An Overwhelming Review of Zelda: Tears of the Kingdom

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Published 2023-07-16
Zelda: Tears of the Kingdom on Nintendo Switch | FULL REVIEW | My YOUTOOZ (Limited Time Only) - youtooz.com/products/beatemups

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All Comments (21)
  • @thomasknapp6434
    Honestly, the most amazing part to me of Tears of the Kingdom is simply that it is POSSIBLE. When you have developers across the industry wondering what witchcraft and sorcery you used to make a game of this scale possible on technology equivalent to a 10-year-old tablet, you have done something magical.
  • @cosmiccat4706
    I just noticed that at the start of the game you have 30 hearts total, and by the end of this game you have 38. This to me implies Link surpassed his limits in order to beat Ganondorf, which just further adds to my love of this game.
  • @cosygracegames
    This review was a “1 hour of wanting to play this game all over again”, it was sooo amazing! I always love woods enthusiasm of this series and this is literally the best review! Now I gotta go play
  • @LegendaryChris2
    What an absolute masterpiece of a review. Completely loved this! Wood channeling his inner NakeyJakey, writing a great script while adding in his unique and wacky stream of conciousness jokes had me rolling laughing while the actual review content made me so excited to play this game. Phenomenal job, Wood.
  • @Foolsome
    I find the way you reviewed this game to be extremely unique and innovative as you described each of the heights of TOTK with seamless transitions. I can definitely tell that type of exploration where you can traverse between heights is one of the things you appreciate the most about the game.
  • @YouVSMeTV
    I don’t know why, but YouTubers who make documentary reviews are just the best.
  • @flexoffender5997
    I hit the credits at roughly 300 hours. It was a breathtakingly spectacular adventure, that somehow managed to take a world that I already fully explored and make it fresh again. The story was amazing for what it provided and I loved it. The new mechanics that carry Link throughout his journey were interesting and felt great to use. The amount of objectives and stuff to do was overwhelmingly great. Minor issues like the sage's abilities being cumbersome or the sky islands not being as fleshed out as I had hoped meant nothing after diving deep into the abyss that is the depths, or taking so much time to build and experiment with my contraptions. Clearing all these caves in search of bubbul gems and neat outfits, grinding out ruppees to deck out my house. The list stretches on for miles. It was amazing. I can't even put the experience into words. Just wow.
  • @HeroVibes
    This is, by far, the best review of anything I have ever watched on YouTube. Phenomenal job, Wood. 🙏❤️
  • @sparktaylor8489
    I feel like the way I'd describe this game is that it's Overwhelming but not like taking a Calculus Test when you haven't studied more like being a kid in a candy and toy store and not being told no.
  • @DoktorKumpel
    This is a really great review. Two things I'd like to add: - revisiting old towns and places wasn't boring but it was really interesting to see how these places changed - no classic items? no problem! you can actually fuse together some iconic items like the mirror shield
  • @MrSkyydude
    I played BOTW over and over. I played it for years before getting tired of it. I rushed to beat TOTK, didn't do most of the quests, didn't get most of the outfits, beat it, and haven't played it since and probably won't. BOTW was fun because of the exploration of the world. TOTK just reuse the BOTK map. The sky islands and the depth were very repetitive to me and didn't make me want to explore them. The opportunity for this game to shine was to bring back old school dungeons. TOTK dungeons were just five check points and a boss fight. Old school dungeons are big. You have to find a map, keys, boss keys, a fun new item, fight loads of monsters, a mini-boss, and finally a main boss. Simply giving each dungeon an element is not enough. Zelda's story was cool, but it was all flash backs. Link's active story wasn't very engaging. The game started out strong, but as soon as I got to the main world, the game quickly lost it's charm.
  • @gabrielike1370
    Beat the game this week at 80 hours It’s such an amazing game. The approach of the final boss and the boss itself is something that will stick with me forever. It’s a cinematic experience
  • @UniversalJuan
    One of your best vids you've ever done, hands down. The Purah nod was inspired! Could feel the excitement, the hype, the respect, and the love. I love this game too. Thank you for this, Wood. Brilliant!
  • @KieranLeCam
    Imagine Link finally gets the COURAGE to tell everyone his name is actually Jeff, what a beautiful story that would be.
  • My first time playing this game was magical. The PURE JOY! I don’t think we get that too often as adults but this game really delivered it was unbelievable and so beyond words
  • @iceshadow625
    I just noticed, in the starting scene, Link only has 30 hearts. He can get up to 40 in the new game. But what was a slap in the face is that he had max hearts and max stamina. But we all know Nintendo denied us that in BotW.
  • @JoseCruz11123
    I watched this all the way through, and I was thinking "Yeah that was a great 20 minute video" not realizing this thing was an hour long. Great breakdown and high quality throughout the entire thing. Emmy and Grammy worthy performance, thank you ♥♥