Backrooms - First Contact

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Published 2022-01-17

All Comments (21)
  • @eoinh
    The text that appears for a few frames at 0:27 (when flipped) reads dNch/dy=8000. dNch/dy is the symbol for "particle multiplicity" in Particle Physics, i.e. when you collide two particles (e.g. atoms) together in a particle accelerator like the LHC, how many particles are created from those two. The higher the number, the more energy the particle accelerator needs to give the particles. Skimming real journal papers from the mid 1990's, it looks like even then 8000 was the maximum possible value. In this world, it looks like they were playing with these energies earlier in time, in 1989. And given the huge FAILURE signs that appear in the same frame, it didn't work. Whether it was the scientists' plan or not, they used a powerful particle accelerator to collide two massively energetic particles together, which caused a wormhole(?) to open, leading to what we see in this video
  • The sound effects, creepy atmosphere, even the camera quality perfectly captures how watching a documentary about The Backrooms would be like. Kane is creating actual art.
  • @Slow9562
    The thing I enjoy about this is how the gate makes sense. There's no magic, you're literally just ripping spacetime apart to get to the Backrooms
  • 0:42 LPMDS activation 0:51 magnetic distortion starts (low) 0:59 magnetic distortion (medium) 1:00 visible distortion (high) 1:08 darkness inside 1:09 1st light 1:11 MLA 1:13 generation process starts 1:15 machine overheated 1:18 breakdown 1:21 LPMDS destruction 1:26 generation process visualization 1:38 backrooms first contact 1:39 mechanical coughing
  • @MikkoLaulainen
    Kane is 16 and making these masterpieces, he's gonna be a god of an editor as an adult
  • @jowaa_c4431
    Once again, I've been completely bewildered by the fact that in the previous clip, I had no idea that this would be connected to the backrooms. Seeing the entrance to the backrooms is something so bizarre and it's almost as if this was an amazingly terrifying break-through for humans at the time. Yet- I'm sure in this universe, humans wouldn't have known of its existence, bringing the greatest fear factor of curiosity. The unknown.
  • @DrKoneko
    I don't understand. This is the most terrifying video I have ever seen. It makes me feel so incredibly uneasy and yet it's so insanely cool. The alarms, the noises, the sparks, everything is just terrifiying.
  • I like how it isn’t just “BACKROOM SCAWY” it also has some videos just explaining with no one going in, just lore.
  • this is what the backrooms shouldve always been, its really epic, and if i was a tad bit younger i wouldve thought this was real, amazing work
  • @doctorlettuce
    This thing gives me fear, but the way the portal just looks so broken at the end yet it is still responding. That was actually beautiful. This is the best analog horror and backrooms series I have seen in many years. And I have seen A LOT of backrooms and analog horror.
  • @random22026
    Love the 'Daisy, Daisy' 2001: A Space Odyssey musical tribute--Dave (and Hal) would appreciate it. Also: the sound of silence, interspersed with that depressing fluorescent light drone, enhances the HORROR.
  • 1:08 I love this. It feels so surreal, and realistic. It has the exact same feeling it'd probably have when humanity used all of their powers into one to achieve the impossible. You can also see the effort probably taken to make that machine work, too. Well done, Kane Pixels.
  • Theory: The Minotaur's labyrinth referred to in ancient myth is a mistranslated rendition of the backrooms as they appeared in ancient Greece. The form they take is a reflection of our reality, and like with the Minotaur, the creature(s) they contain must be satiated with live prey now and again. I hope this gate is called "Project Daedalus" or something similar. A name that perfectly encapsulates the combination of brilliance and hubris.
  • @AttakusZakus
    You understand horror, surrealism, and knowing how to build upon the lore of something already established in a meaningful and unique way. Full respect. Can’t wait to see what you do next.
  • @Adrianlover89
    This is what the backrooms should be all about. Not a game with silly levels, but a good scary story. A sync wanted to use this space for they own desires. Little did they know a monster was in these rooms. Good job Mr. Pixels. Love it.
  • @koraii_centuria
    1:23 That demonic distortion of the emergency sirens playing while the computer starts observing the formation of the Backrooms always gives me chills
  • @jupy
    The distortion of the wall or door (not quite sure what it was) to open a pathway to the backrooms was so incredible, the concept of it breaking down, as if to be tearing a hole in the actual fabric of space to get to this mysterious place, its just so incredible, the sounds that go along with it too, not some cliché sci-fi noises, but just creaking, so ominous but awesome at the same time. Absolutely awesome job.
  • @codeine69
    Wow. The backrooms started as a meme, and after hundreds of different people's renditions and versions, yours i see as canon. Absolutely stellar work
  • @joyfulstone
    One of the few actually good things associated with the backrooms left.