Real Time Strategy Roguelike In Space - Homeworld 3 Is Perfectly Balanced Live #game #ad

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Published 2024-05-13
The lovely developers of Homeworld 3 decided to introduce me to the next entry in their rts game series which now features a rouguelike mode of space adventuring and that is what we are going to be enjoying, showing off and potentially breaking a today! So a huge thanks to gearbox and homeworld 3 for sponsoring this livestream. You can checkout the game here: bit.ly/SpiffingBritYTHomeworld3

The goal of todays stream is to have some fun and dig into the games various experiences to see if it is a perfectly balanced game with no exploits or if perhaps there are some overpowered features that the spiffing brit is able to exploit.

steam description: Tactical, beautiful, and wholly unique, the GOTY-winning sci-fi RTS returns with Homeworld 3. Assume control and battle through fleet combat in dazzling, fully 3D space while the award-winning story unfolds on a galactic scale.


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title: Real Time Strategy Roguelike In Space - Homeworld 3 Is Perfectly Balanced Live #game #ad

All Comments (21)
  • @TheKianykin
    Rule 1 of any homeworld series. If they tell you to send a probe, its a trap
  • @michaeltalpas
    To be fair, they offer an in-lore explanation for why you can hear noises in space. They don't actually say it outright, but my theory is: You aren't hearing noises in space. You have an open comms channel to every ship on your side, all at the same time. When they explode, the explosion you hear is from inside the ship. Imogen comments on it when the battle is ongoing, saying she can hear them all, their screams, their prayers as they are blown up. I guess the only confirmation would be if the enemy ships make noise when they explode in space. But I like my explanation.
  • @sherriemoon703
    I need more long term content like this so I have something to listen to at work
  • @kcw1879
    I and my friend "were" going to all buy it today, but we found out it has Denuvo, AND it requires you to let them access: - first/last name - e-mail address - residential address - telephone number - photographic images (if uploaded by user) - credit card information, if provided to their third-party payment processors for purchases - shipping information, if provided for purchases - country - game device identifier - screen name - demographic information (age, gender, date of birth, marital status, race, level of education, etc.), if you choose to provide it in profiles, surveys or forums, such as an application to become one of their playtesters
  • @myztklk3v
    I love the announcer voice in this game, reminds me of red alert 2 and I love it.
  • The Jango Fett mine noise is the best explosion noise ever thank you for highlighting such a wonderful production.
  • @lz7345
    This starsector patch looking really good
  • @Krystalchan2009
    To sum up Homeworld games in order of Lore; Homeworld: Deserts of Kharak, Homeworld, Homeworld Cataclysm (The Horror side game), Homeworld Vast Reaches (the VR title), Homeworld 2, Homeworld 3. There is Homeworld mobile... but i have no idea where it takes place in the time line.
  • @milamber82
    Ahh... Taking an adventuring spirit and Tea to the unexploited galaxy. Top notch stuff Sir. Love to see it.
  • @robinfox4440
    I was hesitant about getting this game but you may have convinced me. Looks fun. [EDIT] I did end up getting the game and there's some talk about capital ships being overpowered, but I am still finding that the usual Homeworld rules of unit comp and special abilities are key. I think you're struggling against the Destroyers because you're not using an appropriate unit comp, nor are you utilizing the terrain. Some well-microed fleet bombers and with fast moving scouts and a solid backline of long-range ion cannons would have turned the tide.
  • @TheGreyKami
    "I'm going to show you some lovely magical things" -Spiffing Brit, making me feel things I really shouldn't
  • That's some quality voice acting. When she reports a resource controller destroyed she sounds like she's holding back tears. This is persuading me to give this game a look!
  • @Novaluba
    That Star Trek joke was amazing
  • @ps238principal
    I like how the capital ships put on their brakes just before they explode so their space-corpses don't keep moving forward and creating problems for the rest of the combatants.
  • @GorFrag
    Ive watched your vids for years and im now literally allergic to coffee... coincidence?
  • @ianlindsey6928
    Another amazing space sound is the beam weapons from the reapers in mass effect 3
  • @FlashFreeze32
    I'm just gonna say it I'm here from autoplay your sleeper video is most defiantly correct :( Guide to fixing my autoplay next please?
  • @Avigorus
    NGL I played the first Homeworld game when it first came out but couldn't quite beat it. Then I played Cataclysm, and beat that. Then 2 came out, barely got into it before getting distracted but then again I was slightly turned off from feeling like they had broken the lore (I at least remember getting the strong impression from the original manual that the hyperdrive found on the desert planet was taken apart and didn't think it had been put back together as it felt more like the Mothership was using a newly-built one, while 2 basically required that original hyperdrive to be still in use for the entire plot to work), and I also bought that on the ground prequel but haven't even loaded it up once yet. Love the technobabble for sure, debating buying it (especially at full price...) EDIT: and then I realize part of the reason for the mixed review score is Denuvo... trash... so yeah probably won't now...
  • RealCivilEngineer has a channel for his doggo, it would be great to have a channel for spiffing corgi!