3D Printed Nuts & Bolts Tolerances In Blender 2.83 | How to - Tutorial

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Published 2020-07-31
I've been asked a few times on how to do tolerances for 3D printed nuts and bold in blender. I'll be showing you every way that I know you can go about doing these types of precision tolerance changes within blender to get perfectly fitting 3D printed nuts & Bolts with printer perfect offsets.

If you have any questions please leave them in the comments below and I'll do my best to get back to them as soon as I can.

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Time Stamps:
0:00 - Intro
0:13 - What This Video Is about
0:28 - The Question
1:03 - Bolt Factory addon Intro
1:38 - Method 1 Create It With The Tolerance
2:22 - Method 2 Solidify the bool modifier
5:52 - Answering The Question
9:36 - Method 3 Vertex Group Solidify Tolerance
13:28 - Method 4 Fast and Dirty Scale Offset
16:27 - Closing No

All Comments (21)
  • @marcosantos6801
    I've been a precision obsessed modeler for 30 years and I've only recently started porting my skills over to Blender as well as getting into hi-res 3D printing. I was also a modeling teacher way back in the early 90s. I must say that not only are you a top shelf modeler, you're also very effective at teaching it. Kudos to you sir, and thank you for the new tricks you're teaching this old dog!
  • @misternormmedia
    thank you! i am just getting into blender and your video is the single best i have come across! you are clear and you take the time to show all of your keyboard shortcuts and process. i spent an entire day trying to understand the directions in other vids and still didnt understand. i know that many of these processes are fairly advanced but you still managed to keep a newbie in the loop.
  • @nikshakya7389
    6:23 my two cents about how I would selecting the threads quickly- I would select the top of faces of the cube first and the press h to hide, then I would hover the threads, and press L to quickly select that part only.
  • Thanks. This is a great add on to your other video's. I did a vice ages ago in Blender I might go back and replace a look like to an actual thread.
  • @shuylife
    Exactly what I needed. Thank you, sir!
  • @yzzygomez
    The tip at the end of the video was gold!
  • @PrintThatThing
    Awesome! Great tips, Jonathan. Gotta love the Solidify Modifier. :) Definitely will add these tips to the Bolt Factory course.
  • @UniDuni3d
    Dear god, why havent I found you earlier! THANK YOU!!!!!!!
  • @MihaiDesigns
    Wow I had no idea it was that easy to work with relatively complex objects. I wish I didn't have to remember all the shortcuts :D
  • @AirmanCS
    BTW maybe you could use the Alt+S shortcut it does the same as the solidify, is called Shrink/Flatten, while on it you could tap S again to switch between even thickness or not. (You have to be on median for it to work) it just moves faces along normal. Alternatively you could do move individual on Z axis while on face mode and will do the same. Maybe you already know but maybe it will help out :)
  • @TheChartle
    Amazing Tip at the end! Do you just cut away both sides of the bolt with the boolean modifier? Would it make sense to just cut off one side and have a half-round bolt? Do you prefer shrinking your bolts in blender or leave it unchanged and use something like Horizontal Expansion in the slicer to fix the printer's offset?
  • @ratulloch1
    Do you know if it's now possible to do the thread changes (increase /decrease size to 0.2,0.3,...) in geometry nodes accurately? I know they have an extrude, scale, boolean mesh node but how would you control it correctly. This would make things easier to control if this was possible.
  • @Upri5e
    I never used blender before, is there a tutorial video or something on how to slice the screw like that in the end ?
  • How do you know (and how do you do) how much smaller to make an object, when you make 2 objects and one has to fit exactly (tightly) into the other? Or when you are making an object, and already have an external object you want to fit into it exactly (tightly)?