Convert an SVG to a Clean Mesh in Blender #shorts

Published 2021-03-18

All Comments (21)
  • @Dnysus
    Excellent tutorial, quick and straight to the point. I never thought an educational video could be condensed into a youtube short, but you proved that wrong! 💯
  • @Psyda
    It's still ngons so it doesn't work for a number of situations, but if you want this for simple 3D text, you could skip separating them and just select the triangulated geometry and click Mesh>Cleanup>Limited Disolve. It automates this process in the video with 1 click. Or just import as SVG and use extrude under the Curve>Geometry panel in the properties section. It would also give you the 3d Shape without having to convert to a mesh.
  • @BUdJohnson242
    This video and this comment section is pure gold, so many great tips. Thanks everyone and you, creator!
  • @jurefki
    THATS A LIFE SAVER THANK YOU SO MUCH
  • Loved this. It answered the question I had as well as showed some of the ways to "do it right" by reducing the poly count! I'm hoping to use this to get into making motion graphics in blender. Thank you for the video!
  • @tecsuke
    GOAT BRO THANK U 🙏🏽😭😭
  • @biens
    thank you so much for the tutorial. i get everything right, but the part where you dissolve the faces on the b is waaaaaay to fast for me :) i scrubbed through frame by frame but i don't get what you do... and i cant seem to get it right in my blender file. could you please tell me how you dissolved the faces around the holes in the letter b. thanks a lot