Kripp talks about his new PoE league build - Settlers of Kalguur 3.25

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2024-07-24ใซๅ…ฑๆœ‰

ใ‚ณใƒกใƒณใƒˆ (21)
  • @moneypouch765
    PoB does calculate the bleed multipliers for damage range and duration. It does not just assume max dmg bleed. It is just like 2 numbers up from where u are looking lol. That is what the "average bleed roll" number is. Yours is much bigger than theirs at 96% vs 87% it is used in the dmg calc you are just so high that differences are negligible. The one weakness is it does assume 100% attack uptime so if u want to sim for downtime you should apply an attack speed debuff to yourself and check it then. The bit about aggravate without ascendancy node is valid however as PoB does not calc that currently.
  • @markt47
    When Kripp talks poe, I listen.
  • @adam6383
    I love that if you put the resist he needs on gear, he has 100 div worth of gear. That would be crazy GG gear.
  • @LittleRedRubberDuck
    The attention to detail and thought behind every part of your builds is amazing. I always learn something, thanks for sharing :)
  • @Nikolaki514
    Can someone post me a PoB of this Build that shows the Passive Skill Tree order. I dont know what to get first and what to get last!!!
  • @scottjurgensen7562
    Hey Kripp, I just wanted to say thank you for doing this video. The way you went through cluster by cluster explaining why some things worked and others didn't - it was incredibly helpful in terms of learning how some of the more obscure/opaque mechanics of POE function in game.
  • @AuRelion77
    i was planning on lacerate bleed glad and i redid my build a bit to match what you were doing i was pretty close to this but you made a lot of sense so i'm glad i got to watch this before friday. thanks kripp!
  • @panda93247
    Kripp, you've got to give us that PoB. We're all licking our chops waiting for it.
  • @viet8426
    summary: Spectral Throw all the way to maps :cat-orange-whistling:
  • @maxdg6504
    Kripp is awesome, I have been following his journey for 10 years, I am so glad he is still showing love to POE. Well spoken, detailed oriented, successful. Thanks for sharing Kripp, keep up the good work.
  • @AR-yr5ov
    This video is just a good video on build creation in general. Watching your comparison was eye-opening.
  • @NokturnalMTG
    I decided I'll try POE first time in forever. Glad to see Ziz and Krip talking about the build im most interested in. So happy to see Krip vids after all these years
  • @timstarr5468
    Why would you put volatility in the shield charge setup? don't you want consistent damage (higher minimum) instead if you're just using it to charge through packs?
  • @LimoshaDru
    Spectral Throw Multiple Projectiles: Volley Support Lesser Multiple Projectiles Suppor and Greater Multiple Projectiles Support are effective on Spectral Throw, and enemies can be hit by more than one projectile in the same salvo. However, the 0.225s cooldown on hits is applied per attack, not per projectile, which means that it is not possible to "shotgun." However, if the thrower moves or some of the projectiles encounter a terrain obstacle before reaching their maximum range, this may stagger their returns enough to allow more hits.
  • @peterrearden8004
    Do we really have to be swapping between EQ and Lacerate? I hate doing that. How bad is it to use Lacerate for mapping? Also, how do we generate Endurance charges on Pinnacle bosses?
  • @horaciocartasso2334
    Great in detail guide!! I think there is just one thing i think you miss. If you use the "As the mountain" notable your max block on attack is 68%, so you need 101% uncaped block to reach the 33% overcap attack block and reach the 65% spell block. With that setup you reach 100% uncaped block, so you would only reach 68% attack block and 63% spell block, you need 1% extra chance to block attack somewhere
  • @mikeb4144
    I would absolutely LOVE a PoB with a leveling tree and leveling gear like Ziz's PoB had, because it's clear your build is better at endgame.
  • @KuTaGoRn
    Making a build for level 100 is just not realistic. I think your build should work on level 95 tops.
  • @BulaRotMG
    how will you sustain endurance charge on a pinnacle boss if you didnt take % chance to gain end charge on block?