MAX PLAYED AKUMA: Hands-On DLC 4K Preview - Street Fighter 6

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Published 2024-05-09

All Comments (21)
  • @captainfirefeet
    I had this fever dream that Max interviewed Akuma found footage style and he gets Demon'd in the end. Anyway great video bro
  • @BltzZ
    Look how far we've come. Bro played Akuma in 480p resident evil just last night. Now playing Akuma in 4K today.
  • @nicknguyen1632
    It’s nice of Harada giving Akuma to Capcom for the DLC
  • @Aerowind
    I like Max coming up with lore reasons for why Akuma looks rough and ignores the fact that he's gotta be pushing like 70-80 at this point and has been living in caves his whole life. He was Gouken's brother who basically raised Ryu and Ken from childhood and those guys are like 40 now.
  • 12:00 I really love the little detail that his initial reaction when realizing he won is being disappointed and slightly upset that he couldn’t get his glorious fight, and then he looks furiously at the camera like he’s mad at the loser for not being good enough
  • @MansMan42069
    I love the little easter egg they added for his Burnout idle stance. It's the CVS2 Shin Akuma character select art for C/A/P Groove.
  • @mari0g4mer79
    Okay so Akuma’s entrance animation goes unbelievably hard, good to know.
  • @sir_will_iam
    Akumas walkout being him violently teleporting through the runway, cracking the camera is so badass.
  • @jinpei05
    Capcom's official Akuma video guide dropped at the exact same time, but I clicked Max's first. 😅
  • @onizagru
    I love how he makes the gohadouken in each hand before fusing them and then throwing it.
  • Damn, the classic outfit akuma model is giving me some "Street fighter alpha generations" vibes. I always loved the way akuma was depicted in that movie- they gave him a presence as if he was a horror based being rather than just a demonic fighter.
  • @CrossfacePanda
    I like how Akuma’s fireball animation now basically has him doing it one handed even on the ground version (like Gouken and Oni), only using his off hand at the end of the animation, ostensibly like he’s only using it for aiming and stabilizing. Not only does it make his design more coherent (since he was always doing it one handed in the air anyway), but it further emphasizes his position as a master on a level above Ryu and Ken who still have to use both hands to use fireballs. It’s also a very elegant way to still make it look similar to his old two handed animation, so it still looks like Akuma, while giving him a wholly unique fireball animation that’s only associated with him. A+ for attention to detail by Capcom’s staff 👌 Edit: On rewatching the footage at 0.25x speed, he actually gathers energy in both hands seperately before bringing his thrusting hand forward into the off hand, which is even cooler!
  • @Calhasnopals
    6:40 “You’re seeing his mortal coil wither away” followed by a sick fuckin combo is wild editing
  • Im glad they gave him the color of how he looked in the concept art. I think he looks better now but the red hair also looked awsome.
  • @smalljag
    0:40 Akuma passed from the left side to the right just to damage the camera. Neat detail.