Undertale: Seven Souls | Full Animation
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Published 2023-08-06
WARNING: this video contains flashing lights images.
Attempting to steal or reposting my animations may lead to copyright strike meaning taking down the video that you didn't even made.
Sprites + Theme Credits:
UT Assets by - Toby Fox
Classic Sans Sprite by - Toby Fox
Undertale Soul Sprites by - Toby Fox
Soul Container by - @radpatik95
Sans Edited by - @radpatik95
Sans Pose 1 Edited by - Boss2Gaming
Finale For the Bonely One theme covered by - on.soundcloud.com/MHDQj
Special Thanks:
@Cubistical1240
@radpatik95
@dedioVOfficial
@dedioVOfficial - For the UT Engine Health bar.
@radpatik95 - Helping with extra sprites.
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All Comments (21)
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Gotta be one of the best interpretations, I like that sans didnt absorb the souls because they're fighting alongside him
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i know this has been said probably a million times already, but i absolutely love how sans hasnt absorbed the souls like omega flowey, but rather is fighting with them. i love the implication that the souls that would normally help you during the omega flowey fight are taking a stand against you after seeing what youve done.
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Bro the fact that this looks like it could be a real battle is impressive wtf. The attacks feels pretty balanced, the length is moderate with like a small break before the final attack. Honestly good job.
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* You feel the souls' dissapointment glooming over you. *DONT LET THAT STOP YOU =)
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Green soul: "give's sans an energy drink" "OH, WE ARE #####"
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I like how at the end the souls take full charge of the attacks seeing how tired sans is.
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i like how the animation about sans fighting with the human souls is one of the most reasonable and realistic undertale battle animations i’ve seen
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Someone did a platform attack that actually resembles Sans'? I'm so happy, thank you. Love how cool the patterns are without needing to make overcomplicated gimmicks for them. Good job.
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sans attempting to convince the souls to fight: sans: i will give you ketchup souls: Nope. sans: i will revive you souls: hmmm close... Sans: ill get alphys to stop the determination experi- souls: IN
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I have always imagined of something like this, I'm glad it was finally animated.
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I saw a bunch of other comments asking why sans got tired so fast so here’s what i think happened. Sans probably decided to go all out with his attacks and putting more power into them, he was probably lacking sleep as well because it mentions that this isnt the first time that the player did a genocide so sans probably didnt get sleep out of fear
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I just love by how the six soul is protecting sans when chara attack sans instead just standing still
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Fun fact: Finale for the bonely one and ainavol originated from undertale the final run before it became a "No AU"
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"Even the souls were tired of the player, Sans and the souls teamed up to finally kill the player." -guy
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The part where Frisk moved the box to the fight button, I noticed that the other buttons got darker except for MERCY, which made me realize that the option to spare him was there and available, but they just couldn’t care less
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1:51 i think the only reason it does this parelel screens thing is not only bc "you have been through this attack before, multiple times" i like to think its also a call out to other fan games using this attack saying smth like "repaeted, unoriginal" The isue isnt that you have been through it before but you were been through before.
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I actually had an idea really similar to this a few weeks ago, even going so far as to match up with Sans not absorbing the souls, but allying with them. I really like this animation for that! It feels like somebody picking up an idea I couldn’t really expand upon, so that’s nice. Also, Finale for the Bonely One is always pleasant.
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Nice, FTBO was a nice touch, and the animation was pretty good too!
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bravo a sans fight that's not where he goes flipin god mode and still dies, just a classical battle with the help of some souls. very good
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"So even THAT power... ...it wasn't enough...?"