Unexplained Creepy Mario Mysteries

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Published 2023-12-03
Why is this the only level that Boos are in that’s not a ghost house.
Or did you notice this creepy face hidden in the background of Mario 64’s end screen.
Well today were looking at the most creepy unexplained mysteries in Mario games that have still never been solved to this day. From games like Mario 64, Super Mario Sunshine, Mario galaxy 1 and 2 were going to cover them all. Unsolved Creepy Mario Mysteries

InfiniteBits Infinite Bits

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Outro Music: Sappheiros - Aurora

#mario64 #mariowonder #mariocreepy

All Comments (21)
  • @NintendoMania89
    I think the Mario 64 face is Yoshi looking at the cake through the window, but it could also just be some random texture that people see as a face.
  • @Boooo
    Fans: "Does king bob omb turn into a rolling ball after you defeat him???"
    Devs: "Let's put an extra ball in the later missions to make it a bit harder"
  • @Parfaible
    Nabbit's eyes are actually real, in Wonder he closes his eyes whenever he crouches. Somehow it's a bit more unsettling knowing his eyes are so lifeless compared to everyone else.
  • I've never quite understood the creepiness of Mario 64, but it's probably because I grew up with it and never saw anything wrong with it.
  • @dorrivix4214
    the pipe island in super mario sunshine is most definitely a beta element being left in by accident. most likely the entrance to one of the secret levels in the game that got moved to somewhere else. possibly the same entrance to the dreaded Lilly pad river level.
  • @PrinceMallow
    Fighting inside the eel wouldn't have been THAT off the wall for a Mario game. Yoshi's Island had a boss fight that took place in the stomach of a frog (along with Yoshi looking shocked/horrified after he "passes through" and exits the frog).
  • @DragonBookWriter
    I always assumed that you were actually entering the paintings in Mario 64, not being warped to real places. So there were only the things and creatures that the artist wanted there, not necessarily a real, functioning land.
  • @jackradical9832
    At 11:22 : I have actually seen this sprite before, but not in a Mario game. Toby Fox used it in the True Lab section of Undertale, with Endogeny: you turn on the fan in the room, a bunch of white particles combine, turn into THAT SPRITE EXACTLY, and then the amalgamate charges at you. Hearing that it's originally from Mario is huge news, actually.
  • @Alex-95-Gaming
    HellValleySkyTree - The overall concept of Shiverburn Galaxy was based on Hell Valley, which is a snowy hot spring in Japan. Most of the assets in Shiverburn Galaxy also have the name "HellValley" in them. The spirits themselves are more of an Easter Egg, based on the tree spirits kodoma.

    Ricco Harbor Island Pipe - YouTuber SwankyBox covered this in a video, but basically it's very likely this pipe is a leftover asset meant to be used for underground passages. When that was changed to manhole covers, this pipe got forgotten about. Should you break the boundaries of the level and get to the pipe, it doesn't lead anywhere.

    E. Gadd - While I don't doubt that E. Gadd enjoys chaos, he gave Bowser Jr. the paintbrush while he was disguised as Mario, which you see in the opening cutscene.

    SMB2 Face - This file is specifically found in desert tilesets. While there's no hard confirmation, I think it was used as a place holder for Pokey (who shares a similar expression) until the proper assets were made. As for why it kept getting carried over, sometimes devs just don't delete anything as it may end up causing a problem or they forget.

    SM64 Face - Obviously a portrait of Yoshi lol
  • 1:54
    Infinite Bits: Attacking the eel from the inside of his guts would be a bit too gruesome and creepy for a Mario game.

    Yoshi’s Island Frog Boss: Am I a joke to you?
  • @toxickle
    Man I miss back a couple years ago when absolutely nobody thought Mario 64 was creepy. I mean sure there’s the piano, but the game itself has a pretty cheery vibe overall. I wouldn’t call those people “Mario fans”, but rather “creepypasta fans”. Everything is “terrifying” now if you think about it enough.

    Great video.
  • @popularvote3613
    "Maybe at one point you were supposed to go onside the eel and attack it from the inside out, but that seems a bit too gruesome for a Mario game."

    Stares in Yoshi's Island
  • @RoarTheRapper
    Something about liminal spaces and feeling watched was some thing I realized I experienced back when I played banjo tooie. Back when you played at their version of an Aztec temple and had kazooie loaded as a gun, a lot of that area was just patrolled by cats and nothing else. But if you play that game in multiplayer, it has the most ominous feeling because there’s literally nothing there besides you and your opponents, or so you think.
  • 14:03 I see the face as a carving of yoshi's face on a plank of wood. However, In the ds remake it looks more like the glow of the star on a wall. I think the ds is what it was supposed to look like but the n64's resolution made it look like a face.
  • @David2073
    E. Gadd is so smart that he even planned the plot of both Sunshine and Bowser's Fury. Amazing
  • @adamdykstra7913
    in the first "unsolved mystery" one of the pink bob-bombs says "the king is nothing but a dud now"
  • @Justadude4407
    Dude this style of video is always my favourite! I like how you always are innovating on this channel! Can’t wait to see how far this channel goes in the future! 😁
  • @Justanothergoth
    The creepy face is the vengeful spirits of all the Yoshi's Mario dropped off cliffs for extra jump distance in Super Mario World
  • @SuperSenshi
    I always thought that the town in Wet Dry World was a kind of reference to the fact that Mario 64 and Zelda 64 were made at the same time. They even were going to make OoT's hubworld to be Ganon's Castle and have it function similarly to Peach's Castle.