Mantle and Climb Ledge in Godot 4

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Published 2024-01-07
Finally back with godot. This is my attempt to do mantle system just like my flax engine video previously. For godot, I've to take a different approach since I'm not using root motion. Overall, quite happy with the result.

www.patreon.com/Brok3ncircuitProject

All Comments (21)
  • Lol, I've read it as "nanite and climb ledge in Godot 4". What I wouldn't give for a nanite-like renderer for Godot, lol. It would be great for complex scenes. Still, this is pretty neat too!
  • @user-ot2mk1wb7s
    Excellent work. I hope you dont stop development. You make a huge contribution. Thank You. We are looking forward to new lessons in Godot
  • @sean7221
    You legend! Thank you for your contribution to the Godot community 🙏
  • @YwmaaGamesStudio
    The ALSv4 Animations are just LIT. Also I wanted to make a system like this for my open source template, but I can't have the time for it. Great Work!
  • @DraziakGaming
    Really nice, have you planned to release this project/attempt somewhere?
  • Please can you share the example project of this please please please. I dont have money right now to join your patreon but I will join in the future. Please share
  • I want to learn on my own from your tutorials too, but what is you're licensing terms for purchasing on patreon just in case? (thank you!)
  • @hyper_1337
    Why would you need to make another als if you can use it in unreal?
  • @Marandal
    clicked on this thinking it was a tutorial on how to make Ledge Climbing. oops
  • @newbossbro3180
    make it open source for community. Would be nice to see ALS equivalent in godot