Alright. I HATE Imaginarium Theater...

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Published 2024-07-08
Genshin Impact Version 4.7's brought us many a great thing. Furina's re-run, Clorinde & Sigewinne's release, Alhaitham's re-run... Yet Imaginarium Theater is NOT one of these things. Today I will discuss why!

TIMESTAMPS

00:00 Intro
00:07 The Rant

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TC, Content & VO by Juice
TC & Review @Thundah090 & Juice
Editing by Juice

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All Comments (21)
  • @TheAntiSanta
    I have no strong feelings on Imaginarium Theater. I played it once for the rewards and won't think about it again until the next time there are rewards.
  • Ngl, if this mode was played with co-op as a permanent game mode as it's, i think it would be like 5x more fun
  • @bibbob7061
    Damn, wheres labyrinth warriors man, that was literally just a mini SU, expand it, add more maps aside from inazuman dungeons, and you basically have SU in genshin
  • @horokai
    If they want us to go this road, on making us build every single character out there, they have to improve resin regeneration and all the rewards, talents, weapon and exp books, take out the week limitation for the domains, thats the only way that something like this could work.
  • @cqwiii
    The primary issue with IT isnt in any of the specific mechanics, but instead because this game mode was never designed with player enjoyment or engagement as a priority- it was built for the sole purpose of pressuring players to invest horizontally because it has become to easy to buy a couple OP units and/or constellations and win the game every two weeks in abyss. Every aspect of IT is maximized towards this goal- dont have enough characters? Better roll on some more banners to fill out your roster, and maybe lose your pity to a 5* you didnt want. Cant just have enough characters, you need to have a lot in every element and yes that includes the elements that suck(not current IT, but soon) Make sure you buy BP and maybe do some resin refreshes to get these characters built and you better build all of them well, because you dont know which characters you will get. I really like the idea of having a reason to use the forgotten chars, and as a non whale 8 month old acct I was able to clear it all just under 15mins(despite being a dendro/hydro based acct) but this was the actual worst way to go about it. There is so much they could do with Genshin, but the only "endgame" mode we get after these years is just another money extraction method for Hoyo. Disgusting. On the flip side, Wuwa's illusory realm lets us learn new characters with great depth(granted, inflated by buffs), is actually fun, does not require us to build the characters ourselves but does let us use our own if we prefer, offers a ton of rewards, and seems to exist for no reason other than to give players something fun and engaging but not too serious to do. Gsnshin could-
  • @PenQuins6971
    It's just so damn restrictive. Getting 18 characters to level 70 is a massive undertaking (resources wise) but, that's not enough to do this game mode. It has to be 18 characters of the elements needed. And then after ALL that work, it's just disappointing gameplay. I was hyped for it. Now it's just meh.
  • @candela__
    And you KNOW hoyo will see the complaints and just leave everything as is, as they do with 99.99% of their stupid game.
  • @iznathan
    it’s just horrendous how in honkai star rail they level up your characters in divergent universe while you’re forced to build in theater
  • @weberr313
    People talk about games like WuWa being the "genshin killer" but the true genshin killer is the genshin devs producing garbage content. Also, IMHO I'm having 100x the fun in Zenless RN.
  • @weberr313
    Also, the 2.2 event wasn't hard from the perspective of a daily 1.0 player, but it sure as heck was fun.
  • The theater was a trap made by Hoyo to encourage people to pull for more new characters. Reason: You never know which element is going to get restricted, and if you have a deficit in said element then you are screwed. So its a trap to incentivize more casual + early-mid players to pull for as many characters as possible in order to take part in theatre. The spiral abyss rewarded vertical investment, so players would usually build towards 2 good teams then save primos for a character they really liked, which of course was hurting Mihoyo's bottom line. Basically if Mihoyo actually cared about players, they would have just developed a popular past combat event (e.g. Labyrinth Warriors) and made it into an end game. Instead, they created another end game to manipulate people via FOMO, so they would pull for more characters and net them profit. This same tactic was used in the chronicle wish banner, where they dangled Dehya + tightnari's weapon in front of everyone that been asking for a rerun of their weapon for months.
  • "Who is this made for?" Is the exact same question I asked myself.
  • I have a Bad habit to build meme builds and it really came in clutch with imaginary theater. The thougth of My sucrose doing more damage than the trial clorinde is so funny to me, waiting for the dendro cycle so i can use My nuke kirara 🙏🏻
  • @APcGamer
    This gamemode is just a peak display of disconnect between the Genshin devs and it's community, they had Labyrinth Warriors, event of which many consider it PEAK and yet they chose what is apparently a rehash of an event that most people didn't even like and I myself cannot even remember it, they've worked with this game almost 4 years and collected data and yet they somehow managed to fail miserably at all aspects, quite arguably the biggest L Genshin has had since 1.1 Zhongli
  • I hated the fact that we need to use only these elements! I play Genshin since the release and even so I struggled to build that amount of chars.
  • I have a feeling that the imaginarium theater was made to incentivize people to, not just build more characters, but aquire more characters which might push more casual/F2p to spend money on the game. I feel like this is reflective on the upcoming banners. I have seen many F2p/Casual players feeling they won't have enough primos to get Furina, Emily, Yelan and Navia
  • @mhbarney8499
    Finally someone who also thinks Hoyo is like Gamefreak when it comes to there games. This mode is only there to entice players on pulling more units or building old ones for fake content. Hoyo LOVES putting stuff into the game that makes you do everything BUT playing the game. They really think its fun for some reason. The ZZZ team being shocked that people dislike the TV mode says it all.