Core Keeper Should Be as Popular as Terraria (Review)

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Published 2022-10-03
Corekeeper is not as well known as it's survival crafting brethren that you'll happen across on Steam. But after sinking a decent chunk of time into it I can confirm that not only is it more than up to the task of competing with Terraria and others like it... I think it can be JUST AS GOOD, when it inevitably reaches it's 1.0. Exploration is satisfying... building customization is personable... and the combat is... well... it's... it's definitely combat, and I like it for the most part but I should say, there's a single... frustrating issue I have with it that impedes one of the core progression elements of the game.


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All Comments (21)
  • @bossdoor
    My last few videos have been underperforming, so if you're able to put some wind at my back by liking and subscribing to the channel if you enjoyed what you saw, it'd be much appreciatd! Shoutout to @khoo_kn for the amazing thumbnail art, and to one of my patrons for providing the Terraria gameplay footage. Much appreciated :)))
  • @sashalvy
    great video im a bit confused on the random minecraft twerking footage
  • @Serovious
    Regarding the replayability of games like terraria and core keeper, I believe terraria dealt with it pretty well, although it’s had quite some time in development. Terraria has an overwhelming amount of items and weapons to a point where it got divided into a bunch of different classes, allowing for different runs and play styles. Overall, I think core keeper will gradually reach that point as well, it’ll just take time. Who knows, modding might even be a thing.
  • 50+ hours so far, its such a fantastic game. I have auto farms, scarlet base walls and floors and octarine garden area. The amount of content in this "early access" sucks me in each day, whether it be base design, exploration (even tho its getting dry after have discovered most everything, but whats not) or fighting bosses with friends. My friends were hesitant at first, but equally share my opinion. Cant wait for the future of this game
  • @CubsYT
    Great video! Thanks for the positive review :)
  • Finally somebody gets it, i got 4472 hours in terraria, and 320 hours in core keeper, so when i say i cant decide i between which i like more, you know it means something. ive only got that much time sunk into terraria because ive had the game for 8 years, and if i had 8 years with core keeper, im certain it would be more than 4000.
  • The game is insanely polished for its development state. I grabbed some friends and we easily sunk 50hours into it. I agree with you that the bosses are the weakest point in the game. While the slime boss is easy the lategame bosses are just spamming too much stuff. You have more work with their spam than with actually fighting the boss and the fights don't offer anything else. They are just mega bulletsponges that spam high damage attacks. Sadly the only way to progress in lategame is to grind your stats as the highest tier equip won't be enough.
  • @m_fox-8281
    I think Core Keeper definitely has the potential to get huge. I started playing a couple weeks after the beta had launched, and it's actually a lot of fun. It just needs to some to grow and earn a name for itself
  • @neage7171
    I do not like games like terraria and typically Core Keeper would of been a hard pass for me... But I got the Steam Deck and core keeper was deck verified so I thought I'd give it a shot and man. I sunk in 50+ hours in only a week. which for me is way more than I was expecting. My wife and I both play
  • @succ5666
    Nice video, appreciate you using some of the clips I made
  • Maybe you didn´t get quite far enough for it to make a difference, but I think the hunger bar actually serves a decent purpose in the game beyond just skills in the tree. It encourages you to eat food with different buffs and it sort of caps you on buffs. When I don't need to use my buffs in a game (i.e every bethesda RPG) they just sit in my inventory forever. However with Core Keeper hunger ties into farming, fishing, and combat and it encourages you to experiment with different recipes to find helpful buffs and then stay on top of them. Like for early game exploring I almost always had the glow buff going as well as the movement speed. If it was completely optional I'd probably ignore that stuff for a while, but the hunger bar focuses you into interacting with a good chunk of the game and rewards you for it.
  • @mrbananoid
    what a great review! i've never been interested in terraria but this one looks really good
  • @Bluetheshroom
    It's one of those games that I would never guess how polished it is.
  • @EvanTheJust
    Before even watching the video I'm gonna say... I can't play this over Terraria, mainly because it needs 16GB of RAM!!!! I don't have a gaming pc or laptop, I mostly play on console but I've played some things on my laptop as well. but 16GB is just way over what I can handle and it seems to me a pixelated top down game shouldn't recommend 16GB of memory... Path of Exile recommends 8!!! You can't be asking more than Path of Exile for a pixelated game XO!
  • yet another game i'll check out because of this channel! you sure know your indies
  • @Bearizm
    I am in deep confusion with your choice of minecraft "clips" to include in the video lol
  • @rentazzo
    The king slime is originally from Dragon Quest :)
  • @cheese1292
    I got selected for early alpha versions of the game before the main release and when I first opened up the game I was shocked by how good and fun it was with friends, I feel very lucky to have played it in alpha.
  • @FunkyPunk1995
    how does this compare to necesse? I saw that you clipped it in your video and I loved that game a LOT. also, do you know how it compares to keplearth? I havent played that one yet but it and CK are both on my wishlist
  • @Averydude1
    i bought this game just recently, and i still like it. for an early game, it blew up fast.