Live Modeling The Mandalorian's Helmet for 3D Printing in SketchUp
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Published 2019-12-13
All Comments (21)
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Great work there. I need to learn this balance between make it perfect and make it done. Need to keep reminding myself to be productive and leave my perfectionist aside.
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Since I saw in another guy's tutorial about flattening points in a plane with Fredoscale, my life is much easier and happier. All the stuff you're going thru in 1:00:16 it's solved in a couple of clicks If you don't know what I mean, just grab all the "offending" lines/points, launch Fredo Box Scaling and it should be a pretty flat box, but not completely flat. Then grab the central point of the box and type 0. That'll put all of those lines/points in the same plane Oh, and with curviloft that happens a lot. Actually, with almost any surface in Sketchup that requires very small triangles, and that's what curviloft do to solve surfaces thru curves, throw a sh*tload of triangles that the Sketchup engine can't hold sometimes
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i watched this and damn my will to do sketchup never been this fire before π₯ keep up the good work my man
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Solid Inspector 2 does a good job but sometimes misses things. Solid Inspector, the older version, finds the culprit 100% though doesn't fix the errors. I use both so, when SI2 doesn't fix the issue because can't find it, SI shows what's wrong to fix it manually
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Is there both a comprehensive and quick start tutorial on this channel for noobs? Also, is the trial version fully functional? Can I send floor plans to the printer?
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You are ultimately great bro πππβ€πβ€οΈ
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What is the device connected to the computer that you are navigating in the program?
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I can make a simple house and you can make a very detailed helmet. Nice
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Hi Aaron, what happened to the live model of Tower Bridge that was planned for a couple of weeks ago. Next week perhaps?
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Kinda missed the livestream yesterday, since, well, I'm on the other half of the Earth. But I've discovered a kinda non-destructive way to use Solid Tools without having to destroy a solid component. Usually I would go inside to the mesh level of the Component, select all them mesh, and then Make Group for all of them. Afterwards, I would go outside, copy or cut the 'cutter cube', go back inside the component, and here's the trick, I would Paste in Place that cutter cube, and then just use the Solid Tools as usual. That way, the component is still saved and well preserved.
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GOOD OL' KAY-SEE!!!
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is possible have a video abouth modelling head only with Sketchup tools?
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Thank for this video & very helpful tutorial
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Hi Aron, I dont think I ever saw the biezer curve on my pc, is it an extension? Whos the creator? Thanks alot : )
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is this really the best software to use for this?
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34:02 I have a bad feeling about this
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This the fucking way
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Design temple work in SketchUp
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maybe I'm getting old but I had a hard time hearing you clearly. Looked like good info though
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Are you available for hire??? I need you to do a project for me