Super Helldive Solo is Interesting - Helldivers 2

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Published 2024-08-06

All Comments (21)
  • "The biggest difficulties are fine, just don't shoot anything and run away from all patrols and engagements" lmao
  • @kflaco8961
    The developers need to upload a video of themselves playing on level 10 with the weapons they nerf every time they nerf something.
  • "We LoWeReD hEaVy ArMoR sPaWnS sO hElLdIvErS cAn BrInG lEsS aNtIaRmOr..." Behemoth charger casually charges THROUGH an impaler while 20 more charger variants just chill around the zone. PS: I love how they won't give the HMG more ammo per mag because "it would be unrealistic" meanwhile a helldiver can lug around 3 MG mags full of 150 rounds each, but can only handle 4 15 round incendiary breaker mags? That's completely realistic, have a nice day. AH really needs to sit down as a dev team and decide if they want people to keep playing their game, because every patch to date has been anti-player. I don't look forward to patches anymore... I dread them. This last one wasn't terrible, but it added an even more difficult mode without giving players anything new to meet the challenge... PSS: The flamer nerf (bug fix) 2 days before they release a flame based warbond is peak AH lack of playtesting. Ah yes, let us make a pure flame build completely unusable 2 days before we try to charge money for people to run a pure flame build.
  • @kawatika
    Devs sure are dedicated in getting the player numbers the same as Helldivers 1.
  • @snowbriight
    the death at 11:10 is actually tragic wow. EDIT: actually all of them are really frustrating damn.
  • @Tracker947
    To people saying, "they only nerfed 1 weapon and buffed a bunch, so do not complain" It only takes one nerf to nerf someone's favorite style of play. And also, not all buffs and nerfs are created equally. The buffs are on average far less impactful than the nerfs that they dish out, with the exception of when they originally buffed the flamethrower (which was the only great weapon balancing decision they ever made, now reversed).
  • @MrDoggo23
    The ragdolls killed all the fun out of this game for me, and now they want to add even more. I played bots recently and in a SINGLE mission, I got stuck under the map 3 times. Apparently, asking my team to grenade me 3 times so I can actually play the game is what I should find fun, according to a lot of comments. The flamethrower being nerfed because it was bugged in the first place is 100% peak Arrowhead.
  • @Jard357
    11:11 Dough ball, corner pocket 😂😂 Man Impalers do be rough like that, tanky bastards as well. They can survive a Railcannon Stri
  • @breezer1158
    Looking forward to your full commentary on the recent patch
  • @cold_ultra
    What are we doing here, guys? Is kiting stuff for 40 minutes fun? Im not sure those impaller nerfs are coming, the devs said in the livestream they want to make the enemies more annoying
  • I watched some of the dev stream today and they weren't even playing diff 6 (no supers on the map when they would bring up the hud). These people are "balancing" the game.
  • "hurr durr don't whine they only nerfed one gun and buffed 5" Le me salivating over crossbow becoming one-handed, giving it 0% extra usefulness, while an entire family of weapons loses its only niche.
  • @arkenexus_
    i dont know about you but ive found it to be absolutely unplayable. 2/3 of the time the game is so choppy its like everything is happening in slow motion, even when i am on my ship
  • @kenaga9625
    Fact that you never used railgun this entire video... and I commented this 5 seconds before 20:33 hahaha
  • @sieg11ful
    I'll get back when they start buffing weapons instead of nerfing them
  • Two steps forward and 3 steps back with AH balance team, smh. Was looking forward to this update only for the the factions to get a major increase in difficulty and no buffs to any weaker primary or statagems. Good video though
  • You are the voice of reason for this game. The amount of cope from streamers defending the flamethrower and breaker nerfs is truly awe inspiring. "It was never intended to work like that" idc it was fun and made the flamethrower actually useful. It was always garbage at bots and now it cant kill chargers or bile titans effectively
  • @North29TH
    Not even touched on by the livestream today, I fear that we have indeed fallen far from the light.