I'm Making 2D Minecraft

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Publicado 2023-02-19
Let's make 2D Minecraft!

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Support the channel: ko-fi.com/codenoodles
Itch.io: codenoodles.itch.io/
GitHub: github.com/OfficialCodeNoodles

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Frost Waltz by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/by/4.0/

Five Armies by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/by/4.0/

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Todos los comentarios (21)
  • @drumming_cat
    Finally a mincraft-like game that has the real textures, not the random mix of old and new textures that other youtubers find online :)
  • @Imaproshaman7
    This channel is so underrated. The explanations are always easy to follow even if it's complex stuff. It's pretty cool!
  • @mr.stawmp
    This is very exciting. I’m looking forward to more of this, especially seeing the mobs implemented
  • @abugidaiguess
    i'd like to say a few things about the current look of the game: - the trees look really weird when there aren't leaves on the z-axis. maybe add a leaf texture on top of an oak block directly next to a leaf block? - it looks like finding ores will be a lot easier here than in 3d. personally i think decrease the distance light travels through blocks and zoom in the game camera a bit - the textures in minecraft seem to work a lot better in 3d. stuff like grass being more clearly grass, or leaves seeming way more plentiful. some custom textures could seriously improve this game. - the sky looks pretty plain. this could be helped by a background (eg clouds and the sun), especially if you give it a parallax effect, but also some Terraria-style background blocks (the previously mentioned camera zoom could help too) also some suggestions: - placing blocks could still be done with the mouse, where you can click on a specific tile and (if it's close enough and there's no other blocks in the way) place a block like that - mining in a similar fashion with all that said though, this does seem pretty cool. pretty much everything you've implemented is good, and the video was really easy to follow. i could see this game being really cool when there's a bit more to it!
  • @trinkey
    Theres one thing I want you to add eventually along with biomes that most minecraft clones dont use- a colormap for grass/leaf colors along with slight blending between biomes
  • @samuelthecamel
    I started a project like this a while ago but stopped working on it for some reason. Now, instead of reviving my dead project, I can just watch your videos :)
  • @999Remi
    I love your channel so much you’re so underrated man keep it up ❤
  • @myname9418
    Why not make it two layers and to place something in the foreground you have to have something behind it in the background I’m not the best with coding but bc of the way you coded the lighting maybe you could make the background blocks have a darker tint while still keeping the lighting system so you don’t have to worry about adding new textures
  • @EdyAlbulescu
    Ain't no way dude! I seriously binge watched all your videos yesterday, and now you post a new one lmao. I'm sure this will be just as good, if not better. Keep it up my man, really good job that you're doing.
  • @faiIsafe
    Redigit publishing Terraria 12 years ago: "I am four parallel universes ahead of you."
  • @nunobarros915
    Heres What Version 1.1 Can Have: 1. The End And The Nether (Can make By Making A Grass Base) 2. New Blocks: Like Grindstone Smithing Table And Netherite ALL 3: +5 More Biomes: Fungle, Hintero, Imtet, Urimat, Mars How To get To Mars: (Go 10000 Blocks High To reach Mars) 4: +5 More Mobs: To Make The Game A Bit More Enjoyable Final: The Chat: I Know Its Complicated But It Deserves A LOT 1.1 Ideas
  • @msav
    you're probably going to do this already but implementing parallax backgrounds like terraria gives loads of depth (can be quite lag heavy though) - love the channel btw.
  • @Xander_X
    This will be VERY, VERY INTERESTING
  • @Fooy.
    Please number the videos titles so this get more views, man i love this series
  • @cyankoopa8111
    In actual Minecraft certain blocks are rotated randomly to make things look less samey- such as regular stone. It might be a good idea to implement that? I think maybe some level of 2.5D going on would be a good idea here- there should probably be a back and maybe front layer for placing blocks so that walls are easier to make, trees look nicer, etc. Front layer is a little more optional but the back layer is incredibly important for base building. The front layer if added is most likely not displayed when the game recognizes you're in a building, maybe?
  • @MoundN
    For this new 2d style minecraft that isn't on the market yet I would suggest the first boss be a big seperated eye.. it could have origins in mythology so maybe it could be the eye of cthulhu.. I believe that would be great first boss in this innovated not yet invented game! As far as the name goes 2d minecraft doesn't have a nice ring... I would suggest using foreign words for planet or earth to name your game.. planet/earth in Latin would be terra so you could take the word terra and make something new with it? Terrarium or something.. maybe invent a completely new word like terrario or something that would have a really nice ring to the ears and is remembered easily!