanted to become a game designer. Things change now in my 30s.
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Did you know? The existence of Metroid Prime implies the existence of Metroid Choice and Select.
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Imagine how good games would have been/would be if there was no “Christmas/Seasonal Deadline”…