Shovel Knight Developers React to 42 Minute Speedrun
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Published 2020-04-11
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All Comments (21)
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Doesn't the guy who created "Devs react to speedrun's" back hurt from carrying this channel so hard?
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The best thing about this run is that it’s labeled “first time blind playthrough”
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I'm confident enough to assume that "devs reacting to speedruns" honestly made the channel really popular again ^^
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"We knew about this skip and decided to keep it in" "For the quick kill on Black Knight, we didn't want it to be annoying" Yacht club is proving again to be my favorite devs
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these are some of the most wholesome and appreciative devs. really neat to hear their enjoyment in watching this.
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""Oh come on you aren't even gonna use Shield Knight? That's the whole point of the GAAME!!!"
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The initial appeal of the series might be to see developers, who may have never seen a speedrun before, react to game breaking glitches and perfect executions. But, I'm also loving when developers really get speedruns like these devs do. It's fun when they end up discussing and appreciating the strategies and the decision making of the runners.
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It's great to hear how one of the developers constantly giggling. His laugh is so contagious and feels so innocent
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Appreciate IGN taking the feedback and cutting back the teaser at the beginning. Definitely felt better.
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As a speedrunner myself, hearing devs talk so appreciatively abput speedrunning as a whole is incredibly touching. I like that many devs (like the celeste devs) are incredibly supportive of their speedrun communities.
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Normal people: "the past tense of speedrun is speedrunned or speedran" SPEDRUN
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Imagine getting world record on a first time blind playthrough.
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Imagine being the holder of this speedrun. You knocked it out of the park, pulled off so many stunts and have succesfully gotten through the game quicker than anyone else Other speedrunners seeing that one death in Propeller Knight's level: MOVE IN FOR THE KILL
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I like how all the dreams are just optimally dying
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Shield knight: my parents aren’t home Shovel knight:
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Watching a speedrunner absolutely destroy bosses you had trouble with before is so satisfying, looking at you Hollow Knight.
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What's great about this is that the Yacht Club devs were into the speedrunning aspect of the game very early on, so much so to the point where a lot of patches for the game involved removing certain aspects of RNG (map enounters, primarily) making the speedrun go much faster.
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I love how the devs are like we knew that skip was there but kept it in because it was cool. I love that they have the mind set that these skips are for dedicated fans who want to beat the game as fast as possible and not want to make sure it's flawless.
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42:42 "we built in so many things to make it impossible to stay up there." glances at Propeller Dagger
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Next video idea: IGN's employees react to how the Dev's react serie single-handedly safe the whole company's reputation