STARFIELD IS A PERFECTLY BALANCED GAME WITH NO EXPLOITS, BUGS, GLITCHES

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Published 2023-09-14
Starfield is here and Todd Howard has gifted us with another perfect bethesda game that launched perfectly balanced with no exploits or bugs or glitches. There are famously no funny starfield glitches that result in weird physics and clips. There is no evidence of Infinite money exploits there is no bug that allows you to become immortal in space. Ok well yes it turns out there are... So TODAY The spiffing brit will be investigating if starfield is a perfectly balanced game with no exploits with reanu keeves our legendary character who is going for a stealth archer character build that allows him to 1 hit every enemy in the game. This when combined with my exploits and infinite xp glitches have created a god like character.

Starfield desceription: From the creators of Fallout 4 and Skyrim comes the next Bethesda AAA Game release in the form of the space rpg starfield! It was announced during Bethesda's E3 presentation in 2018. The game takes place in a space-themed setting, and is the first new intellectual property developed by Bethesda in 29 years and finally it is here! Today we will follow the adventure of reanu keeves a space adventurer on a quest to become the most overpowered character in starfield. We will see if its possible to bring back the skyrim stealth archer build in a brand new starfield build and see if we can stack modifiers, bugs and dupes to exploit the game so lets see what we can do!

CHAPTERS
00:00 - Introducing... Spiff vs. Starfield
00:00 - Reanu Keeves Returns
02:39 - 1. Infinite Money Exploit
08:51 - 2. Infinite Money in Neon
11:56 - TEA!!
14:05 - More Looting...
15:44 - 3. Infinite XP
18:45 - Spiffco Extermination Services
26:02 - 4. Combat is BROKEN
28:50 - 5. Stealth = Infinite Power
34:22 - 6. Low Health = Even More Infinite Power
36:58 - 7. Invincible Ship Exploit
40:17 - UNLIMITED ULTIMATE ENDGAME POWER

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Title: STARFIELD IS A PERFECTLY BALANCED GAME WITH NO EXPLOITS

#starfield #game #glitch

All Comments (21)
  • @thespiffingbrit
    "It Just Works" - Todd Howard (After Inventing the same exploits for 20 years in a row)
  • @ultimateform8714
    The fact that Bethesda still puts "hidden" chests five feet away from the npc 20 years later is crazy.
  • @ashkemena
    i love the idea that todd howard personally made the entirety of every game he directs
  • for new people to this video, stealing from the merchant chests no longer works, the chests have been either removed or rendered invisible and unable to be interacted with per the latest patch.
  • @calebbraun9505
    You'd think by this point, Bethesda would know that giving the player a jetpack means that it's easier to leave the map
  • @amberjude2886
    The sheer joy at finding a tea shop might be the most wholesome thing I've ever seen in a Spiff video.
  • @korvacss
    Presumably when the store chest is in a different location from the NPC, that's got to be an indication that the NPC has been moved from it's initial location during development. You wouldn't need to move the chest unless the geometry was altered.
  • @bobbyellis5006
    Spiffing running around a planet on an extinction level safari is the most British thing he's done yet.
  • i love that the leveling up part is pretty much just spiff going on a galactic safari
  • @rindel9699
    I admire the fact that he's gone fully into classical British Safari mode for the XP
  • @TheAppeyes
    EDIT: As of the latest patch, all chests hidden under the map are gone :( Just a few notes on these exploits. The New Atlantis chest is easier to get to from the Commercial district. Go around Galbank and up the stairs to the left. Follow the building around to the left on the roof, do some parkour to a roof with tree roots on it, fall through a wall, do a 180 and go forward until you get to the cliff edge, fall down and go right towards the starport. There is a chest under the Stroud-Eklund staryard that has 160k rather than the standard 72k. You have to jump through a display wall to reach it, but there is no floor underneath so you have to boostpack across to the chest or get teleported back onto the map. For xp farming go to Strix-I in the Strix system (near the top right of the galaxy map). The creatures there are flying jellyfish that move slowly and travel in huge herds.
  • @philtherock9579
    If you have a bounty with UC and then run to board your ship, the guards will also board your ship. But while they spawn, you can then kill them and their corpse will always remain on your ship as "decoration". They also have around 160 storage capacity so having 5 of them would make your ship the biggest container in the game...
  • @NocturneGamers
    Another perfectly balanced non-exploit is to become allies with the Crimson Pirates, any randomly generated bases of theirs you find will be free to loot and none of them will be at all suspicious if you shot them in stealth.
  • @doomguy676
    Every time spiff uploads Todd jolts upright with a chill down his spine.
  • @SnowyFoxFox
    Here's a nice little ship building trick I stumbled upon. It allows you to build ship modules that you shouldn't yet have access to (assuming it hasn't been patched out). 1. In the ship builder, using mouse and keyboard, press G to open the module list and find a category - eg, cargo - that includes greyed-out modules towards the bottom of the list. The method I'm about to describe will allow you to place them without spending the skill points to unlock them. 2. Close the list for now. We need to be specific about when we open it. Reposition your camera so that its focal point (in the middle of the screen) is buried somewhere inside your ship, and move your mouse cursor away so that no connection points are hilighted. 3. Press G to reopen the module list and hilight a valid, unlocked module. A preview of your hilighted module should be showing in red, clipping with the ship in an invalid spot. This is what we want. Press E to select the module. This will close the list and allow you to move the module freely for placement. 4. But there's a twist! If you press W or S, even with the module list closed, you can still move up and down in the list, choosing a different module for placement... including the greyed-out options! So just work out which locked module you want, and place it down. The game will not stop you doing this, therefore, it is perfectly legal and not even slightly cheating. 5. Fill your enormous new cargo hold with Tranquilitea Breakfast and laugh maniacally. Starfield was clearly designed for controllers first, and then keyboard controls were lazily hacked on top of that. This is a blessing and a curse, as this trick proves. Now if only we keyboard users could walk faster.
  • @Willjum
    knew it wouldnt be long before we'd see you breaking starfield
  • @stinklord6528
    Simpler way to get the vendors loot is by spawning in the commercial district following the path straight with the big building on your left until you see a point with 3 pointy trees and one flat tree. Hop up on the flat tree and youโ€™ll see a branch attached to the building, hop on that. Climb up and on the corner of the roof youโ€™re now on youโ€™ll see a black grate vent sort of thing and you can hop through that straight under the map and find a few chests down there. Then go to Venus and sleep for 10 hours and come back and do it again. (If you explain this at some point Iโ€™m sorry I commented this 45 seconds into the video)
  • @vitorvilasanchez
    Todd's games are so perfectly balanced that no exploits will surpass the number of times they can re-sell skyrim
  • You reaching 100k credits without using any glitch is already a proof that Bethesda is improving.