The "Failure" of Minecraft: Bedrock Edition

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Published 2022-04-15
Bedrock Edition was Microsoft's ambitious attempt to bring all versions of Minecraft under one roof, and it worked! Except for one, annoying little problem called "Java Edition Players"

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Chris Christodoulou - The Dehydration of Risk of Rain 2
Chris Christodoulou - The Raindrop that Fell to the Sky
DM DOKURO - Sanctuary
Chris Christodoulou - 25.3N 91.7E

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All Comments (21)
  • @HellCastleYT
    Hey bedrock players! Before you leave an angry comment, I suggest you watch the entire video throughout - it is a fair comparison and I talk about the experience of bedrock edition from the perspective of someone who has always played the java edition and why the game didn't captivate the existing java audience. Objectively, bedrock is a more popular game and I mention this quite a bit too. Little bit disheartening seeing the number of people who won't watch an entire opinion piece before getting mad and leaving a negative comment.
  • @yeetydab1672
    I think the lack of mods should be taken into account. Since 100% of the Java players have access to mods such as sodium or optifine, I consider them as a part of the game
  • @GAMER32231
    The thing is, every “good” thing about bedrock can be added to java in about 5 seconds if you have curseforge or modrinth. Like for example the ESSENTIAL mod adds the “ invite your friends on your world” thing with the added bonus that you can use modded/older versions of the game.
  • @G89211
    The stupid amount of bugs and glitches drove me away especially after my world of over a decade, synced over from 360 edition many years ago, and it’s 60 backup copies all of a sudden got deleted after I tried uploading the world to a realm. I tried contacting Microsoft and Minecraft support and they said they already know of the issue and it’s been around for nearly half a decade.
  • @luckylmj
    another major issue with bedrock is that it is completely impossible to run on linux or mac knowing it was made by microsoft, this is 100% intentional, but it still sucks.
  • @CraftyMasterman
    one thing that drove me away from bedrock personally was the discontinuation of the legacy console versions. for so many years that community was promised modding, crossplay, commands, and full java edition parity. when crossplay was announced, we all thought we would be getting all our promises handed to us but instead we got a watered down game with the pocket edition menu and completely different mechanics :/
  • @Pickle0521
    Honestly the thing I hate the most is the way the controls feel on bedrock, like the inventory animation makes it feel sluggish and unresponsive, and the mouse feels harder to control and delayed. Kinda disappointing to play after using Java for years
  • @JorjiCostava
    I don’t know how to put it but bedrock just feels uncanny, it looks like Minecraft but everything is just off like it has no soul
  • @Trexler180
    not to mention, you can't even pause bedrock singleplayer, or minimize it without leaving a server and having to wait for it to completely load again.
  • Even if it isn’t marketed as such, I think bedrock is definitely geared toward younger audiences which leads to why it seems worse in many ways
  • @MLGaeming
    The reason for using C++ isn't that Java can't run on "locked-down" devices. It can easily run on billions of devices, including game consoles and phones. Even performance-wise, Java could run at a reasonable performance on phones and portable consoles. The reason C++ was used is that the development started from scratch and it just made more sense to go for C++ considering it is the industry standard for games and Java is not. But that's it, Bedrock edition could've just as easily have been a Java rewrite if Java was preferred for some reason.
  • The biggest flaw is that it’s made to run on a cell phone. I want to know who actually benefits from cross play on their phones compared to how many are inconvenienced as a result. I don’t even like Minecraft on my phone anymore even though I used to play MCPE all the time, it’s not the same. This is easier for them, and that’s enough justification in their eyes, but Minecraft will never be the same for me because of it.
  • The only reason to play bedrock is for crossplay. Also it still baffles me how they gave it a subtitle "Better together" when it's not available on linux
  • @kknockouts
    there are many small differences that none dare to talk about which make it feel uncanny. the fov and bobbing are different, the sounds are different, bedrock looks more saturated especially with grass and leaves, air punches have sound, hotbar looks slightly different (xp bar and opacity), the chat, the arm length is shorter on bedrock (how the arm sticks out on the screen), texture differences, fog, and anti aliasing is different
  • @remack990
    I like how the Bedrock edition has a huge shiny HD "Minecraft" plastered on the main menu while the Java edition's logo is still in pixelated quality even tho it's the original one. edit: I guess they're both HD now
  • Something that i didn't see anyone talking about is how limited the commands are Like you can't summon a fireball and /ride can't be used to ride other mobs
  • The mob generation on bedrock is horrendous. Animals disappear at night, and despawn in general. You can never count an animal to be there again when you return unless you’ve bred them. And this makes the Nether so much harder. Ghasts and skeletons spawn constantly, which is doubly horrible when you have to crouch to use a shield.
  • @lumo5515
    As a bedrock player, sometimes i see bedrock as something they experiment on. They add this little but noticable features that aren't found in java to see how it is received by the players
  • Bedrock Edition is missing Console edition parity(Tutorial worlds, official minigames, amplified, small biomes, custom superflats, normal redstone) and Java edition Parity(also custom superflats/amlified, modding support, spectator mode, hardcore mode). Also Bedrock has tons of glitches and bugs
  • @kaylaa2204
    As a bedrock player I actually like the skin system. I personally think it’s kinda cool that there’s a built in UI for making a skin from premade elements. Like a character creator in an RPG The only thing about it I don’t like is they made it another thing to monetize, instead of just the fun player tool it is.