Super Mario Land | The Weird One - Blast Processing

Published 2024-05-04
Most Mario games sell well, but one that sold particularly well was Super Mario Land. As one of the first games for the original Game Boy, it was a showpiece for what Nintendo's new handheld could do. It was also a little bit... kooky!

Super Mario Land - Nintendo Game Boy (1989)

★ TABLE OF CONTENTS ★
0:00 Introduction
2:00 Development
5:09 Controls and gameplay
8:59 Aesthetics
12:25 Timeline
16:22 Conclusion

The Game Boy was a fascinating piece of hardware, with severe limitations that forced developers to be clever with how they created games for the handheld. Super Mario Land was an excellent example, with changes made to the visuals and gameplay that specifically made it more suitable for the new platform.

It released in 1989 in both Japan and North America but, despite sharing a similar launch window, was received in different contexts in each region - Japan was already playing Super Mario Bros. 3, whereas American players had most recently received their unique version of Super Mario Bros. 2. This meant that the simplicity of the Game Boy release was less striking for players in North America.

Nevertheless, the game was hugely successful - both as a stand-alone entry in the franchise, as well as proof that the Game Boy library would contain games of comparable complexity to those on the home consoles of the era.

The soundtrack to this video is mostly comprised of tracks from 'Super Mario Compact Disco' by the Ambassadors of Funk.

Sprites from the games were provided by Sunny Cassette and Alefy San via The Spriters Resource: www.spriters-resource.com/

🔴 ** RECOMMENDED VIDEOS **
🎥 Jeremy Parish | Video Works, 'Super Mario Land retrospective: Oh! Daisy! | Game Boy Works 003 remastered':    • Super Mario Land retrospective: Oh! D...  
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🎥 Game Escape, 'A Rare Look Inside Nintendo (SNES Era)':    • A Rare Look Inside Nintendo (SNES Era)  

🔴 ** WEBSITE REFERENCES **
🌐 Super Mario Wiki, 'Super Mario Compact Disco': www.mariowiki.com/Super_Mario_Compact_Disco
🌐 Game Boy Essentials, 'Super Mario Land': gameboyessentials.com/articles/dmg-ml
🌐 From the Memory Bank, 'Super Mario Land - One For The Road': mrpofvania.blogspot.com/2014/07/super-mario-land-o…

🔴 ** CHANNEL LINKS **
✅ Twitter: twitter.com/blastprocshow
✅ Twitch: www.twitch.tv/blastprocessingshow
✅ Website: www.blastprocessingshow.com/

🔴 ** ABOUT ME **
My name is Nick Barkl. I’m an actor and video editor from Sydney, Australia. As well as video games, I love jazz music, bad movies and basketball.

🔴 ** ABOUT THE CHANNEL **
Blast Processing is a Youtube channel about retro video games. It covers a range of topics, from reviews to prototypes to retrospectives and more. Blast Processing is generally a solo project – I write the scripts, record the voiceovers and edit the videos myself. Occasionally, I’ll rope a talented friend or two into helping me out too!

💡 HASHTAGS 💡
#supermario #gameboy

All Comments (21)
  • @BlastProcessing
    Lots of new friends watching this video so far - welcome! Glad to have you here 😀
  • @eltedioso
    Replayed this game today on my 3DS. The weird physics/controls came RIGHT back to me. It doesn't control like any other platformer I know, but it's ingrained in me from my childhood.
  • @gooeydude574
    Tatanga deserves a comeback. Honestly, instead of reusing Galaxy 1’s plot, Galaxy 2 should’ve had Tatanga as the villain. I mean, he’s an alien! It would’ve made sense!
  • @RudieObias
    Super Mario Land 2: 6 Golden Coins is my all-time favorite game Boy game!
  • @yiffytimes
    Frankly I wish they give both Super Marioland games a remake, they are my favorite Mario games
  • @MaxOakland
    My one critique of SUper Mario Land is that it’s too short. Should have 8 worlds instead of 4. It’s a weird game but I love it. Maybe I love it because it’s weird
  • @tigheklory
    Wish you mentioned that the Super Ball is also used to pick up coins and that it doesn't just disappear off screen but bounces off walls.
  • @jaycenteno8385
    The music really is good, packed with so much nostalgic goodness! :D
  • @trapez77
    You should play with the green color of the original gameboy
  • @MattyStoked
    Absolutely exceptional video, dude. The idea of exploring "the weird one" in a franchise is absolutely fantastic. As someone who always enjoys the inconsistent, weird member of the family, I can't wait for more of these. Mario Land was my favourite Mario game for a long time, for all the reasons you pointed out here. Absolute corker mate!
  • @takeshiC1
    This game was a huge part of my childhood, nearly cried at hearing the end theme again.. the nostalgia..
  • "The use of color was critical to distinguish the characters and foreground elements from the backdrop. Obviously this wouldn't be possible on the Game Boy's monochrome screen" This ironically turned out to be a good thing for Samus's Varia Suit in Metroid 2.
  • OK, seriously, how does this channel only have 2200 subs? The production quality here is great, and it's a fun video. Loved all the old New Jack Swing you dug up!
  • @DarkMubar
    Absolute treat of a video. Good to see from you again mate!
  • @mike91mdk45
    I've always loved this game for that uniqueness. The shooting levels were an especially nice touch, and i wouldn't mind seeing tatanga return as the main boss for a new mario. Bowser needs a rest.
  • @adamadkins4028
    Your videos are always so well produced. Great job, man!