SYNDUALITY First Closed Beta Gameplay Demo | New ANIME EXTRACTION in Unreal Engine 5 coming in 2024

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Published 2024-03-30
Check out this exclusive preview of this upcoming game Synduality: Echoes of Ada developed in Unreal Engine 5 by Game Studio and Bandai Namco. We played the game with a RTX 4090 in a 4K monitor. This gameplay includes exclusive footage of the closed beta playtest version of this anime extraction shooter that will remind you of Armored Core 6: Fires of Rubicon!

In this PvPvE extraction shooter, players, aided by an AI partner known as a Magus, must survive against xenomorphic creatures and other players in the hunt for resources.

Coming in 2024 to PC, PS5 and Xbox Series X/S store.steampowered.com/app/1245480/SYNDUALITY_Echo…

#ue5 #unrealengine #unrealengine5

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All Comments (20)
  • @nitrokid
    The fairy hologram is kinda in the way when fighting 😂😂😂 Move!
  • @zona8843
    I love phantom crash and this game more like it but in adventure genre.
  • @gabrielDMC01
    am i the only one getting lost planet vibes ???
  • @devonheath6477
    I actually thought AC 6 would have a closer theme to this, some sort of looting extraction with more co-op, potentially with a more souls like feel since From Softs success with the franchise, I wasn't disappointed in the slightest that it wasn't what was expected. Although this is beta footage, it gives me strong Anthem vibes, and not in a good way. This game concept would be great, but i feel the general styles and the mixing of them just don't look great. I would say a closer look to Hawken would suit this game concept better, and if it had to be mix style with character models the texturing could be a tad more realistic. I'm not a fan of the AI floating in 3rd person on the mech being use in third, on top of that literally the AI face pops up over the 3rd person floater model that has horrible movement tracking to the mech your controlling. It's all very disjointed, distracting and unimmersive, small things like that can kill a games quality concepts regardless of nicheness in a marketplace. Anthem and Outriders are two games that look so much better then this with equal amounts of nicheness in standards of game concepts and mechanics by big studios and they failed to meet the mark. On the grand scale a games success is determined by player count and profits, but thinking on a minor scale of singular player enjoyability (is it worth my time to be playing this or do i better games to play) is what marks a games true success. Not all games need a consistent live player base to be enjoyable or successful but those that do really really need to hit the mark to stay alive and be on the other side of the grander scale...profitable. Pal World and Helldivers 2, that both fall in that category, have taken the community by storm and weren't developed by big devs like Ubisoft or Square Enix, so it shows when somethings done right, even with less budget and resources it can be huge.
  • @seanc6754
    Looks like a armored core 6 wanna be
  • @graoogroo6955
    J'ai vraiment pas accroché. On dirait un jeu mobile plus qu'autre chose. Je m'attendais à mieux venant de bandai . C'est décevant.
  • @GnostikNataz
    Ya, def not my type. That's why gaming is so great, everyone likes what they like, this one just doesn't look great or fun to me. And that chick talking to you all the time, would drive me insane I feel like lol. Inspector Magus or whoever it is
  • Le vrai problème de bandaï namco c'est leur mécanique de jeux et le level designe. Leurs jeux a l'air tellement générique et dépassé.
  • @alhimik28
    Исчезновение трупов выглядит очень глупо,так уже давно никто не делает!!! И сами враги двигаются ужасно.А скольжение звук просто режет по ушам.Лучше б быстро бегал чем скользил.
  • @Cc-oj8ev
    This flying girl talking too much reminds me of pimon from genshin which is annoying,