Twelve Minutes / ALL ENDINGS - 12 Mins to Survive & Escape a Time Loop, Make the Right Choices

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Published 2021-08-22
Video has a Full Playthrough / All Endings / True Ending of Twelve Minutes a game where you're stuck in a time loop and you have 12 minutes to survive and escape the loop while basically experiencing The Sims.

Game Info: store.steampowered.com/app/1097200/Twelve_Minutes/

"12 minutes, 12 minutes is all the time I have to deal with you."

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All Comments (21)
  • @ManlyBadassHero
    Welcome to the Time is On My Side Club, how Time is On My Side are ya?
  • Cop: WHERE'S THE WATCH?! Wife: I DIDN'T KILL ANYONE Protag: sir? sir? sir? sir? sir? sir? sir?
  • @thebbcjoke
    Wife: "Honey, didn't hear you coming in." Hubby: "I'M STUCK IN A TIME LOOP AND I CAN PROVE IT!"
  • @treytavares1727
    "Why are they drinking tap water with desert?" Because all the money is going to rent, that apartment is 10k a month.
  • @R421Excelsior
    I believe this entire story really is the man's imagination. He was in a state of hypnosis, which the father used to explain why they shouldn't be together. That's why when he "wakes up" the father says it's a shock to take it in that way. And that's also why he mentions the man's imagination. Then the protag has a choice to leave or use the hypnosis to forget.
  • The most upsetting part of all is when they have lukewarm tap water with dessert
  • @irl_Five
    Damn for twelve minutes it feels like an hour and fifty-five minutes
  • @blar2112
    The game tells you from the beginning that the time loop is infinite. From the first time you execute the game, the menu says "continue". If it has no start.... Also, the red book quote: "It's only by forgetting that we really drop the thread of time, and approach the experience of living in the present moment" I think that this is for the player itself, the only way to finish this game is by forgetting it.
  • Something I like about the progression of this game is that you’re not expected to retrace all of your steps perfectly to get back to the point where you were at before resetting. A lot of endings exist purely just to give you information but aren’t in and of themselves a true route to the ending, such as when you have to use the broken light switch to question the cop. It keeps the gameplay exciting and makes you have to try to connect the pieces of evidence to solve a mystery, instead of just relying on guesswork as to what arbitrary ending the game decides is the “true” outcome.
  • @Serpentar9000
    nothing says "romantic" like having 2 small cupcakes and tap water for "dessert"
  • @bengermin3104
    This game is actually so depressing. This isn't even horrific anymore, I'm just sad now
  • @VeryPeeved
    i read a story a long time ago. at the start the author told me to take note of the clock when i began. it involved a woman purchasing an hourglass. well, a 15 minute glass, rather. it had some kind of enchantment, that ensured that when she turned it over, she'd repeat the last 15 minutes until you were done with them. she used it, had a lot of fun, but when she went to disable it she found that it wouldn't turn off. she kept repeating those 15 minutes over and over, for an eternity. no matter what she did, she couldn't escape.until, it simply stopped. the repeats ended, and she was finally free. the story ended there, without explanation. however, there was a note at the end, from the author, to take note of the clock again. when i did, i found that it had been exactly 15 minutes since i began reading.
  • @sydandpie146
    is no one gonna talk about how the protag went from killing the father to being with the 'wife' hundreds of miles away on new years eve at a bar, the same day? like, didnt the 'wife' literally use that defense to prove she was innocent? huh????
  • @areighteen1177
    It’s cool that the protagonist has actual characterization, that he is aware of the loop and makes comments on it as opposed to the game just resetting without change each loop
  • @PupperinACupper
    **SPOILERS** The creepiest part was definitely when you stabbed her and then proceeded to recite the book she was reading over her dying body.
  • @BloodRose-75
    There’s a lot to this game. 2:02 Moarse code: “all endings are also beginnings. We just don’t know at the time.” The thin vertical lines are new letters whereas the horizontal lines are spaces (I knew what it was very quickly though I couldn’t read it straight away)
  • >Brutally stabs his wife and cries about her dying >Loots her body and then recites a book quote >Refuses to elaborate further >Resets loop
  • @VueiyVisarelli
    "You never know when you're gonna need a knife, a mug, and two spoons." Gaming has taught at least 2 generations of people to be kleptomaniac hoarders.
  • I love the reason for the "cop"'s reason for stealing the clock to pay for treatment. He quite literally wants "time", so that he can be with his daughter for longer.
  • @yusuka4ev830
    I love how u can hear how angry the character is in the game, the heavy breathing in the closet, you just know he wanted to kill that man.