THESE MISTAKES ARE RUINING YOUR WEAPON XP GAINS! | The First Descendant Weapon XP Guide

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Published 2024-07-19
Twitch: www.twitch.tv/chadly99
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Been seeing a lot of misinformation floating around recently about XP gains within The First Descendant. So we will be specifically looking at weapon xp and the different ways claimed to speed up the process. Also a quick look on how the basics of weapon xp functions within the game. If you saw the first version of this video, no you didnt :)

#TheFirstDescendant #FirstDescendant #xp

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All Comments (21)
  • @Chadly99
    If you saw the first version of this video, no you didnt :) Thank you to Moxsy for helping me test things!
  • @LordAsturgis
    The best way is to do anything that brings you gold and kuiper at the same time, even if it’s twice longer. Going after fast exp alone is not smart nor productive.
  • If you want weapon xp or descendant xp look to your power modules and the other 4 modules. If you find any with the firearm/descendant xp gains equip as many have access to. You also get keiper shard drop rate and module drop rate, so the enemies drop more kieper and modules. These extra modules can be be dismantled for even more keiper to upgrade the modules you want so when you find new gear for you descendant just check what traits they have before dismantling em. Instead of farming missions to get kieper or char xp or weapon proficiency you could be farming legendary materials instead with more char xp gain, more mod drop chance, more weapon profiency and more kieper drop chance. You can even get some of those gear pieces with 2 of the 4 traits i mentioned so stacking em up makes the grind even easier and a lot less time consuming as you can have all 4 much needed resources and ex gains without neccesesarily having to target missions that only reward in large amounts 1 or 2 of these.
  • @kazokadas
    So basically....pretty much no one was actually leveling their weapon wrong?
  • @wingedspear1
    Advice for your channel: Myth Busting series, i can see it being quite successful and informative
  • @usmc4good
    Whoever said “equip 3 of the same weapon” to level them up is not paying attention in the game…Of course 3 of the same weapons appear like they level up faster because 3 of the same weapons level up at the same time, weapons of the same kind (for example a Tamer mg) ALL LEVEL UP AT THE SAME TIME!!! To be clear, if you get a Tamer and you level up that exact Tamer to level 40…EVERY additional Tamer that drops for you in game will already be level 40. To be extra clear, we are talking “proficiency lvl’s NOT weapon levels that you increase by transmission at a work bench.
  • @TheGeoCheese
    Moxsy messing up the testing with the Thunder Cage is hilarious 😂
  • The weekly quest of 5000 kills with "thunder cage equiped" seems like it has to be done with the weapon itself, not just with skills. The season quest of 200.000 kills has to be your kills, team kills dont work.
  • @bengieDMZ
    one thing I want to know is: at what range does the xp shared from an ally killing an enemy stop
  • @ericfeddeler
    Was watcing Moxsy when he ran into you testing this. Thanks for doing the work
  • Can you test this for gold and kuiper drops. Like the misinformation about weapon leveling people also say getting tags* on enemies or killing them yourself effects gold and kuiper and item drops vs not being apart of the kill and getting less
  • @Mandingo_
    what if you are far from you team? do u still get the exp? i level up my characters and guns sa,e stage in this video and i stay behind and defend when im not using bunny.
  • @joshyrew22
    You... didnt test the Sensor's Firearm proficiency gain to understand how it applies? Does it apply to teammate kills/skill kills/stowed weapons? Is it a flat "X% increase" or is it additive with like monster level xp increase decreasing the actual amount of xp gained from using it?
  • @Killingblaze
    Nice, I was wondering about this myself, thanks, now I know when I am running around on bunny I should be holding my heavy weapon
  • @popepedemek4655
    I thought the operations distributes weapon exp at the end between the 3 slots apon completeing the run. Giant possibility im wrong lol
  • @valmontdraconus
    One thing i like to do is when i get a daily mission for something like Special round kills or Impact round kills i will equip a weapon that i have not touched yet to get a few levels on it while i complete that mission
  • @SolidusMark
    You did not test the Firearm profiency xp from external components....especially when you get the components if the one is blue the ultimate stat always is buffed up...