Lethal Company Uncut - Solo Walkies!

Published 2024-02-11
Blame @sheffaustin for putting this idea in my head - indirectly, anyways, I just comment on his stuff, but the specific bit in particular was    • This Lethal Company NUZLOCKE Run is I...  
Basically this was an attempt I made at doing a run of Lethal Company without sprinting or jumping (the latter of which I did a few times on accident, first couple were because I just momentarily forgot and the other was out of sheer panic)
Be forewarned, this is the unedited cut and thus comes with every attempt at commentary that wasn't even cohesive - also I'm still trying to figure out audio mixing for my mic vs. game volume lul
Apologies for the sometimes choppy framerate as well, this is the one computer I have that can actually record at a decent framerate

Some random notes from myself on review:
- The confusion about that hill on March on the last day of quota 3 was cause I thought its steep edge went all the way to the lakeside, I have since gotten way better at navigating March
- Thumpers, hawks, and giants can all easily end a run like this because part of the trick for each of them normally is covering distance quickly; with giants in particular, sprinting is meant to be more of a last resort but not having the option at all just makes it more nerve-wracking
- I should've tested if TZP's "burden lightening" effect applied when walking, I was painfully quick to dismiss it entirely
- My one big fear in this game when alone is the bracken, I'm surprised the single one I encountered this run only reared its head once, and I didn't even actually see it myself until I was reviewing the footage; neither did I see that coilhead lMaO

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