Ranking the Fallout 3 DLCs in 2023

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Published 2023-09-12

All Comments (21)
  • @owenkung5000
    A few corrections I need to make: - BoS Outcasts weren't added by the operation anchorage DLC, and were in the base game. Got mixed up in my research and forgot this fact lol, so disregard my statements saying they were added as a response to criticism to 3's Brotherhood. Ill try to remove that part from the video. - When I combine all these videos into one, Ill be sure to go over the Broken Steel side content, as for this video I stuck only to the main questline - Ill also give more expanded thoughts on the Pitt's choices and reasonings, a few commenters brought up some info I missed, so ill talk about those too
  • @randalldandy
    Bro, i watched your fallout nv dlc ranking this morning and looked for the fallout3 ranking and it wasnt there. The chances you made it and loaded it today is crazy for me.
  • @joshweed123
    Fun fact the train ride in broken steel is a hat your player wears as they run down the tracks
  • @TheTexasDice
    The Outcasts not having a pip boy isn't a plot hole, there is actually a dead gary in the bunker, with a lobbed off arm. They definitely tried getting a working pip boy, but it apparently doesn't work if you steal it.
  • @ORSYIONAXL
    The BoS outcasts were already in base Fallout 3 they're at Fort Independence and can commonly find random patrols fighting Enclave troops
  • @SimoExMachina2
    The true prize for completing Operation Achorage is the stealth suit that literally makes you invisible when you are in sneak mode. That is like having infinitely many Stealth Boys at your disposal. Almost a game breaking item.
  • @Kondoor249
    I'm pretty sure that siding with the slaves actually doesn't change as much as you think. Wherner talks about having to take measures to keep productivity up, basically implying that they're just going to go back to a similar system
  • @golemofwill4728
    I just wanna say the Steelyard quest for The Pitt has some of the best rewards in the game. You get good armor sets, a suppressed AR, a lazer shotgun thats better than the tri beam, and an auto axe with a unique effect. For anyone thinking about skipping it, the rewards are insanely valuable, especially for an energy weapons user.
  • 54:58 Just have to say that I love that Bethesta even made a special cutscene of you floating away into the vast emptiness of space if you walk too far out towards the edge.
  • @brandongamer96
    I feel like leaving the broken steel content involving the water agreements left out a good chunk of what made that dlc interesting. It was neat watching the wasteland (to a limited degree) becoming more connected and cooperative.
  • @Ph3nom3nalN0is3
    Zeta gets more neg points from me as a loot fiend. On top of not many good safe spaces to store the alien loot that you'll never find again in the wasteland. After certain sections are completed you'll be locked out of that section of the ship. Meaning if you didn't take your stash of alien stuff with you to the next section, poof it's gone.
  • @SnowRemnant
    This guy be posting some history, fitness and gaming bangers. Now that's variety.
  • @kaspersaldell
    I don't know what happened to your game, but whenever I tell Fawkes to turn on the purifier the game continues with Broken Steel.
  • I appreciate anyone covering Fallout 3 in 2023 but there were some mistakes. -The Brotherhood Outcasts were not added by Operation Anchorage, they're in the basegame in several places along with multiple patrols. -Broken Steel doesn't just add an "endgame combat gauntlet", it also adds quite a lot of quests around the wasteland based on the new Aqua Pura distribution. -You only mentioned the Winterized T51-b despite the fact you get the Chinese Stealth Armor at the end of Anchorage, which is the best armor in the entire game for sneaky builds. -The slaves in The Pitt aren't freed if they win in the arena, they're just allowed to become residents in the upper area. Most still address you as a slave. -The Infiltrator isn't a 'weaker Chinese Assault Rifle', it's a silenced automatic weapon and one of the only silenced weapons available in Fallout 3. -The NPCs you can release in the Mothership Zeta DLC are Elliot's former companions, not just random soldiers. He has dialogue for it.
  • @percy9283
    Fallout 3 = Oblivion with Guns Fallout 4 = Skyrim with Guns
  • @echoblisss
    9:40 if you have robotics expert you can actually get all of the robots to side with you during the rest of the battle. Can be kinda useful but thats about it.
  • @Artemicion
    Anchorage saved the game for me during my first playthrough. I got F3 near launch and wasn't able to get into it due to the immense difficulty as someone who had never played an RPG like Fallout and had no idea how to optimize their play. I'd gotten to the Mall and ended up quitting for several months after being completely outmatched by the super mutants with no ammo and no health items. I came back after seeing two DLC's advertised on the Xbox Live marketplace: Operation Anchorage, and The Pitt. I chose to get Anchorage, and am glad I did - the separation from the wasteland and massive weapon/armor boon received after completing it, not to mention all of the experience and leveling from getting through the DLC, reinvigorated my interest and made me become a fan of the game. Every subsequent playthrough of F3 for me has been starting Int 9, bee-lining for Rivet City to get the Int bobblehead, and immediately jumping into Anchorage.
  • @PixelMurder
    I did a huge overhaul of all DLC, and I could see into the game files and all scripts. You can say whatever you want, but they really worked for their money. Okay, in the iconic and sloppy Bugthesda style, but back then, I still loved them for it. I've played Fallout 4 for 4000 hours, but as a modder, I had always the impression to work against the developers while I tried to find out what they intended for every part of Fallout 3. Did you know that the healing arcs on Zeta should have repaired your gear, but it didn't work in a visible manner because they repaired it for 0.1 instead of 10 (%)?
  • @snokey1153
    The reason why the outcasts couldn’t get a Pip-Boy is because they don’t really come off, as most people got them as kids
  • @prestjaard6182
    This video got shot right into my recommended list, Looks like the algorithm got your back on this one my guy