Guilty Gear -Strive- Starter Guide - Bedman?

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Published 2023-03-29
■Official website: www.guiltygear.com/ggst/jp/
GUILTY GEAR : the next entry to the series
「GUILTY GEAR」シリーズ最新作「GUILTY GEAR -STRIVE-」

【ゲーム内容】
常に"最先端"を産み出し続ける「ギルティギア」シリーズが贈る最新作『GUILTY GEAR -STRIVE-』 洗練されたシステム、極まるアニメーション映像、個性あふれるキャラクターによる、手に汗握るぶつかり合いの連続を体感せよ!

◆超美麗、手描きアニメと見紛うグラフィック!
手描きアニメにしか見えない超美麗グラフィックは更に進化。細部まで徹底的にこだわり抜いた新世代の映像表現!

◆格闘ゲームの最先端!
対戦格闘の新機軸を目指して制作された本作。プレイヤーの裾野を広げつつ、ギルティギアらしい奥深いゲーム性を両立。ステージ端を取り払う大胆なギミックをはじめ、格闘ゲームならではの熱い読み合いを生み出す緻密なシステム。

◆因縁、決着!
20余年に渡り紡がれてきたギルティギアの奥深いストーリー。描かれてきた数々の因縁がついに決着!そして明かされる驚愕の真実とは――

【ストーリー】
脅威の元凶「慈悲無き啓示」を討ち倒したソル=バッドガイ。
再び手に入れた休息を楽しむ暇もなく、彼の元に驚愕のニュースが飛び込んで来た。

GEARを生み出し聖戦を引き起こし、人類史上最大最悪の大罪人と呼ばれる「あの男」こと「飛鳥=R=クロイツ」が米国政府に投降したのだ。

自分をGEARに改造した男。積年の復讐の相手であり、かつての親友でもある。
真意を推し量りながら、ソルは得物を手に立ち上がるのだった。

―――「あの男」との因縁に決着(ケリ)をつけるために。

© ARC SYSTEM WORKS

All Comments (21)
  • As a programmer and nerd you have to love that all attacks are basically callbacks to memory addresses
  • @Lapis1790
    I love the "To an extent" and "In error 6E state" but can we really appreciate the narrator unironically adds the question for Bedmans? name? I LOVE IT
  • @Mene0
    I like how the error6E mimics his replay mechanic from the last game.....to an extent
  • Delilah freaking out as the bed attacks the opponent is hilarious, I don't think this'll usurp Faust as my favorite character but it'll come close
  • @NickJJU
    We really blew our load early calling Nago's spin move "beyblade" when we've got a character that actually turns into a beyblade now
  • @Sheithan
    Give every animator, VA and sound designer thirteen raises and a two year paid vacation, my god are Bedman? and Delilah beautifully made. This entire game is an absolute oilspill of talent, from the music to the stages. Can't wait to get a PC.
  • @RobH73
    Okay but what does it look like if one bedman uses the throw attack against another bedman
  • 1. I think this character looks really cool and it'll be fun watching Bedman players cause some chaos in tournaments. 2. I hate fighting them already.
  • This honestly was better than I expected. I was really scared when they added this character because I expected them to completely rip his identity away (lack of Bedman himself, the deja vu stuff etc). While different here I am glad to see deja vu as an idea come back to some degree. I will miss the old abstract absurdity but this isn't overly egregious either. Good to see
  • I love the reference to memory position and cpu register calls and stuff on the special moves.
  • @dragotech1234
    Me watching a new character introduction: Awesome! Also me: I can't wait to see their face once Faust breaks their leg with the wheel chair.
  • Bedman's gameplay is not the same but it does introduce an interesting game plan into the mix. Also every FG needs a mech character tbh.
  • I love how the attack names sound like actual compiling errors in a program, glad to see Deja Vu kind of being in this game lol
  • @Yuzuuu
    after this behemoth typhoon, bedman enters error 6e state
  • @ThatWolfArrow
    "The game keeps throwing an error every time a player uses one of Bedman's specials." "Why don't we make it a feature?"
  • @Gloomistic
    Been wanting Bedman back since day 1, or at least some kind of Delilah twist. Ahh I'm excited to watch this.
  • @Vee_Sheep
    the naming convention here gives me some real Arakune vibes, with how his moves were mathematical equations and now Bedman?'s moves are assembly code or something (i'm bad at math and programming, don't judge me)