Why Did Deepwoken Succeed Where Rogue Lineage Failed?

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Published 2024-07-10
Today's video is me comparing the two #roblox games by monad studios #deepwoken and rogue lineage to find out where the rise and fall of both games was and for what reasons. I go over the best deepwoken builds and the best rogue lineage builds in pvp and pve scenarios to compare them as well as their progression and solo progression systems. Make sure to #subscribe to support me.

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All Comments (21)
  • @zaboono
    I think the main reasons are really just the update schedule and rogue being a lot less forgiving to newer players who don't already know all the tricks and aren't progressing with a group of friends
  • @archy1702
    Bro was supposed to talk how deep succeeded over rogue and ended up glazing rogue over deep 😭
  • @Env3xi
    Love the vid the reason I don’t play rogue anymore is that it’s impossible to prog without being boosted or having a big group of big buff men who help you when you get jumped and I hate the weirdos that jump freshies
  • Like two takes in this video were reasonable, the rest of this video was entirely fueled by nostalgia. The two takes i will agree with are the tundra being superier to layer 2, and rogue lineage having poor pve. First off, deepwoken is a pve game, any poll that questions the majority of the playerbase on whether they prefer pve content over pvp comes out overwhelmingly as pve. The game just looks like a pvp game because all of the pve content is too dry to make videos on. Tha majority of players would not intereact with pvp if they were not forced to, this is why games like bloxfruits that have private servers that allow people to progress without seeing anyone are massively successful compared to rogue lineage, and why rogue lineage’s highst numbers have never come close to deepwokens lowest. Rogue lineages lore is nonexistant. All anything anyone knows about rogue lineages lore comes from unnoficial youtube videos. The only interaction you get from food vendors is being able to ask them about eachother. You used the example of lance leshi, but you left out the entire quest you can do for lance leshi’s brother to try to learn his name, which is alluded to from an ingame book. And that is one example, for two npcs, that isnt even touching on the rest of the worldbuilding that is actually discoverable in game. Deepwoken may have piss poor mediocre world design, but it is a master class in storytelling and exploration, if you are willing to put in the work and pick up a book. (Which isnt hard there are multiple libraries in game) Another point i would like to make is that a media ban would not have done anything. It worked for rogue lineage because it was a tiny game compared to deepwoken, when the media ban was in place rogue was seeing about 500 players at any given moment, and thats without touching general roblox culture, when rogue lineage first released exploiting was way smaller, and way less known about by the general playerbase, expecially compared to deepwokens release, which also saw tens of thousands of players on the game. Deepwoken was an exponentially larger game than rogue lineage on release, even if there was a media ban there would be channels like key exploits that would just use exploits to constantly drop deepwoken info to chase clout. Final point i would like to make is that rogue lineage was a pay to win game, there is no comparison between common races like riggan and castellen to the rare races like dinakeri and djjin, and even when you were going through your progression you needed 5 burner accounts (with the right races on each of them) just to progress your character. And thats after the tomeless buff, it used to be 8 diferent races for tomeless. Early rogue lineage was a magical time, i played back when the community thought that scrooms took 2x dmg, but this entire video is just a nostalgia rant about missing the good old days. Deepwoken has more player than rogue lineage because it is a better game in every measurable form, and because at the end of the day its playable by your average player. Rogue lineage isnt playable.
  • @fusion4460
    I personally feel like ignoring rogue lineage where you basically cant get lives back, once you pick a class (basically attunement from deepwoken for people who haven't played rogue lineage) you can't branch off with another, and another note on classes they are specfically basic super and uber tiers of classes. Attunements in general have more customizability, dual attunement, triple attunement, and quad attunement are used decently often Deepwoken has paths for attunements that can change the main function of it (such as frostdraw chilling/freezing enemies but then later when you get to 40 frostdraw you can get the crystallization path which removes the chilling and freezing of enemies for higher damage output) and dual attunement mantras/paths also exist (Twisted Puppets path from flame and shadowcast) Edit: i forgot about ultra classes being in the middle of basic and uber tier classes in rogue lineages and also fuck edicts, oaths are 90x better
  • @ivrsu
    rose tinted glasses ahh video everything he said can be summed up in "it felt better back then"
  • @burtheone8629
    i believe its cause rogue lineage was way too focused on pvp cause it was mainly just targetted towards a certain audience, but deepwoken is pve/pvp so more players took interest into the game (also its probably cause of the update schedule)
  • Personally, I believe the main reason Deep has more players is that it gives you room to learn while still being difficult. Not a lot of people mention this, as they have gotten better, but in a begginer's eyes, Deepwoken is a hard game, but the (mostly) nice and helpful community, the forgiving system and the decently good tutorial allow it to remain begginer friendly (this is also why I think limiting voidwalkers would help the game, as they are the most begginer unfriendly part of Deepwoken). On the other hand, in Rogue, you get no tutorial, the system is unforgiving and the community is so toxic that it matches COD (more than once, people didn't even grip after they knocked me, they just held me until I ragequit, I even had a f#cking conversation with one of these people who explained to me that this was his only source of joy, not to mention the main way people get money is through robbing noobs), which makes it so no new players can join the game, and as people quit without new players joining, the devs get less motivated to improve the game, making even more people quit.
  • @frost5916
    Tbf at 9:50 control of oceans is a very strong thing economically which can greatly help out seen when portugal had control of Indian Ocean Trade
  • @apache686
    As someone who bought rogue 4 years ago and still hasn’t gotten a single chaotic ultra class, the memories are still cool and I play it more recently just to prog and it seems like it’s gotten somewhat better, but deepwoken has more of a charm for me since it’s not so hardcore but gives me something to watch out for.
  • Its SO FUN when ultras grip you for no reason as a freshie rouge players are not real people
  • @PotatoGod69
    For me i only picked deepwoken cuz of graphics and visuals
  • can you wipe that first build you showed in chime, unconteur? Please and thank you 🥰
  • @kitins6875
    It’s because deepwoken has crescent relief and rouge lineage doesn’t
  • @visgyro
    8:47 That's kind of the point? The world of Deepwoken is dying, if you read the description of the game you would have known that.
  • The reason being deep woken is far more forgiving and lets face it deepwoken gets updates and rouge doesn't and ill admit rouges progression is quite painful at times also deepwoken ones up rouge by replay ability
  • tbh deepwoken showed the player alot more than rogue lineage it having several npcs around the map which gives you clues on how to start + a optional tutorial gives it a better start compared to rogue meanwhile rogue is more confusing to progress and you’ll have to go to the wiki just to even know how to play the game that + every other player is OP and will freshies on sight due makes it impossible to progress without being carried