Top 5 OP PvE Builds in Armored Core 6

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Published 2023-12-07
🎮 Prepare for an exhilarating showcase of the Top 5 OP PvE Builds in Armored Core 6, straight from the creative workshop! 💣 We're unleashing exclusive build codes and offering in-depth showcases for each creation, all crafted by yours truly. Explore the intricacies behind these powerhouse builds and tailor them to suit your individual playstyle. 🚀

🔥 In this video, we meticulously dissect the top 5 picks for the most dominant and visually striking PvE builds in Armored Core 6. Each mech stands as a testament to creative ingenuity and strategic prowess, achieving victory in the most stylish and impactful manner. 💪

👍 Which build steals the spotlight for you? Share your thoughts in the comments below and be a part of the conversation! ✨

🎮 Build Codes:
Build 5: FVRXW3FMJW6W
Build 4: JY2FG4WR9J4P
Build 3: AQPKLVS08N6J
Build 2: FWQHH1CCN7JG
Build 1: U7V5E7C1SR5P

🔥 Timestamps:
Intro 0:00 - 00:53
#5 Build 00:54 - 02:25
#4 Build 02:26 - 04:06
#3 Build 04:07 - 05:29
#2 Build 05:30 - 07:21
#1 Build 07:22 - 09:23
Outro 09:23 - 10:00

🚨 Disclaimer:


🤝 Thanks for Watching:
A massive shoutout to our dedicated community! Your support fuels these mechs. #ArmoredCore6 #AC6Builds #Top5PvEBuilds

All Comments (21)
  • @ghoulio
    One thing is think the final build would be better with the fast tank legs. Not ever having to stop to fire is really really good, plus you are moving as fast as a light AC (around 370ish). Another thing I noticed for that build in particular (a couple builds it applies) is you ignore the recoil stat on the arms. For guns like the Zimmers and the Gats, the recoil is as important as the fire arm spec. You should be focusing on arms that are strong in both instead of only the Firearm.
  • @tommysuter4053
    My first playthrough ended with a dual minigun wheelchair unit with a songbird and horizontal missile launcher. After some issues in NG+ I swaped out the missile launcher for the stun needle and never went back. If I need to chill I always go back to that build. So I am not surprised to see something very similar as your top 1. Good video btw.
  • @seanomygod
    It’s all about the right tool for the job. There’s very few weapons I would consider not viable in this game, if you use them in the right circumstances.
  • When i found out the Stun Needle and Dual Minigun can pair well together really well after i did NG+, i used that for the entire game to help me complete the game easier before i fully complete the game (Armored Core 6 100% Achievement) with other builds, so its expected that i see that kind of weapons loadout in this video, maybe you should also make a video about good PVP Builds too? and btw nice video
  • Dual Ransetsu RFs on a mid to lightweight build of mind alpha core and legs with melander arms. Head and internals are whatever but vp-20c generator and alula boosters are what I use. This will get you a boost speed of about 350-ish with fast regen because of your energy overhead. Ransetsu RF is probably one of the best general purpose guns in the game currently they can 2-3 shot most MTs with decent range and have surprisingly high stagger and direct hit adjustment for bosses. Don't bother with the charge attack on them just use the semi-auto mode. Your shoulders are flexible and down to taste, a melee for additional stagger punish or a shield works. You can even fit dual needles if you want. The generalist option is the lightest plasma missiles or their vertical version for poking and maintaining pressure as the boss/enemy AC AI is generally inept at dodging them and the aoe is good for clearing packs of trash too. This is capable of clearing every mission comfortably, even the super bosses with minimal changes.
  • @ianmaddox5121
    Cool video! Surprised not to see any weapon swap builds, though; the most dominant pve builds I've come up with use weapon swapping to keep dps up while weapons reload/cooldown. Dual melee builds are especially beefy for consistent damage output, though they may be trickier to use against some late game bosses.
  • @NeoDMC
    If you don't wanna get up and close like most of these builds, you are able to cheese most bosses with a missile rat build using the new light tetrapod legs. You hover faster then most boss attacks can track, and with a good missile tracking FCS most of your missiles will get through to chip away at the boss. It's not crazy fast, but even on bosses like Hal and Ayre I'm able to finish them with 1-2 life packs left cuz they can't catch me.
  • @TTailled
    Question, why use the HD-012 head for the #1 choice?
  • @njmontano1625
    A whole lot of weapons in this game are overpowered with the right set up.
  • Just getting around to playing it on PS5 after finishing up Baldur's Gate 3. Thanks for the video - timely for me!
  • @purpleboye_
    Why would you ever use nacht arms with high recoil weapons like the gats
  • The n1 is whaat i actually use ,i made this build to mostly cheese mini bosses
  • @pacman5800
    I heard the needle launchers got nerfed ? I'm on my first playthrough and just beat the worm and I just now got the stun needle and I just started using it they fire and reload really slow
  • @sirax4d4
    PvE? quad laser tank tracks for the win 👍
  • @prisonbread
    Love the aesthetics of your mech builds – white and black with a pop of color, that's my style as well 🤌
  • @Abdrfy
    i cant seem to be effectively use piledriver at all :D - probably not fast enough