The First Blender 4.0 Exterior Archviz MASTERCLASS! | iMeshh.com Guide

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Published 2023-11-16
Part 2 is temporarily on hold while i work on other videos
The Black Friday sale has now finished, but for those wanting to follow along to this tutorial at a discounted price, please use this Coupon Code for 20% off: exterior2023

Download Pack for project: shop.imeshh.com/?sdm_process_download=1&download_i…

PLEASE READ BEFORE STARTING
🏠Welcome to our concise yet comprehensive tutorial on building visualization. In this first part, we focus on a versatile and unique method of modeling buildings, adaptable to various scales from quaint houses to sprawling apartment complexes. I personally love this method but it has some drawbacks - read below

📏 Efficient Modeling Approach
This method emphasizes separating the building into manageable components, simplifying the modeling process for very large projects. This technique, particularly beneficial for large projects, allows for easy scaling and adaptability.

⏱️ Time-Saving Techniques
We employ the 'box unwrap' method for texturing, streamlining the application of textures across different objects in extensive exterior projects. This approach significantly reduces the time spent on unwrapping each element individually, a crucial advantage in large-scale developments.

⚠️One of the trade-offs to note:
As parts are not joined, some may lack bevel detailing. In most scenarios, this is negligible since the primary building parts will have bevels, and the buildings are often viewed from a distance where such details are not noticeable. For those preferring detailed window bevels, we suggest extruding the outer wall inwards rather than the inner wall outwards.
Also, for smaller buildings where you are closer, you may prefer to join everything together to do more specific UV unwrapping too.

Give this method a try and see what you think

🌟 What This Tutorial Offers:
👨‍🏫 Expert Guidance: Dive into exterior visualization with Blender 4.0, exploring its new layout and updates.
🎓 Quick Learning: Master key concepts through a comprehensive single video.
🔍 Essential Insights: Gain expertise in efficient 3D modeling techniques.
🖌️ Advanced Tools: Utilize the new principled shader and AgX in Blender 4.0.

🛠️ Addons Used:
Included in Blender:
Node Wrangler 🧩
Sun Position ☀️
Copy Attributes 📋
Extra Objects ➕

Suggested Addons:
Quad Remesher 🔄
Lodify 📊

🎨 Asset Resources:
All assets are available from iMeshh.com
Don't miss our free section, packed with assets perfect for this project!

🌥️ Cloud Tutorial:
Visit the original cloud tutorial:    • Create realistic procedural skies in ...  

Intro: 00:00
iMeshh Sale: 4:59
Try Our Exterior Modeling Method: 7:15
Box Unwrap Intro: 18:08
Exterior Modeling Continues: 20:00
Quick bevel: 42:35
Windows & Doors: 46:00
Making the ground: 57:35
Exterior Lighting: 1:00:05
Fencing: 1:09:00
Trees: 1:11:05
Unique Tree Colours: 1:14:38
Grass: 1:20:00
Add Camera Culling to any GeoNodes: 1:20:55
Grass Continues: 1:22:48
Indoor Furniture: 1:27:28
Swimming Pool: 1:57:27
CLOUDS: 1:59:58
Plants and GeoNodes: 2:05:06
Roof Coping/Edging: 2:12:40
Building Material: 2:18:00
Render Settings: 2:26:05
Final Render & Outputs: 2:30:14
Post Production: 2:32:05
Final Thoughts: 2:45:45
DON'T MISS OUT! 2:46:35

All Comments (21)
  • @rzaman-gg6en
    Finally! Not enough exterior archviz tutorials out there
  • This is great! i've been waiting for something like this for long. Couldn't find a good tutorial series for architecture. No interior or exterior courses on any platform for blender. Glad you made this <3
  • @MrBrams95
    As an architect, and an archviz addict, I have always loved your content, its always very instructive and too oriented, this demonstrat the unique experience you have about that industry, respect .. I wish you will do more of that .. Thanks mate..^^
  • i am so glad i found your channel. this is gonna speed up my process SO much. thank you for all the effort you put in, im definitely going to sign up for your iMeshh library
  • @satglob4839
    It has been a really long time since your last tutorial and I've been waiting for something like this for long. Thank you so much, I appreciate your time and you are great as usual .
  • @mihaivale7170
    Good tutorial! Thank you! As an architect working for over 12 years with 3Ds Max and AutoCAD, hearig you like "the hardest part is modeling of house itself". Whoa.., wait! what!?!? In autodesk products this was always the most easiest fun part because of clunkyness of their products. Full of bugs, errors, hard to start/open, hickups all over, workflow broken at every 2-3 second because of lack of managing gismos, materials, defectuous zoom and orbit, messing files (like jpegs for textures and crashing when reloading them), loading only parts of xrefs (ex: a tree without branches, or without texture on leafs), settings, autobackups etc. In fact those are the reasons I want to migrate to Blender. Even moving a single poor vertex is a real nightmare in 3Ds max. To put a tree in a scene in 3Ds Max requires to go before that to church, prey to gods, clean your sins, light some candens (at least few hundreds), obtain the blessing from the Pope and after that you can say you are prepared to open the scene and merge that tree, with some aditional hope and gods mercy, that tree will have all its textures.
  • @BrunoHsdc
    This looks stunning! Such an amazing piece of art, congratulations!
  • @rbuzio
    I cannot express how amazing this tutorial is. It's helping me SO much. Thank you!
  • @HMalem
    This video is amazing ... So many new tips and tricks that blew my mind ... Thank you for the great content and waiting for more
  • @mizraeable
    This couldn't have come at a better time, thanks for this video Kris!
  • Exactly what the people need and in full length - thanks for your amazing and useful content!
  • @RenderRevolution
    Nice to see some exterior tuts from Imesh, please yes sign me up for part 2. Thanks for the great work, much appreciated.
  • @rushboardtechuk
    Yeah, an exterior tutorial is great for demonstrating both natural and artificial lighting requirements in a scene. Thank you for the demo.
  • @nikiwolf69
    Thank you for the tutorial learned so much from it!!!
  • @user-fm3qe3rb8w
    This is WONDERFULLLLLL, world of thanks for sharing your knowledge bro