UNBELIEVABLE Change Coming to Diablo 4?!

256,323
0
Published 2024-07-27
Click this link sponsr.is/bootdev_rhykker and use my code RHYKKER to get 25% off your first payment for boot.dev. That’s 25% off your first month or your first year, depending on the subscription you choose.

Diablo 4 max level changing in expansion Vessel of Hatred; Paladin coming as next class after Spiritborn? World of Warcraft and D4 devs unionize after Bethesda; Humble Games shutting down; Helldivers 2 massive update Escalation of Freedom coming soon; Path of Exile Settlers of Kalguur league launches; Stardew Valley dev makes promises about DLC; Fallout London mod releases; Baldur's Gate 3 still makes records; No Rest for the Wicked massive update.

Time stamps:
00:00 Intro
02:00 Diablo 4
16:00 Bethesda union
18:49 Humble Games layoffs
19:59 Helldivers 2
21:50 Path of Exile
24:54 Stardew Valley DLC

Links:
Rod Fergusson on Spiritborn and Paladin: www.windowscentral.com/gaming/is-there-a-paladin-i…
Rod Fergusson podcast:    • Diablo IV Spiritborn Rod Fergusson In...  
Wowhead Diablo 4 level cap: www.wowhead.com/diablo-4/news/level-60-new-level-c…
WoW and D4 devs unionize: www.thegamer.com/diablo-4-world-of-warcraft-devs-u…
Bethesda union: www.gamesindustry.biz/almost-250-bethesda-game-stu…
Humble Games shutdown: www.gamesindustry.biz/humble-games-devs-told-compa…
Helldivers 2 Escalation of Freedom: blog.playstation.com/2024/07/23/helldivers-2s-bigg…
Path of Exile Settlers of Kalguur Challenge Rewards: www.pathofexile.com/forum/view-thread/3532965
Stardew Valley: x.com/ConcernedApe/status/1815278461269000401
Fallout London trailer:    • Fallout London - Official Launch Trailer  
No Rest for the Wicked Crucible update:    • No Rest for the Wicked: The Crucible ...  


Join this channel to get access to perks:
youtube.com/channel/UCRl31PWkfF0a3j3hiDRaCGA/join

Check out the officially Blizzard partnered Diablo 4 Discord: discord.gg/Diablo4
and the subreddit: www.reddit.com/r/diablo4/

▬ Subscribe for more videos ►bit.ly/RhykkerSub
▬ Follow me on Twitch to join me when I play: ►bit.ly/1v5gqDu
▬ Patreon rewards: www.patreon.com/rhykker
▬ Follow me on Twitter for updates: ►twitter.com/rhykker
▬ Visit my website: ► www.rhykker.com/
▬ Buy Raider merch: ► rhykker.creator-spring.com/

Check out the official Diablo 4 Discord: discord.gg/Diablo4
and the subreddit: www.reddit.com/r/diablo4/

Executive producers: Kiskaloo, Zaeith

Special thanks: John Dwyer, Joshua Dotson, MaiaNashira, Nazgren, Arcthorin, Lamer of Sweden , Neme5i5, Nicholas Lautner , Remiehneppo, Toioiz, Tony Duran, Valentine Judnich, zoomsp

#Diablo4 #helldivers2 #pathofexile

All Comments (21)
  • @Rhykker
    Click this link sponsr.is/bootdev_rhykker and use my code RHYKKER to get 25% off your first payment for boot.dev/. That’s 25% off your first month or your first year, depending on the subscription you choose.
  • @vikoy07
    Hmmm. Isn't this functionally the same as in the current game? Level 1-50 awards you Skill points for your skill tree. Level 51-100 awards you Paragon point for the Paragon board. (4 paragon points per level or 200 paragon points). With this change, Level 1-60 will award skill points for your skills (+10 skill points from vanilla). Then instead of Level 61-110 awarding 4 paragon points per level, it will now just be called Paragon Level 1-200. So, they're just changing the name.
  • @nephalemd3654
    Hmm, Diablo 3 released 2012, level cap 60. Reaper of Souls released 2014, level cap increased to 70.
  • @Amaqse
    Lets be frank, devs promised we will not have 9 digit damage numbers in d4 compared to d3 however in recent patches we already have builds hitting several or even into tens of millions of damage per hit, repeating diablo 3 ever inflating damage numbers. This is good. Its easier to keep 20 builds hitting for 10 thousand than having 2 builds going into a billion dps while the rest sucking at everything, unable to even kill lilith. Right now, if youi hit for 800k-1,2mil you cant even kill lilith, she will rip u a new hole before u can take her down so you are punished by game design if you want a non - SS level build. This is good
  • Hello Rhykker. Gamedev here working on AAA. I only wanted to thank you for the amount of visibility you give to the issues in the industry. This helps our cause more than you can imagine and I hope we can get a better and healthier industry in part thanks to content creators like you. Thank you ❤
  • @Cooil1
    Here we go... 10 level increase every expansion, until a level squish down the line.
  • @1990erre
    Saying the Stardew valley creator have made more than $10m is definitely an understatement! The game have sold over 30m copies, equaling Diablo 3.
  • @djicode5146
    @Rhykker What if it's a stat squish and the "level reduction" is just to get people into the end game activities more quickly by level 60. I don't believe they are nerfing paragon, that would be massively stupid. By having all your skill points and potions unlocked by 60, it would catapult you in to the end game which lets you play more with the builds and would build diversity so you are not shoe horned in to a build early on that doesn't really pan out later.
  • @guilherme6818
    I mean... right now max level is 50 if you think about it. It's just a matter of how you split levels between paragon levels and actual levels. I don't think this change would make that much of a difference.
  • I always thought it was strange the level cap was max right off the bat, when in the past the expansions always increase this. The bigger question is: why cant the devs think about this ahead of time?
  • What saddens me is that getting more powerfull in modern ARPG games means clearing levels more quicker. But i so much want it to be that getting more powerfull means beating more difficult enemies...
  • @VestibuIe
    I never understood why they went for all these bloated numbers in diablo 3/4. Having lower numbers like in 1/2 was a lot easier on the mind and eyes.
  • @neversgame
    if grinding for max paragon is the same (lvl 100) then changing max "level" to 60 and doing a stat squish sounds healthier for the game, lfg
  • @Nob1ej0n
    17:52 The quote from President Truman is, "If you can't take the heat, get out of the *kitchen*." No one should be in the oven.
  • @Arelius.D
    I fail to see how you call s4 balance and associate it with progression… failed tempering 9.7 times out of 10 or keep resetting master working to get at least 2 cries on one stat and after 3 months 5h game play a day still haven’t archived that and no one getting close to beating lvl 200 pit (I can go on for days) … none of this is a balanced game with progression and rewarding for the time spent. It’s just mindless attempts against a rigged slot machine…
  • @Narfmann369
    Unfortunately, D4 devs are allergic to robust testing.
  • @nothathigh
    New classes will always be OP on launch to increase sales, just a marketing strat. After they get tons of sales they introduce nerfs making it boring.
  • Seriously? Working conditions… worked to breakdowns… sacrifice their health… right… Just to be clear, they are inside working with computers making video games, right? None of these developers have ever had a real job, clearly.
  • @lordaizen8004
    To all the people who said they were going to wait a few years for Diablo 4 to be “ready”, when it released….. I’m sorry for ever doubting you 😂 you were right and I am not arrogant enough to not admit it 😮‍💨🤦‍♂️🤷🏼‍♂️